diff options
Diffstat (limited to 'test/CodeGen/X86/avx-vperm2x128.ll')
-rw-r--r-- | test/CodeGen/X86/avx-vperm2x128.ll | 171 |
1 files changed, 166 insertions, 5 deletions
diff --git a/test/CodeGen/X86/avx-vperm2x128.ll b/test/CodeGen/X86/avx-vperm2x128.ll index 43303ca..10ed079 100644 --- a/test/CodeGen/X86/avx-vperm2x128.ll +++ b/test/CodeGen/X86/avx-vperm2x128.ll @@ -1,5 +1,5 @@ -; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX1 -; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=core-avx2 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX2 +; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX1 +; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX2 define <8 x float> @A(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { ; ALL-LABEL: A: @@ -160,8 +160,8 @@ define <16 x i16> @E5i(<16 x i16>* %a, <16 x i16>* %b) nounwind uwtable readnone ; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 ; AVX2-NEXT: retq entry: - %c = load <16 x i16>* %a - %d = load <16 x i16>* %b + %c = load <16 x i16>, <16 x i16>* %a + %d = load <16 x i16>, <16 x i16>* %b %c2 = add <16 x i16> %c, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1> %shuffle = shufflevector <16 x i16> %c2, <16 x i16> %d, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ret <16 x i16> %shuffle @@ -172,13 +172,83 @@ entry: define <8 x float> @F(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { ; ALL-LABEL: F: ; ALL: ## BB#0: ## %entry -; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm1[0,1,0,1] +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1] ; ALL-NEXT: retq entry: %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 9, i32 undef, i32 11> ret <8 x float> %shuffle } +define <8 x float> @F2(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F2: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,2,3] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7> + ret <8 x float> %shuffle +} + +define <8 x float> @F3(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F3: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 10, i32 11> + ret <8 x float> %shuffle +} + +define <8 x float> @F4(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F4: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 14, i32 15> + ret <8 x float> %shuffle +} + +define <8 x float> @F5(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F5: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,2,3] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7> + ret <8 x float> %shuffle +} + +define <8 x float> @F6(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F6: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11> + ret <8 x float> %shuffle +} + +define <8 x float> @F7(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F7: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,2,3] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7> + ret <8 x float> %shuffle +} + +define <8 x float> @F8(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { +; ALL-LABEL: F8: +; ALL: ## BB#0: ## %entry +; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3] +; ALL-NEXT: retq +entry: + %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 14, i32 15> + ret <8 x float> %shuffle +} + ;;;; Cases we must not select vperm2f128 define <8 x float> @G(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp { @@ -191,3 +261,94 @@ entry: %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 12, i32 undef, i32 15> ret <8 x float> %shuffle } + +;; Test zero mask generation. +;; PR22984: https://llvm.org/bugs/show_bug.cgi?id=22984 +;; Prefer xor+vblendpd over vperm2f128 because that has better performance. + +define <4 x double> @vperm2z_0x08(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x08: +; ALL: # BB#0: +; ALL-NEXT: vperm2f128 $40, %ymm0, %ymm0, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 4, i32 5, i32 0, i32 1> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x18(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x18: +; ALL: # BB#0: +; ALL-NEXT: vxorpd %ymm1, %ymm1, %ymm1 +; ALL-NEXT: vblendpd $12, %ymm0, %ymm1, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 4, i32 5, i32 2, i32 3> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x28(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x28: +; ALL: # BB#0: +; ALL-NEXT: vperm2f128 $40, %ymm0, %ymm0, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 0, i32 1, i32 4, i32 5> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x38(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x38: +; ALL: # BB#0: +; ALL-NEXT: vxorpd %ymm1, %ymm1, %ymm1 +; ALL-NEXT: vblendpd $12, %ymm0, %ymm1, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 0, i32 1, i32 6, i32 7> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x80(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x80: +; ALL: # BB#0: +; ALL-NEXT: vperm2f128 $128, %ymm0, %ymm0, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 0, i32 1, i32 4, i32 5> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x81(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x81: +; ALL: # BB#0: +; ALL-NEXT: vperm2f128 $129, %ymm0, %ymm0, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 2, i32 3, i32 4, i32 5> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x82(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x82: +; ALL: # BB#0: +; ALL-NEXT: vperm2f128 $128, %ymm0, %ymm0, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 4, i32 5, i32 0, i32 1> + ret <4 x double> %s +} + +define <4 x double> @vperm2z_0x83(<4 x double> %a) { +; ALL-LABEL: vperm2z_0x83: +; ALL: # BB#0: +; ALL-NEXT: vperm2f128 $129, %ymm0, %ymm0, %ymm0 +; ALL-NEXT: retq + %s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1> + ret <4 x double> %s +} + +;; With AVX2 select the integer version of the instruction. Use an add to force the domain selection. + +define <4 x i64> @vperm2z_int_0x83(<4 x i64> %a, <4 x i64> %b) { +; ALL-LABEL: vperm2z_int_0x83: +; ALL: # BB#0: +; AVX1: vperm2f128 $129, %ymm0, %ymm0, %ymm0 +; AVX2: vperm2i128 $129, %ymm0, %ymm0, %ymm0 + %s = shufflevector <4 x i64> <i64 0, i64 0, i64 undef, i64 undef>, <4 x i64> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1> + %c = add <4 x i64> %b, %s + ret <4 x i64> %c +} + |