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-rw-r--r--test/CodeGen/X86/avx-shuffle.ll26
1 files changed, 26 insertions, 0 deletions
diff --git a/test/CodeGen/X86/avx-shuffle.ll b/test/CodeGen/X86/avx-shuffle.ll
index 02aa617..f407ba4 100644
--- a/test/CodeGen/X86/avx-shuffle.ll
+++ b/test/CodeGen/X86/avx-shuffle.ll
@@ -306,3 +306,29 @@ define void @test20() {
store <3 x double> %a1, <3 x double>* undef, align 1
ret void
}
+
+define <2 x i64> @test_insert_64_zext(<2 x i64> %i) {
+; CHECK-LABEL: test_insert_64_zext
+; CHECK-NOT: xor
+; CHECK: vmovq
+ %1 = shufflevector <2 x i64> %i, <2 x i64> <i64 0, i64 undef>, <2 x i32> <i32 0, i32 2>
+ ret <2 x i64> %1
+}
+
+;; Ensure we don't use insertps from non v4x32 vectors.
+;; On SSE4.1 it works because bigger vectors use more than 1 register.
+;; On AVX they get passed in a single register.
+;; FIXME: We could probably optimize this case, if we're only using the
+;; first 4 indices.
+define <4 x i32> @insert_from_diff_size(<8 x i32> %x) {
+; CHECK-LABEL: insert_from_diff_size:
+; CHECK-NOT: insertps
+; CHECK: ret
+ %vecext = extractelement <8 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2
+ %a.0 = extractelement <8 x i32> %x, i32 0
+ %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %a.0, i32 3
+ ret <4 x i32> %vecinit3
+}