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-rw-r--r--test/CodeGen/ARM/vst3.ll36
1 files changed, 18 insertions, 18 deletions
diff --git a/test/CodeGen/ARM/vst3.ll b/test/CodeGen/ARM/vst3.ll
index 5f150ed..691ee3b 100644
--- a/test/CodeGen/ARM/vst3.ll
+++ b/test/CodeGen/ARM/vst3.ll
@@ -5,7 +5,7 @@ define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind {
;Check the alignment value. Max for this instruction is 64 bits:
;This test runs at -O0 so do not check for specific register numbers.
;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]
- %tmp1 = load <8 x i8>* %B
+ %tmp1 = load <8 x i8>, <8 x i8>* %B
call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 32)
ret void
}
@@ -14,7 +14,7 @@ define void @vst3i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vst3i16:
;CHECK: vst3.16
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <4 x i16>* %B
+ %tmp1 = load <4 x i16>, <4 x i16>* %B
call void @llvm.arm.neon.vst3.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
ret void
}
@@ -23,7 +23,7 @@ define void @vst3i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vst3i32:
;CHECK: vst3.32
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <2 x i32>* %B
+ %tmp1 = load <2 x i32>, <2 x i32>* %B
call void @llvm.arm.neon.vst3.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
ret void
}
@@ -32,11 +32,11 @@ define void @vst3i32(i32* %A, <2 x i32>* %B) nounwind {
define void @vst3i32_update(i32** %ptr, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vst3i32_update:
;CHECK: vst3.32 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
- %A = load i32** %ptr
+ %A = load i32*, i32** %ptr
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <2 x i32>* %B
+ %tmp1 = load <2 x i32>, <2 x i32>* %B
call void @llvm.arm.neon.vst3.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
- %tmp2 = getelementptr i32* %A, i32 6
+ %tmp2 = getelementptr i32, i32* %A, i32 6
store i32* %tmp2, i32** %ptr
ret void
}
@@ -45,7 +45,7 @@ define void @vst3f(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst3f:
;CHECK: vst3.32
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <2 x float>* %B
+ %tmp1 = load <2 x float>, <2 x float>* %B
call void @llvm.arm.neon.vst3.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
ret void
}
@@ -56,7 +56,7 @@ define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind {
;This test runs at -O0 so do not check for specific register numbers.
;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]
%tmp0 = bitcast i64* %A to i8*
- %tmp1 = load <1 x i64>* %B
+ %tmp1 = load <1 x i64>, <1 x i64>* %B
call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 16)
ret void
}
@@ -64,11 +64,11 @@ define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind {
define void @vst3i64_update(i64** %ptr, <1 x i64>* %B) nounwind {
;CHECK-LABEL: vst3i64_update
;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
- %A = load i64** %ptr
+ %A = load i64*, i64** %ptr
%tmp0 = bitcast i64* %A to i8*
- %tmp1 = load <1 x i64>* %B
+ %tmp1 = load <1 x i64>, <1 x i64>* %B
call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
- %tmp2 = getelementptr i64* %A, i32 3
+ %tmp2 = getelementptr i64, i64* %A, i32 3
store i64* %tmp2, i64** %ptr
ret void
}
@@ -79,7 +79,7 @@ define void @vst3Qi8(i8* %A, <16 x i8>* %B) nounwind {
;This test runs at -O0 so do not check for specific register numbers.
;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]!
;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]
- %tmp1 = load <16 x i8>* %B
+ %tmp1 = load <16 x i8>, <16 x i8>* %B
call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 32)
ret void
}
@@ -89,7 +89,7 @@ define void @vst3Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst3.16
;CHECK: vst3.16
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <8 x i16>* %B
+ %tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst3.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
ret void
}
@@ -99,11 +99,11 @@ define void @vst3Qi16_update(i16** %ptr, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vst3Qi16_update:
;CHECK: vst3.16 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
;CHECK: vst3.16 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
- %A = load i16** %ptr
+ %A = load i16*, i16** %ptr
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <8 x i16>* %B
+ %tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst3.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
- %tmp2 = getelementptr i16* %A, i32 24
+ %tmp2 = getelementptr i16, i16* %A, i32 24
store i16* %tmp2, i16** %ptr
ret void
}
@@ -113,7 +113,7 @@ define void @vst3Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst3.32
;CHECK: vst3.32
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <4 x i32>* %B
+ %tmp1 = load <4 x i32>, <4 x i32>* %B
call void @llvm.arm.neon.vst3.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1)
ret void
}
@@ -123,7 +123,7 @@ define void @vst3Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst3.32
;CHECK: vst3.32
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <4 x float>* %B
+ %tmp1 = load <4 x float>, <4 x float>* %B
call void @llvm.arm.neon.vst3.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
ret void
}