diff options
Diffstat (limited to 'test/CodeGen/X86/sse41.ll')
-rw-r--r-- | test/CodeGen/X86/sse41.ll | 447 |
1 files changed, 445 insertions, 2 deletions
diff --git a/test/CodeGen/X86/sse41.ll b/test/CodeGen/X86/sse41.ll index c15e24c..a3c6201 100644 --- a/test/CodeGen/X86/sse41.ll +++ b/test/CodeGen/X86/sse41.ll @@ -1,5 +1,5 @@ -; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X32 -; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X64 +; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X32 --check-prefix=CHECK +; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X64 --check-prefix=CHECK @g16 = external global i16 @@ -249,3 +249,446 @@ entry: ; X64: ret } +define <4 x float> @insertps_from_shufflevector_1(<4 x float> %a, <4 x float>* nocapture readonly %pb) { +entry: + %0 = load <4 x float>* %pb, align 16 + %vecinit6 = shufflevector <4 x float> %a, <4 x float> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> + ret <4 x float> %vecinit6 +; CHECK-LABEL: insertps_from_shufflevector_1: +; CHECK-NOT: movss +; CHECK-NOT: shufps +; CHECK: insertps $48, +; CHECK: ret +} + +define <4 x float> @insertps_from_shufflevector_2(<4 x float> %a, <4 x float> %b) { +entry: + %vecinit6 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 3> + ret <4 x float> %vecinit6 +; CHECK-LABEL: insertps_from_shufflevector_2: +; CHECK-NOT: shufps +; CHECK: insertps $96, +; CHECK: ret +} + +; For loading an i32 from memory into an xmm register we use pinsrd +; instead of insertps +define <4 x i32> @pinsrd_from_shufflevector_i32(<4 x i32> %a, <4 x i32>* nocapture readonly %pb) { +entry: + %0 = load <4 x i32>* %pb, align 16 + %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> + ret <4 x i32> %vecinit6 +; CHECK-LABEL: pinsrd_from_shufflevector_i32: +; CHECK-NOT: movss +; CHECK-NOT: shufps +; CHECK: pinsrd $3, +; CHECK: ret +} + +define <4 x i32> @insertps_from_shufflevector_i32_2(<4 x i32> %a, <4 x i32> %b) { +entry: + %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 7, i32 2, i32 3> + ret <4 x i32> %vecinit6 +; CHECK-LABEL: insertps_from_shufflevector_i32_2: +; CHECK-NOT: shufps +; CHECK-NOT: movaps +; CHECK: insertps $208, +; CHECK: ret +} + +define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, float* %b) { +; CHECK-LABEL: insertps_from_load_ins_elt_undef: +; CHECK-NOT: movss +; CHECK-NOT: shufps +; CHECK: insertps $16, +; CHECK: ret + %1 = load float* %b, align 4 + %2 = insertelement <4 x float> undef, float %1, i32 0 + %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 0, i32 4, i32 2, i32 3> + ret <4 x float> %result +} + +define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) { +; CHECK-LABEL: insertps_from_load_ins_elt_undef_i32: +; TODO: Like on pinsrd_from_shufflevector_i32, remove this mov instr +;; aCHECK-NOT: movd +; CHECK-NOT: shufps +; CHECK: insertps $32, +; CHECK: ret + %1 = load i32* %b, align 4 + %2 = insertelement <4 x i32> undef, i32 %1, i32 0 + %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> <i32 0, i32 1, i32 4, i32 3> + ret <4 x i32> %result +} + +;;;;;; Shuffles optimizable with a single insertps instruction +define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_XYZ0: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $8 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %x, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecext3 = extractelement <4 x float> %x, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2 + %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 + ret <4 x float> %vecinit5 +} + +define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_XY00: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $12 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %x, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_XYY0: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $104 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %x, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext1, i32 2 + %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 + ret <4 x float> %vecinit5 +} + +define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_XYW0: +; CHECK: insertps $232 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %x, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecext2 = extractelement <4 x float> %x, i32 3 + %vecinit3 = insertelement <4 x float> %vecinit2, float %vecext2, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_W00W: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $198 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 3 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1 + %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float %vecext, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_X00A: +; CHECK-NOT: