diff options
Diffstat (limited to 'test/CodeGen/ARM/vst4.ll')
-rw-r--r-- | test/CodeGen/ARM/vst4.ll | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll index 44c76b5..c343c6c 100644 --- a/test/CodeGen/ARM/vst4.ll +++ b/test/CodeGen/ARM/vst4.ll @@ -4,7 +4,7 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK-LABEL: vst4i8: ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vst4.8 {d16, d17, d18, d19}, [r0:64] - %tmp1 = load <8 x i8>* %B + %tmp1 = load <8 x i8>, <8 x i8>* %B call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8) ret void } @@ -13,10 +13,10 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind { define void @vst4i8_update(i8** %ptr, <8 x i8>* %B, i32 %inc) nounwind { ;CHECK-LABEL: vst4i8_update: ;CHECK: vst4.8 {d16, d17, d18, d19}, [r1:128], r2 - %A = load i8** %ptr - %tmp1 = load <8 x i8>* %B + %A = load i8*, i8** %ptr + %tmp1 = load <8 x i8>, <8 x i8>* %B call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 16) - %tmp2 = getelementptr i8* %A, i32 %inc + %tmp2 = getelementptr i8, i8* %A, i32 %inc store i8* %tmp2, i8** %ptr ret void } @@ -26,7 +26,7 @@ define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind { ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vst4.16 {d16, d17, d18, d19}, [r0:128] %tmp0 = bitcast i16* %A to i8* - %tmp1 = load <4 x i16>* %B + %tmp1 = load <4 x i16>, <4 x i16>* %B call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16) ret void } @@ -36,7 +36,7 @@ define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind { ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vst4.32 {d16, d17, d18, d19}, [r0:256] %tmp0 = bitcast i32* %A to i8* - %tmp1 = load <2 x i32>* %B + %tmp1 = load <2 x i32>, <2 x i32>* %B call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32) ret void } @@ -45,7 +45,7 @@ define void @vst4f(float* %A, <2 x float>* %B) nounwind { ;CHECK-LABEL: vst4f: ;CHECK: vst4.32 %tmp0 = bitcast float* %A to i8* - %tmp1 = load <2 x float>* %B + %tmp1 = load <2 x float>, <2 x float>* %B call void @llvm.arm.neon.vst4.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) ret void } @@ -55,7 +55,7 @@ define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind { ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vst1.64 {d16, d17, d18, d19}, [r0:256] %tmp0 = bitcast i64* %A to i8* - %tmp1 = load <1 x i64>* %B + %tmp1 = load <1 x i64>, <1 x i64>* %B call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64) ret void } @@ -63,11 +63,11 @@ define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind { define void @vst4i64_update(i64** %ptr, <1 x i64>* %B) nounwind { ;CHECK-LABEL: vst4i64_update: ;CHECK: vst1.64 {d16, d17, d18, d19}, [r1]! - %A = load i64** %ptr + %A = load i64*, i64** %ptr %tmp0 = bitcast i64* %A to i8* - %tmp1 = load <1 x i64>* %B + %tmp1 = load <1 x i64>, <1 x i64>* %B call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1) - %tmp2 = getelementptr i64* %A, i32 4 + %tmp2 = getelementptr i64, i64* %A, i32 4 store i64* %tmp2, i64** %ptr ret void } @@ -77,7 +77,7 @@ define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind { ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vst4.8 {d16, d18, d20, d22}, [r0:256]! ;CHECK: vst4.8 {d17, d19, d21, d23}, [r0:256] - %tmp1 = load <16 x i8>* %B + %tmp1 = load <16 x i8>, <16 x i8>* %B call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64) ret void } @@ -88,7 +88,7 @@ define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst4.16 {d16, d18, d20, d22}, [r0]! ;CHECK: vst4.16 {d17, d19, d21, d23}, [r0] %tmp0 = bitcast i16* %A to i8* - %tmp1 = load <8 x i16>* %B + %tmp1 = load <8 x i16>, <8 x i16>* %B call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) ret void } @@ -98,7 +98,7 @@ define void @vst4Qi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst4.32 ;CHECK: vst4.32 %tmp0 = bitcast i32* %A to i8* - %tmp1 = load <4 x i32>* %B + %tmp1 = load <4 x i32>, <4 x i32>* %B call void @llvm.arm.neon.vst4.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1) ret void } @@ -108,7 +108,7 @@ define void @vst4Qf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vst4.32 ;CHECK: vst4.32 %tmp0 = bitcast float* %A to i8* - %tmp1 = load <4 x float>* %B + %tmp1 = load <4 x float>, <4 x float>* %B call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) ret void } @@ -118,11 +118,11 @@ define void @vst4Qf_update(float** %ptr, <4 x float>* %B) nounwind { ;CHECK-LABEL: vst4Qf_update: ;CHECK: vst4.32 {d16, d18, d20, d22}, [r1]! ;CHECK: vst4.32 {d17, d19, d21, d23}, [r1]! - %A = load float** %ptr + %A = load float*, float** %ptr %tmp0 = bitcast float* %A to i8* - %tmp1 = load <4 x float>* %B + %tmp1 = load <4 x float>, <4 x float>* %B call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) - %tmp2 = getelementptr float* %A, i32 16 + %tmp2 = getelementptr float, float* %A, i32 16 store float* %tmp2, float** %ptr ret void } |