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-rw-r--r--test/CodeGen/Mips/msa/frameindex.ll58
1 files changed, 29 insertions, 29 deletions
diff --git a/test/CodeGen/Mips/msa/frameindex.ll b/test/CodeGen/Mips/msa/frameindex.ll
index ebec465..afd28ae 100644
--- a/test/CodeGen/Mips/msa/frameindex.ll
+++ b/test/CodeGen/Mips/msa/frameindex.ll
@@ -5,7 +5,7 @@ define void @loadstore_v16i8_near() nounwind {
; MIPS32-AE: loadstore_v16i8_near:
%1 = alloca <16 x i8>
- %2 = load volatile <16 x i8>* %1
+ %2 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0($sp)
store volatile <16 x i8> %2, <16 x i8>* %1
; MIPS32-AE: st.b [[R1]], 0($sp)
@@ -20,7 +20,7 @@ define void @loadstore_v16i8_just_under_simm10() nounwind {
%1 = alloca <16 x i8>
%2 = alloca [496 x i8] ; Push the frame right up to 512 bytes
- %3 = load volatile <16 x i8>* %1
+ %3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 496($sp)
store volatile <16 x i8> %3, <16 x i8>* %1
; MIPS32-AE: st.b [[R1]], 496($sp)
@@ -35,7 +35,7 @@ define void @loadstore_v16i8_just_over_simm10() nounwind {
%1 = alloca <16 x i8>
%2 = alloca [497 x i8] ; Push the frame just over 512 bytes
- %3 = load volatile <16 x i8>* %1
+ %3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 512
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <16 x i8> %3, <16 x i8>* %1
@@ -52,7 +52,7 @@ define void @loadstore_v16i8_just_under_simm16() nounwind {
%1 = alloca <16 x i8>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
- %3 = load volatile <16 x i8>* %1
+ %3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -71,7 +71,7 @@ define void @loadstore_v16i8_just_over_simm16() nounwind {
%1 = alloca <16 x i8>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
- %3 = load volatile <16 x i8>* %1
+ %3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -88,7 +88,7 @@ define void @loadstore_v8i16_near() nounwind {
; MIPS32-AE: loadstore_v8i16_near:
%1 = alloca <8 x i16>
- %2 = load volatile <8 x i16>* %1
+ %2 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0($sp)
store volatile <8 x i16> %2, <8 x i16>* %1
; MIPS32-AE: st.h [[R1]], 0($sp)
@@ -102,11 +102,11 @@ define void @loadstore_v8i16_unaligned() nounwind {
%1 = alloca [2 x <8 x i16>]
%2 = bitcast [2 x <8 x i16>]* %1 to i8*
- %3 = getelementptr i8* %2, i32 1
+ %3 = getelementptr i8, i8* %2, i32 1
%4 = bitcast i8* %3 to [2 x <8 x i16>]*
- %5 = getelementptr [2 x <8 x i16>]* %4, i32 0, i32 0
+ %5 = getelementptr [2 x <8 x i16>], [2 x <8 x i16>]* %4, i32 0, i32 0
- %6 = load volatile <8 x i16>* %5
+ %6 = load volatile <8 x i16>, <8 x i16>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <8 x i16> %6, <8 x i16>* %5
@@ -123,7 +123,7 @@ define void @loadstore_v8i16_just_under_simm10() nounwind {
%1 = alloca <8 x i16>
%2 = alloca [1008 x i8] ; Push the frame right up to 1024 bytes
- %3 = load volatile <8 x i16>* %1
+ %3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 1008($sp)
store volatile <8 x i16> %3, <8 x i16>* %1
; MIPS32-AE: st.h [[R1]], 1008($sp)
@@ -138,7 +138,7 @@ define void @loadstore_v8i16_just_over_simm10() nounwind {
%1 = alloca <8 x i16>
%2 = alloca [1009 x i8] ; Push the frame just over 1024 bytes
- %3 = load volatile <8 x i16>* %1
+ %3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1024
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <8 x i16> %3, <8 x i16>* %1
@@ -155,7 +155,7 @@ define void @loadstore_v8i16_just_under_simm16() nounwind {
%1 = alloca <8 x i16>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
- %3 = load volatile <8 x i16>* %1
+ %3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -174,7 +174,7 @@ define void @loadstore_v8i16_just_over_simm16() nounwind {
%1 = alloca <8 x i16>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
- %3 = load volatile <8 x i16>* %1
+ %3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -191,7 +191,7 @@ define void @loadstore_v4i32_near() nounwind {
; MIPS32-AE: loadstore_v4i32_near:
