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-rw-r--r--test/CodeGen/PowerPC/vsx-infl-copy1.ll133
1 files changed, 133 insertions, 0 deletions
diff --git a/test/CodeGen/PowerPC/vsx-infl-copy1.ll b/test/CodeGen/PowerPC/vsx-infl-copy1.ll
new file mode 100644
index 0000000..cff7f8f
--- /dev/null
+++ b/test/CodeGen/PowerPC/vsx-infl-copy1.ll
@@ -0,0 +1,133 @@
+; RUN: llc -mcpu=pwr7 < %s | FileCheck %s
+target datalayout = "E-m:e-i64:64-n32:64"
+target triple = "powerpc64-unknown-linux-gnu"
+
+@ub = external global [1024 x i32], align 4
+@uc = external global [1024 x i32], align 4
+
+; Function Attrs: noinline nounwind
+define void @_Z8example9Pj() #0 {
+entry:
+ br label %vector.body
+
+; CHECK-LABEL: @_Z8example9Pj
+; CHECK: xxlor
+
+vector.body: ; preds = %vector.body, %entry
+ %index = phi i64 [ 0, %entry ], [ %index.next, %vector.body ]
+ %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %43, %vector.body ]
+ %vec.phi20 = phi <4 x i32> [ zeroinitializer, %entry ], [ %44, %vector.body ]
+ %vec.phi21 = phi <4 x i32> [ zeroinitializer, %entry ], [ %45, %vector.body ]
+ %vec.phi23 = phi <4 x i32> [ zeroinitializer, %entry ], [ %46, %vector.body ]
+ %vec.phi24 = phi <4 x i32> [ zeroinitializer, %entry ], [ %47, %vector.body ]
+ %vec.phi25 = phi <4 x i32> [ zeroinitializer, %entry ], [ %48, %vector.body ]
+ %vec.phi26 = phi <4 x i32> [ zeroinitializer, %entry ], [ %49, %vector.body ]
+ %vec.phi27 = phi <4 x i32> [ zeroinitializer, %entry ], [ %50, %vector.body ]
+ %vec.phi28 = phi <4 x i32> [ zeroinitializer, %entry ], [ %51, %vector.body ]
+ %vec.phi29 = phi <4 x i32> [ zeroinitializer, %entry ], [ %52, %vector.body ]
+ %vec.phi30 = phi <4 x i32> [ zeroinitializer, %entry ], [ %53, %vector.body ]
+ %wide.load32 = load <4 x i32>* null, align 4
+ %.sum82 = add i64 %index, 24
+ %0 = getelementptr [1024 x i32]* @ub, i64 0, i64 %.sum82
+ %1 = bitcast i32* %0 to <4 x i32>*
+ %wide.load36 = load <4 x i32>* %1, align 4
+ %wide.load37 = load <4 x i32>* undef, align 4
+ %.sum84 = add i64 %index, 32
+ %2 = getelementptr [1024 x i32]* @ub, i64 0, i64 %.sum84
+ %3 = bitcast i32* %2 to <4 x i32>*
+ %wide.load38 = load <4 x i32>* %3, align 4
+ %.sum85 = add i64 %index, 36
+ %4 = getelementptr [1024 x i32]* @ub, i64 0, i64 %.sum85
+ %5 = bitcast i32* %4 to <4 x i32>*
+ %wide.load39 = load <4 x i32>* %5, align 4
+ %6 = getelementptr [1024 x i32]* @ub, i64 0, i64 undef
+ %7 = bitcast i32* %6 to <4 x i32>*
+ %wide.load40 = load <4 x i32>* %7, align 4
+ %.sum87 = add i64 %index, 44
+ %8 = getelementptr [1024 x i32]* @ub, i64 0, i64 %.sum87
+ %9 = bitcast i32* %8 to <4 x i32>*
+ %wide.load41 = load <4 x i32>* %9, align 4
+ %10 = getelementptr inbounds [1024 x i32]* @uc, i64 0, i64 %index
+ %11 = bitcast i32* %10 to <4 x i32>*
+ %wide.load42 = load <4 x i32>* %11, align 4
+ %.sum8889 = or i64 %index, 4
+ %12 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum8889
+ %13 = bitcast i32* %12 to <4 x i32>*
+ %wide.load43 = load <4 x i32>* %13, align 4
+ %.sum9091 = or i64 %index, 8
+ %14 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum9091
+ %15 = bitcast i32* %14 to <4 x i32>*
