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-rw-r--r--test/CodeGen/ARM/vlddup.ll24
1 files changed, 12 insertions, 12 deletions
diff --git a/test/CodeGen/ARM/vlddup.ll b/test/CodeGen/ARM/vlddup.ll
index 64aac56..09304d8 100644
--- a/test/CodeGen/ARM/vlddup.ll
+++ b/test/CodeGen/ARM/vlddup.ll
@@ -4,7 +4,7 @@ define <8 x i8> @vld1dupi8(i8* %A) nounwind {
;CHECK-LABEL: vld1dupi8:
;Check the (default) alignment value.
;CHECK: vld1.8 {d16[]}, [r0]
- %tmp1 = load i8* %A, align 8
+ %tmp1 = load i8, i8* %A, align 8
%tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0
%tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer
ret <8 x i8> %tmp3
@@ -14,7 +14,7 @@ define <4 x i16> @vld1dupi16(i16* %A) nounwind {
;CHECK-LABEL: vld1dupi16:
;Check the alignment value. Max for this instruction is 16 bits:
;CHECK: vld1.16 {d16[]}, [r0:16]
- %tmp1 = load i16* %A, align 8
+ %tmp1 = load i16, i16* %A, align 8
%tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
%tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
ret <4 x i16> %tmp3
@@ -24,7 +24,7 @@ define <2 x i32> @vld1dupi32(i32* %A) nounwind {
;CHECK-LABEL: vld1dupi32:
;Check the alignment value. Max for this instruction is 32 bits:
;CHECK: vld1.32 {d16[]}, [r0:32]
- %tmp1 = load i32* %A, align 8
+ %tmp1 = load i32, i32* %A, align 8
%tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0
%tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer
ret <2 x i32> %tmp3
@@ -33,7 +33,7 @@ define <2 x i32> @vld1dupi32(i32* %A) nounwind {
define <2 x float> @vld1dupf(float* %A) nounwind {
;CHECK-LABEL: vld1dupf:
;CHECK: vld1.32 {d16[]}, [r0:32]
- %tmp0 = load float* %A
+ %tmp0 = load float, float* %A
%tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
ret <2 x float> %tmp2
@@ -43,7 +43,7 @@ define <16 x i8> @vld1dupQi8(i8* %A) nounwind {
;CHECK-LABEL: vld1dupQi8:
;Check the (default) alignment value.
;CHECK: vld1.8 {d16[], d17[]}, [r0]
- %tmp1 = load i8* %A, align 8
+ %tmp1 = load i8, i8* %A, align 8
%tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0
%tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer
ret <16 x i8> %tmp3
@@ -52,7 +52,7 @@ define <16 x i8> @vld1dupQi8(i8* %A) nounwind {
define <4 x float> @vld1dupQf(float* %A) nounwind {
;CHECK-LABEL: vld1dupQf:
;CHECK: vld1.32 {d16[], d17[]}, [r0:32]
- %tmp0 = load float* %A
+ %tmp0 = load float, float* %A
%tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %tmp2
@@ -93,7 +93,7 @@ define <4 x i16> @vld2dupi16(i8* %A) nounwind {
define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind {
;CHECK-LABEL: vld2dupi16_update:
;CHECK: vld2.16 {d16[], d17[]}, [r1]!
- %A = load i16** %ptr
+ %A = load i16*, i16** %ptr
%A2 = bitcast i16* %A to i8*
%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
@@ -101,7 +101,7 @@ define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind {
%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp5 = add <4 x i16> %tmp2, %tmp4
- %tmp6 = getelementptr i16* %A, i32 2
+ %tmp6 = getelementptr i16, i16* %A, i32 2
store i16* %tmp6, i16** %ptr
ret <4 x i16> %tmp5
}
@@ -130,7 +130,7 @@ declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i8*, <2 x i32>,
define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind {
;CHECK-LABEL: vld3dupi8_update:
;CHECK: vld3.8 {d16[], d17[], d18[]}, [r2], r1
- %A = load i8** %ptr
+ %A = load i8*, i8** %ptr
%tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8)
%tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
@@ -140,7 +140,7 @@ define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind {
%tmp6 = shufflevector <8 x i8> %tmp5, <8 x i8> undef, <8 x i32> zeroinitializer
%tmp7 = add <8 x i8> %tmp2, %tmp4
%tmp8 = add <8 x i8> %tmp7, %tmp6
- %tmp9 = getelementptr i8* %A, i32 %inc
+ %tmp9 = getelementptr i8, i8* %A, i32 %inc
store i8* %tmp9, i8** %ptr
ret <8 x i8> %tmp8
}
@@ -171,7 +171,7 @@ declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8*, <4 x i16>,
define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind {
;CHECK-LABEL: vld4dupi16_update:
;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [r1]!
- %A = load i16** %ptr
+ %A = load i16*, i16** %ptr
%A2 = bitcast i16* %A to i8*
%tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1)
%tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0
@@ -185,7 +185,7 @@ define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind {
%tmp9 = add <4 x i16> %tmp2, %tmp4
%tmp10 = add <4 x i16> %tmp6, %tmp8
%tmp11 = add <4 x i16> %tmp9, %tmp10
- %tmp12 = getelementptr i16* %A, i32 4
+ %tmp12 = getelementptr i16, i16* %A, i32 4
store i16* %tmp12, i16** %ptr
ret <4 x i16> %tmp11
}