diff options
Diffstat (limited to 'test/CodeGen/X86/exedeps-movq.ll')
-rw-r--r-- | test/CodeGen/X86/exedeps-movq.ll | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/test/CodeGen/X86/exedeps-movq.ll b/test/CodeGen/X86/exedeps-movq.ll new file mode 100644 index 0000000..b702c87 --- /dev/null +++ b/test/CodeGen/X86/exedeps-movq.ll @@ -0,0 +1,73 @@ +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=sse2 | FileCheck %s --check-prefix=SSE +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=avx | FileCheck %s --check-prefix=AVX + +; Verify that we select the correct version of the instruction that stores the low 64-bits +; of a 128-bit vector. We want to avoid int/fp domain crossing penalties, so ignore the +; bitcast ops and choose: +; +; movlps for floats +; movlpd for doubles +; movq for integers + +define void @store_floats(<4 x float> %x, i64* %p) { +; SSE-LABEL: store_floats: +; SSE: # BB#0: +; SSE-NEXT: addps %xmm0, %xmm0 +; SSE-NEXT: movlps %xmm0, (%rdi) +; SSE-NEXT: retq +; +; AVX-LABEL: store_floats: +; AVX: # BB#0: +; AVX-NEXT: vaddps %xmm0, %xmm0, %xmm0 + + +; !!! FIXME - the AVX version is not handled correctly. +; AVX-NEXT: vmovq %xmm0, (%rdi) + + +; AVX-NEXT: retq + %a = fadd <4 x float> %x, %x + %b = shufflevector <4 x float> %a, <4 x float> undef, <2 x i32> <i32 0, i32 1> + %c = bitcast <2 x float> %b to i64 + store i64 %c, i64* %p + ret void +} + +define void @store_double(<2 x double> %x, i64* %p) { +; SSE-LABEL: store_double: +; SSE: # BB#0: +; SSE-NEXT: addpd %xmm0, %xmm0 +; SSE-NEXT: movlpd %xmm0, (%rdi) +; SSE-NEXT: retq +; +; AVX-LABEL: store_double: +; AVX: # BB#0: +; AVX-NEXT: vaddpd %xmm0, %xmm0, %xmm0 +; AVX-NEXT: vmovlpd %xmm0, (%rdi) +; AVX-NEXT: retq + %a = fadd <2 x double> %x, %x + %b = extractelement <2 x double> %a, i32 0 + %c = bitcast double %b to i64 + store i64 %c, i64* %p + ret void +} + +define void @store_int(<4 x i32> %x, <2 x float>* %p) { +; SSE-LABEL: store_int: +; SSE: # BB#0: +; SSE-NEXT: paddd %xmm0, %xmm0 +; SSE-NEXT: movq %xmm0, (%rdi) +; SSE-NEXT: retq +; +; AVX-LABEL: store_int: +; AVX: # BB#0: +; AVX-NEXT: vpaddd %xmm0, %xmm0, %xmm0 +; AVX-NEXT: vmovq %xmm0, (%rdi) +; AVX-NEXT: retq + %a = add <4 x i32> %x, %x + %b = shufflevector <4 x i32> %a, <4 x i32> undef, <2 x i32> <i32 0, i32 1> + %c = bitcast <2 x i32> %b to <2 x float> + store <2 x float> %c, <2 x float>* %p + ret void +} + |