%1 = alloca <4 x i32>
- %2 = load volatile <4 x i32>* %1
+ %2 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0($sp)
store volatile <4 x i32> %2, <4 x i32>* %1
; MIPS32-AE: st.w [[R1]], 0($sp)
@@ -205,11 +205,11 @@ define void @loadstore_v4i32_unaligned() nounwind {
%1 = alloca [2 x <4 x i32>]
%2 = bitcast [2 x <4 x i32>]* %1 to i8*
- %3 = getelementptr i8* %2, i32 1
+ %3 = getelementptr i8, i8* %2, i32 1
%4 = bitcast i8* %3 to [2 x <4 x i32>]*
- %5 = getelementptr [2 x <4 x i32>]* %4, i32 0, i32 0
+ %5 = getelementptr [2 x <4 x i32>], [2 x <4 x i32>]* %4, i32 0, i32 0
- %6 = load volatile <4 x i32>* %5
+ %6 = load volatile <4 x i32>, <4 x i32>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <4 x i32> %6, <4 x i32>* %5
@@ -226,7 +226,7 @@ define void @loadstore_v4i32_just_under_simm10() nounwind {
%1 = alloca <4 x i32>
%2 = alloca [2032 x i8] ; Push the frame right up to 2048 bytes
- %3 = load volatile <4 x i32>* %1
+ %3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 2032($sp)
store volatile <4 x i32> %3, <4 x i32>* %1
; MIPS32-AE: st.w [[R1]], 2032($sp)
@@ -241,7 +241,7 @@ define void @loadstore_v4i32_just_over_simm10() nounwind {
%1 = alloca <4 x i32>
%2 = alloca [2033 x i8] ; Push the frame just over 2048 bytes
- %3 = load volatile <4 x i32>* %1
+ %3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 2048
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <4 x i32> %3, <4 x i32>* %1
@@ -258,7 +258,7 @@ define void @loadstore_v4i32_just_under_simm16() nounwind {
%1 = alloca <4 x i32>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
- %3 = load volatile <4 x i32>* %1
+ %3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -277,7 +277,7 @@ define void @loadstore_v4i32_just_over_simm16() nounwind {
%1 = alloca <4 x i32>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
- %3 = load volatile <4 x i32>* %1
+ %3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -294,7 +294,7 @@ define void @loadstore_v2i64_near() nounwind {
; MIPS32-AE: loadstore_v2i64_near:
%1 = alloca <2 x i64>
- %2 = load volatile <2 x i64>* %1
+ %2 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0($sp)
store volatile <2 x i64> %2, <2 x i64>* %1
; MIPS32-AE: st.d [[R1]], 0($sp)
@@ -308,11 +308,11 @@ define void @loadstore_v2i64_unaligned() nounwind {
%1 = alloca [2 x <2 x i64>]
%2 = bitcast [2 x <2 x i64>]* %1 to i8*
- %3 = getelementptr i8* %2, i32 1
+ %3 = getelementptr i8, i8* %2, i32 1
%4 = bitcast i8* %3 to [2 x <2 x i64>]*
- %5 = getelementptr [2 x <2 x i64>]* %4, i32 0, i32 0
+ %5 = getelementptr [2 x <2 x i64>], [2 x <2 x i64>]* %4, i32 0, i32 0
- %6 = load volatile <2 x i64>* %5
+ %6 = load volatile <2 x i64>, <2 x i64>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <2 x i64> %6, <2 x i64>* %5
@@ -329,7 +329,7 @@ define void @loadstore_v2i64_just_under_simm10() nounwind {
%1 = alloca <2 x i64>
%2 = alloca [4080 x i8] ; Push the frame right up to 4096 bytes
- %3 = load volatile <2 x i64>* %1
+ %3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 4080($sp)
store volatile <2 x i64> %3, <2 x i64>* %1
; MIPS32-AE: st.d [[R1]], 4080($sp)
@@ -344,7 +344,7 @@ define void @loadstore_v2i64_just_over_simm10() nounwind {
%1 = alloca <2 x i64>
%2 = alloca [4081 x i8] ; Push the frame just over 4096 bytes
- %3 = load volatile <2 x i64>* %1
+ %3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 4096
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <2 x i64> %3, <2 x i64>* %1
@@ -361,7 +361,7 @@ define void @loadstore_v2i64_just_under_simm16() nounwind {
%1 = alloca <2 x i64>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
- %3 = load volatile <2 x i64>* %1
+ %3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
@@ -380,7 +380,7 @@ define void @loadstore_v2i64_just_over_simm16() nounwind {
%1 = alloca <2 x i64>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
- %3 = load volatile <2 x i64>* %1
+ %3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])