movaps +; CHECK-NOT: shufps +; CHECK: insertps $48 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2 + %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4> + ret <4 x float> %vecinit4 +} + +define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_X00X: +; CHECK-NOT: movaps +; CHECK-NOT: shufps +; CHECK: insertps $48 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2 + %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4> + ret <4 x float> %vecinit4 +} + +define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { +; CHECK-LABEL: shuf_X0YC: +; CHECK: shufps +; CHECK-NOT: movhlps +; CHECK-NOT: shufps +; CHECK: insertps $176 +; CHECK: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 + %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef> + %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> + ret <4 x float> %vecinit5 +} + +define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_XYZ0: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $8 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecext1 = extractelement <4 x i32> %x, i32 1 + %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 + %vecext3 = extractelement <4 x i32> %x, i32 2 + %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext3, i32 2 + %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3 + ret <4 x i32> %vecinit5 +} + +define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_XY00: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $12 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecext1 = extractelement <4 x i32> %x, i32 1 + %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 + %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2 + %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3 + ret <4 x i32> %vecinit4 +} + +define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_XYY0: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $104 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecext1 = extractelement <4 x i32> %x, i32 1 + %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 + %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext1, i32 2 + %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3 + ret <4 x i32> %vecinit5 +} + +define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_XYW0: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $232 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecext1 = extractelement <4 x i32> %x, i32 1 + %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 + %vecext2 = extractelement <4 x i32> %x, i32 3 + %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %vecext2, i32 2 + %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3 + ret <4 x i32> %vecinit4 +} + +define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_W00W: +; CHECK-NOT: pextrd +; CHECK-NOT: punpckldq +; CHECK: insertps $198 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 3 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1 + %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2 + %vecinit4 = insertelement <4 x i32> %vecinit3, i32 %vecext, i32 3 + ret <4 x i32> %vecinit4 +} + +define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_X00A: +; CHECK-NOT: movaps +; CHECK-NOT: shufps +; CHECK: insertps $48 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 + %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2 + %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4> + ret <4 x i32> %vecinit4 +} + +define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_X00X: +; CHECK-NOT: movaps +; CHECK-NOT: shufps +; CHECK: insertps $48 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 + %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2 + %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4> + ret <4 x i32> %vecinit4 +} + +define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { +; CHECK-LABEL: i32_shuf_X0YC: +; CHECK: shufps +; CHECK-NOT: movhlps +; CHECK-NOT: shufps +; CHECK: insertps $176 +; CHECK: ret + %vecext = extractelement <4 x i32> %x, i32 0 + %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 + %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 + %vecinit3 = shufflevector <4 x i32> %vecinit1, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef> + %vecinit5 = shufflevector <4 x i32> %vecinit3, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> + ret <4 x i32> %vecinit5 +} + +;; Test for a bug in the first implementation of LowerBuildVectorv4x32 +define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { +; CHECK-LABEL: test_insertps_no_undef: +; CHECK: movaps %xmm0, %xmm1 +; CHECK-NEXT: insertps $8, %xmm1, %xmm1 +; CHECK-NEXT: maxps %xmm1, %xmm0 +; CHECK-NEXT: ret + %vecext = extractelement <4 x