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-rw-r--r--test/CodeGen/ARM/vst1.ll34
1 files changed, 17 insertions, 17 deletions
diff --git a/test/CodeGen/ARM/vst1.ll b/test/CodeGen/ARM/vst1.ll
index a6bcf7d..f605fa4 100644
--- a/test/CodeGen/ARM/vst1.ll
+++ b/test/CodeGen/ARM/vst1.ll
@@ -4,7 +4,7 @@ define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vst1i8:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vst1.8 {d16}, [r0:64]
- %tmp1 = load <8 x i8>* %B
+ %tmp1 = load <8 x i8>, <8 x i8>* %B
call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 16)
ret void
}
@@ -13,7 +13,7 @@ define void @vst1i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vst1i16:
;CHECK: vst1.16
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <4 x i16>* %B
+ %tmp1 = load <4 x i16>, <4 x i16>* %B
call void @llvm.arm.neon.vst1.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1)
ret void
}
@@ -22,7 +22,7 @@ define void @vst1i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vst1i32:
;CHECK: vst1.32
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <2 x i32>* %B
+ %tmp1 = load <2 x i32>, <2 x i32>* %B
call void @llvm.arm.neon.vst1.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1)
ret void
}
@@ -31,7 +31,7 @@ define void @vst1f(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst1f:
;CHECK: vst1.32
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <2 x float>* %B
+ %tmp1 = load <2 x float>, <2 x float>* %B
call void @llvm.arm.neon.vst1.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
ret void
}
@@ -40,11 +40,11 @@ define void @vst1f(float* %A, <2 x float>* %B) nounwind {
define void @vst1f_update(float** %ptr, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst1f_update:
;CHECK: vst1.32 {d16}, [r1]!
- %A = load float** %ptr
+ %A = load float*, float** %ptr
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <2 x float>* %B
+ %tmp1 = load <2 x float>, <2 x float>* %B
call void @llvm.arm.neon.vst1.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
- %tmp2 = getelementptr float* %A, i32 2
+ %tmp2 = getelementptr float, float* %A, i32 2
store float* %tmp2, float** %ptr
ret void
}
@@ -53,7 +53,7 @@ define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK-LABEL: vst1i64:
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
- %tmp1 = load <1 x i64>* %B
+ %tmp1 = load <1 x i64>, <1 x i64>* %B
call void @llvm.arm.neon.vst1.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1)
ret void
}
@@ -62,7 +62,7 @@ define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: vst1Qi8:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.8 {d16, d17}, [r0:64]
- %tmp1 = load <16 x i8>* %B
+ %tmp1 = load <16 x i8>, <16 x i8>* %B
call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 8)
ret void
}
@@ -72,7 +72,7 @@ define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind {
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.16 {d16, d17}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <8 x i16>* %B
+ %tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32)
ret void
}
@@ -81,11 +81,11 @@ define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind {
define void @vst1Qi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
;CHECK-LABEL: vst1Qi16_update:
;CHECK: vst1.16 {d16, d17}, [r1:64], r2
- %A = load i16** %ptr
+ %A = load i16*, i16** %ptr
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <8 x i16>* %B
+ %tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8)
- %tmp2 = getelementptr i16* %A, i32 %inc
+ %tmp2 = getelementptr i16, i16* %A, i32 %inc
store i16* %tmp2, i16** %ptr
ret void
}
@@ -94,7 +94,7 @@ define void @vst1Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vst1Qi32:
;CHECK: vst1.32
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <4 x i32>* %B
+ %tmp1 = load <4 x i32>, <4 x i32>* %B
call void @llvm.arm.neon.vst1.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1)
ret void
}
@@ -103,7 +103,7 @@ define void @vst1Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vst1Qf:
;CHECK: vst1.32
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <4 x float>* %B
+ %tmp1 = load <4 x float>, <4 x float>* %B
call void @llvm.arm.neon.vst1.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1)
ret void
}
@@ -112,7 +112,7 @@ define void @vst1Qi64(i64* %A, <2 x i64>* %B) nounwind {
;CHECK-LABEL: vst1Qi64:
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
- %tmp1 = load <2 x i64>* %B
+ %tmp1 = load <2 x i64>, <2 x i64>* %B
call void @llvm.arm.neon.vst1.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1)
ret void
}
@@ -121,7 +121,7 @@ define void @vst1Qf64(double* %A, <2 x double>* %B) nounwind {
;CHECK-LABEL: vst1Qf64:
;CHECK: vst1.64
%tmp0 = bitcast double* %A to i8*
- %tmp1 = load <2 x double>* %B
+ %tmp1 = load <2 x double>, <2 x double>* %B
call void @llvm.arm.neon.vst1.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1)
ret void
}