diff options
Diffstat (limited to 'test/CodeGen/ARM/vuzp.ll')
-rw-r--r-- | test/CodeGen/ARM/vuzp.ll | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/test/CodeGen/ARM/vuzp.ll b/test/CodeGen/ARM/vuzp.ll index 35beae3..e901e66 100644 --- a/test/CodeGen/ARM/vuzp.ll +++ b/test/CodeGen/ARM/vuzp.ll @@ -13,6 +13,7 @@ define <8 x i8> @vuzpi8(<8 x i8>* %A, <8 x i8>* %B) nounwind { ;CHECK: vuzpi8: ;CHECK: vuzp.8 +;CHECK-NEXT: vadd.i8 %tmp1 = load <8 x i8>* %A %tmp2 = load <8 x i8>* %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> @@ -24,6 +25,7 @@ define <8 x i8> @vuzpi8(<8 x i8>* %A, <8 x i8>* %B) nounwind { define <4 x i16> @vuzpi16(<4 x i16>* %A, <4 x i16>* %B) nounwind { ;CHECK: vuzpi16: ;CHECK: vuzp.16 +;CHECK-NEXT: vadd.i16 %tmp1 = load <4 x i16>* %A %tmp2 = load <4 x i16>* %B %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6> @@ -37,6 +39,7 @@ define <4 x i16> @vuzpi16(<4 x i16>* %A, <4 x i16>* %B) nounwind { define <16 x i8> @vuzpQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind { ;CHECK: vuzpQi8: ;CHECK: vuzp.8 +;CHECK-NEXT: vadd.i8 %tmp1 = load <16 x i8>* %A %tmp2 = load <16 x i8>* %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> @@ -48,6 +51,7 @@ define <16 x i8> @vuzpQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind { define <8 x i16> @vuzpQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind { ;CHECK: vuzpQi16: ;CHECK: vuzp.16 +;CHECK-NEXT: vadd.i16 %tmp1 = load <8 x i16>* %A %tmp2 = load <8 x i16>* %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> @@ -59,6 +63,7 @@ define <8 x i16> @vuzpQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind { define <4 x i32> @vuzpQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind { ;CHECK: vuzpQi32: ;CHECK: vuzp.32 +;CHECK-NEXT: vadd.i32 %tmp1 = load <4 x i32>* %A %tmp2 = load <4 x i32>* %B %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6> @@ -70,6 +75,7 @@ define <4 x i32> @vuzpQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind { define <4 x float> @vuzpQf(<4 x float>* %A, <4 x float>* %B) nounwind { ;CHECK: vuzpQf: ;CHECK: vuzp.32 +;CHECK-NEXT: vadd.f32 %tmp1 = load <4 x float>* %A %tmp2 = load <4 x float>* %B %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6> |