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-rw-r--r--test/CodeGen/X86/musttail-indirect.ll124
1 files changed, 124 insertions, 0 deletions
diff --git a/test/CodeGen/X86/musttail-indirect.ll b/test/CodeGen/X86/musttail-indirect.ll
new file mode 100644
index 0000000..9d21b5e
--- /dev/null
+++ b/test/CodeGen/X86/musttail-indirect.ll
@@ -0,0 +1,124 @@
+; RUN: llc < %s -mtriple=i686-win32 | FileCheck %s
+; RUN: llc < %s -mtriple=i686-win32 -O0 | FileCheck %s
+
+; IR simplified from the following C++ snippet compiled for i686-windows-msvc:
+
+; struct A { A(); ~A(); int a; };
+;
+; struct B {
+; virtual int f(int);
+; virtual int g(A, int, A);
+; virtual void h(A, int, A);
+; virtual A i(A, int, A);
+; virtual A j(int);
+; };
+;
+; int (B::*mp_f)(int) = &B::f;
+; int (B::*mp_g)(A, int, A) = &B::g;
+; void (B::*mp_h)(A, int, A) = &B::h;
+; A (B::*mp_i)(A, int, A) = &B::i;
+; A (B::*mp_j)(int) = &B::j;
+
+; Each member pointer creates a thunk. The ones with inalloca are required to
+; tail calls by the ABI, even at O0.
+
+%struct.B = type { i32 (...)** }
+%struct.A = type { i32 }
+
+; CHECK-LABEL: f_thunk:
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc i32 @f_thunk(%struct.B* %this, i32) {
+entry:
+ %1 = bitcast %struct.B* %this to i32 (%struct.B*, i32)***
+ %vtable = load i32 (%struct.B*, i32)*** %1
+ %2 = load i32 (%struct.B*, i32)** %vtable
+ %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, i32 %0)
+ ret i32 %3
+}
+
+; Inalloca thunks shouldn't require any stores to the stack.
+; CHECK-LABEL: g_thunk:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc i32 @g_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)***
+ %vtable = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 1
+ %2 = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn
+ %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0)
+ ret i32 %3
+}
+
+; CHECK-LABEL: h_thunk:
+; CHECK: jmpl
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK-NOT: ret
+define x86_thiscallcc void @h_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)***
+ %vtable = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 2
+ %2 = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn
+ musttail call x86_thiscallcc void %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0)
+ ret void
+}
+
+; CHECK-LABEL: i_thunk:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc %struct.A* @i_thunk(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)***
+ %vtable = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vtable, i32 3
+ %2 = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vfn
+ %3 = musttail call x86_thiscallcc %struct.A* %2(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca %0)
+ ret %struct.A* %3
+}
+
+; CHECK-LABEL: j_thunk:
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc void @j_thunk(%struct.A* noalias sret %agg.result, %struct.B* %this, i32) {
+entry:
+ %1 = bitcast %struct.B* %this to void (%struct.A*, %struct.B*, i32)***
+ %vtable = load void (%struct.A*, %struct.B*, i32)*** %1
+ %vfn = getelementptr inbounds void (%struct.A*, %struct.B*, i32)** %vtable, i32 4
+ %2 = load void (%struct.A*, %struct.B*, i32)** %vfn
+ musttail call x86_thiscallcc void %2(%struct.A* sret %agg.result, %struct.B* %this, i32 %0)
+ ret void
+}
+
+; CHECK-LABEL: _stdcall_thunk@8:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_stdcallcc i32 @stdcall_thunk(<{ %struct.B*, %struct.A }>* inalloca) {
+entry:
+ %this_ptr = getelementptr inbounds <{ %struct.B*, %struct.A }>* %0, i32 0, i32 0
+ %this = load %struct.B** %this_ptr
+ %1 = bitcast %struct.B* %this to i32 (<{ %struct.B*, %struct.A }>*)***
+ %vtable = load i32 (<{ %struct.B*, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds i32 (<{ %struct.B*, %struct.A }>*)** %vtable, i32 1
+ %2 = load i32 (<{ %struct.B*, %struct.A }>*)** %vfn
+ %3 = musttail call x86_stdcallcc i32 %2(<{ %struct.B*, %struct.A }>* inalloca %0)
+ ret i32 %3
+}
+
+; CHECK-LABEL: @fastcall_thunk@8:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_fastcallcc i32 @fastcall_thunk(%struct.B* inreg %this, <{ %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A }>*)***
+ %vtable = load i32 (%struct.B*, <{ %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A }>*)** %vtable, i32 1
+ %2 = load i32 (%struct.B*, <{ %struct.A }>*)** %vfn
+ %3 = musttail call x86_fastcallcc i32 %2(%struct.B* inreg %this, <{ %struct.A }>* inalloca %0)
+ ret i32 %3
+}