float> %x, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %x, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecext3 = extractelement <4 x float> %x, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2 + %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 + %mask = fcmp olt <4 x float> %vecinit5, %x + %res = select <4 x i1> %mask, <4 x float> %x, <4 x float>%vecinit5 + ret <4 x float> %res +} + +define <8 x i16> @blendvb_fallback(<8 x i1> %mask, <8 x i16> %x, <8 x i16> %y) { +; CHECK-LABEL: blendvb_fallback +; CHECK: blendvb +; CHECK: ret + %ret = select <8 x i1> %mask, <8 x i16> %x, <8 x i16> %y + ret <8 x i16> %ret +} + +define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) { +; CHECK-LABEL: insertps_from_vector_load: +; On X32, account for the argument's move to registers +; X32: movl 4(%esp), %eax +; CHECK-NOT: mov +; CHECK: insertps $48 +; CHECK-NEXT: ret + %1 = load <4 x float>* %pb, align 16 + %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48) + ret <4 x float> %2 +} + +;; Use a non-zero CountS for insertps +define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) { +; CHECK-LABEL: insertps_from_vector_load_offset: +; On X32, account for the argument's move to registers +; X32: movl 4(%esp), %eax +; CHECK-NOT: mov +;; Try to match a bit more of the instr, since we need the load's offset. +; CHECK: insertps $96, 4(%{{...}}), % +; CHECK-NEXT: ret + %1 = load <4 x float>* %pb, align 16 + %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96) + ret <4 x float> %2 +} + +define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) { +; CHECK-LABEL: insertps_from_vector_load_offset_2: +; On X32, account for the argument's move to registers +; X32: movl 4(%esp), %eax +; X32: movl 8(%esp), %ecx +; CHECK-NOT: mov +;; Try to match a bit more of the instr, since we need the load's offset. +; CHECK: insertps $192, 12(%{{...}},%{{...}}), % +; CHECK-NEXT: ret + %1 = getelementptr inbounds <4 x float>* %pb, i64 %index + %2 = load <4 x float>* %1, align 16 + %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192) + ret <4 x float> %3 +} + +define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocapture readonly %fb, i64 %index) { +; CHECK-LABEL: insertps_from_broadcast_loadf32: +; On X32, account for the arguments' move to registers +; X32: movl 8(%esp), %eax +; X32: movl 4(%esp), %ecx +; CHECK-NOT: mov +; CHECK: insertps $48 +; CHECK-NEXT: ret + %1 = getelementptr inbounds float* %fb, i64 %index + %2 = load float* %1, align 4 + %3 = insertelement <4 x float> undef, float %2, i32 0 + %4 = insertelement <4 x float> %3, float %2, i32 1 + %5 = insertelement <4 x float> %4, float %2, i32 2 + %6 = insertelement <4 x float> %5, float %2, i32 3 + %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) + ret <4 x float> %7 +} + +define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float>* nocapture readonly %b) { +; CHECK-LABEL: insertps_from_broadcast_loadv4f32: +; On X32, account for the arguments' move to registers +; X32: movl 4(%esp), %{{...}} +; CHECK-NOT: mov +; CHECK: insertps $48 +; CHECK-NEXT: ret + %1 = load <4 x float>* %b, align 4 + %2 = extractelement <4 x float> %1, i32 0 + %3 = insertelement <4 x float> undef, float %2, i32 0 + %4 = insertelement <4 x float> %3, float %2, i32 1 + %5 = insertelement <4 x float> %4, float %2, i32 2 + %6 = insertelement <4 x float> %5, float %2, i32 3 + %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) + ret <4 x float> %7 +} + +;; FIXME: We're emitting an extraneous pshufd/vbroadcast. +define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, float* nocapture readonly %fb, i64 %index) { +; CHECK-LABEL: insertps_from_broadcast_multiple_use: +; On X32, account for the arguments' move to registers +; X32: movl 8(%esp), %eax +; X32: movl 4(%esp), %ecx +; CHECK: movss +; CHECK-NOT: mov +; CHECK: insertps $48 +; CHECK: insertps $48 +; CHECK: insertps $48 +; CHECK: insertps $48 +; CHECK: addps +; CHECK: addps +; CHECK: addps +; CHECK-NEXT: ret + %1 = getelementptr inbounds float* %fb, i64 %index + %2 = load float* %1, align 4 + %3 = insertelement <4 x float> undef, float %2, i32 0 + %4 = insertelement <4 x float> %3, float %2, i32 1 + %5 = insertelement <4 x float> %4, float %2, i32 2 + %6 = insertelement <4 x float> %5, float %2, i32 3 + %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) + %8 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %b, <4 x float> %6, i32 48) + %9 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %c, <4 x float> %6, i32 48) + %10 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %d, <4 x float> %6, i32 48) + %11 = fadd <4 x float> %7, %8 + %12 = fadd <4 x float> %9, %10 + %13 = fadd <4 x float> %11, %12 + ret <4 x float> %13 +} |