+ %wide.load44 = load <4 x i32>* %15, align 4
+ %.sum94 = add i64 %index, 16
+ %16 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum94
+ %17 = bitcast i32* %16 to <4 x i32>*
+ %wide.load46 = load <4 x i32>* %17, align 4
+ %.sum95 = add i64 %index, 20
+ %18 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum95
+ %19 = bitcast i32* %18 to <4 x i32>*
+ %wide.load47 = load <4 x i32>* %19, align 4
+ %20 = getelementptr [1024 x i32]* @uc, i64 0, i64 undef
+ %21 = bitcast i32* %20 to <4 x i32>*
+ %wide.load48 = load <4 x i32>* %21, align 4
+ %.sum97 = add i64 %index, 28
+ %22 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum97
+ %23 = bitcast i32* %22 to <4 x i32>*
+ %wide.load49 = load <4 x i32>* %23, align 4
+ %.sum98 = add i64 %index, 32
+ %24 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum98
+ %25 = bitcast i32* %24 to <4 x i32>*
+ %wide.load50 = load <4 x i32>* %25, align 4
+ %.sum99 = add i64 %index, 36
+ %26 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum99
+ %27 = bitcast i32* %26 to <4 x i32>*
+ %wide.load51 = load <4 x i32>* %27, align 4
+ %.sum100 = add i64 %index, 40
+ %28 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum100
+ %29 = bitcast i32* %28 to <4 x i32>*
+ %wide.load52 = load <4 x i32>* %29, align 4
+ %.sum101 = add i64 %index, 44
+ %30 = getelementptr [1024 x i32]* @uc, i64 0, i64 %.sum101
+ %31 = bitcast i32* %30 to <4 x i32>*
+ %wide.load53 = load <4 x i32>* %31, align 4
+ %32 = add <4 x i32> zeroinitializer, %vec.phi
+ %33 = add <4 x i32> zeroinitializer, %vec.phi20
+ %34 = add <4 x i32> %wide.load32, %vec.phi21
+ %35 = add <4 x i32> zeroinitializer, %vec.phi23
+ %36 = add <4 x i32> zeroinitializer, %vec.phi24
+ %37 = add <4 x i32> %wide.load36, %vec.phi25
+ %38 = add <4 x i32> %wide.load37, %vec.phi26
+ %39 = add <4 x i32> %wide.load38, %vec.phi27
+ %40 = add <4 x i32> %wide.load39, %vec.phi28
+ %41 = add <4 x i32> %wide.load40, %vec.phi29
+ %42 = add <4 x i32> %wide.load41, %vec.phi30
+ %43 = sub <4 x i32> %32, %wide.load42
+ %44 = sub <4 x i32> %33, %wide.load43
+ %45 = sub <4 x i32> %34, %wide.load44
+ %46 = sub <4 x i32> %35, %wide.load46
+ %47 = sub <4 x i32> %36, %wide.load47
+ %48 = sub <4 x i32> %37, %wide.load48
+ %49 = sub <4 x i32> %38, %wide.load49
+ %50 = sub <4 x i32> %39, %wide.load50
+ %51 = sub <4 x i32> %40, %wide.load51
+ %52 = sub <4 x i32> %41, %wide.load52
+ %53 = sub <4 x i32> %42, %wide.load53
+ %index.next = add i64 %index, 48
+ br i1 false, label %middle.block, label %vector.body
+
+middle.block: ; preds = %vector.body
+ %.lcssa112 = phi <4 x i32> [ %53, %vector.body ]
+ %.lcssa111 = phi <4 x i32> [ %52, %vector.body ]
+ %.lcssa110 = phi <4 x i32> [ %51, %vector.body ]
+ %.lcssa109 = phi <4 x i32> [ %50, %vector.body ]
+ %.lcssa108 = phi <4 x i32> [ %49, %vector.body ]
+ %.lcssa107 = phi <4 x i32> [ %48, %vector.body ]
+ %.lcssa106 = phi <4 x i32> [ %47, %vector.body ]
+ %.lcssa105 = phi <4 x i32> [ %46, %vector.body ]
+ %.lcssa103 = phi <4 x i32> [ %45, %vector.body ]
+ %.lcssa102 = phi <4 x i32> [ %44, %vector.body ]
+ %.lcssa = phi <4 x i32> [ %43, %vector.body ]
+ ret void
+}
+
+attributes #0 = { noinline nounwind }
+