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diff --git a/test/CodeGen/X86/fp-double-rounding.ll b/test/CodeGen/X86/fp-double-rounding.ll
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+; RUN: llc < %s | FileCheck %s --check-prefix=CHECK --check-prefix=SAFE
+; RUN: llc < %s -enable-unsafe-fp-math | FileCheck %s --check-prefix=CHECK --check-prefix=UNSAFE
+
+target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
+target triple = "x86_64--"
+
+; CHECK-LABEL: double_rounding:
+; SAFE: callq __trunctfdf2
+; SAFE-NEXT: cvtsd2ss %xmm0
+; UNSAFE: callq __trunctfsf2
+; UNSAFE-NOT: cvt
+define void @double_rounding(fp128* %x, float* %f) {
+entry:
+ %0 = load fp128* %x, align 16
+ %1 = fptrunc fp128 %0 to double
+ %2 = fptrunc double %1 to float
+ store float %2, float* %f, align 4
+ ret void
+}
+
+; CHECK-LABEL: double_rounding_precise_first:
+; CHECK: fstps (%
+; CHECK-NOT: fstpl
+define void @double_rounding_precise_first(float* %f) {
+entry:
+ ; Hack, to generate a precise FP_ROUND to double
+ %precise = call double asm sideeffect "fld %st(0)", "={st(0)}"()
+ %0 = fptrunc double %precise to float
+ store float %0, float* %f, align 4
+ ret void
+}