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-rw-r--r--test/CodeGen/X86/sse41.ll447
1 files changed, 445 insertions, 2 deletions
diff --git a/test/CodeGen/X86/sse41.ll b/test/CodeGen/X86/sse41.ll
index c15e24c..a3c6201 100644
--- a/test/CodeGen/X86/sse41.ll
+++ b/test/CodeGen/X86/sse41.ll
@@ -1,5 +1,5 @@
-; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X32
-; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X64
+; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X32 --check-prefix=CHECK
+; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X64 --check-prefix=CHECK
@g16 = external global i16
@@ -249,3 +249,446 @@ entry:
; X64: ret
}
+define <4 x float> @insertps_from_shufflevector_1(<4 x float> %a, <4 x float>* nocapture readonly %pb) {
+entry:
+ %0 = load <4 x float>* %pb, align 16
+ %vecinit6 = shufflevector <4 x float> %a, <4 x float> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+ ret <4 x float> %vecinit6
+; CHECK-LABEL: insertps_from_shufflevector_1:
+; CHECK-NOT: movss
+; CHECK-NOT: shufps
+; CHECK: insertps $48,
+; CHECK: ret
+}
+
+define <4 x float> @insertps_from_shufflevector_2(<4 x float> %a, <4 x float> %b) {
+entry:
+ %vecinit6 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 3>
+ ret <4 x float> %vecinit6
+; CHECK-LABEL: insertps_from_shufflevector_2:
+; CHECK-NOT: shufps
+; CHECK: insertps $96,
+; CHECK: ret
+}
+
+; For loading an i32 from memory into an xmm register we use pinsrd
+; instead of insertps
+define <4 x i32> @pinsrd_from_shufflevector_i32(<4 x i32> %a, <4 x i32>* nocapture readonly %pb) {
+entry:
+ %0 = load <4 x i32>* %pb, align 16
+ %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+ ret <4 x i32> %vecinit6
+; CHECK-LABEL: pinsrd_from_shufflevector_i32:
+; CHECK-NOT: movss
+; CHECK-NOT: shufps
+; CHECK: pinsrd $3,
+; CHECK: ret
+}
+
+define <4 x i32> @insertps_from_shufflevector_i32_2(<4 x i32> %a, <4 x i32> %b) {
+entry:
+ %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 7, i32 2, i32 3>
+ ret <4 x i32> %vecinit6
+; CHECK-LABEL: insertps_from_shufflevector_i32_2:
+; CHECK-NOT: shufps
+; CHECK-NOT: movaps
+; CHECK: insertps $208,
+; CHECK: ret
+}
+
+define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, float* %b) {
+; CHECK-LABEL: insertps_from_load_ins_elt_undef:
+; CHECK-NOT: movss
+; CHECK-NOT: shufps
+; CHECK: insertps $16,
+; CHECK: ret
+ %1 = load float* %b, align 4
+ %2 = insertelement <4 x float> undef, float %1, i32 0
+ %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 0, i32 4, i32 2, i32 3>
+ ret <4 x float> %result
+}
+
+define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) {
+; CHECK-LABEL: insertps_from_load_ins_elt_undef_i32:
+; TODO: Like on pinsrd_from_shufflevector_i32, remove this mov instr
+;; aCHECK-NOT: movd
+; CHECK-NOT: shufps
+; CHECK: insertps $32,
+; CHECK: ret
+ %1 = load i32* %b, align 4
+ %2 = insertelement <4 x i32> undef, i32 %1, i32 0
+ %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> <i32 0, i32 1, i32 4, i32 3>
+ ret <4 x i32> %result
+}
+
+;;;;;; Shuffles optimizable with a single insertps instruction
+define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XYZ0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $8
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecext1 = extractelement <4 x float> %x, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+ %vecext3 = extractelement <4 x float> %x, i32 2
+ %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2
+ %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3
+ ret <4 x float> %vecinit5
+}
+
+define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XY00:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $12
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecext1 = extractelement <4 x float> %x, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+ %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2
+ %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3
+ ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XYY0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $104
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecext1 = extractelement <4 x float> %x, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+ %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext1, i32 2
+ %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3
+ ret <4 x float> %vecinit5
+}
+
+define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XYW0:
+; CHECK: insertps $232
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecext1 = extractelement <4 x float> %x, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+ %vecext2 = extractelement <4 x float> %x, i32 3
+ %vecinit3 = insertelement <4 x float> %vecinit2, float %vecext2, i32 2
+ %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3
+ ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_W00W:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $198
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 3
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+ %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2
+ %vecinit4 = insertelement <4 x float> %vecinit3, float %vecext, i32 3
+ ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_X00A:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps $48
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2
+ %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+ ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_X00X:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps $48
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2
+ %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+ ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_X0YC:
+; CHECK: shufps
+; CHECK-NOT: movhlps
+; CHECK-NOT: shufps
+; CHECK: insertps $176
+; CHECK: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+ %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef>
+ %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
+ ret <4 x float> %vecinit5
+}
+
+define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XYZ0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $8
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecext1 = extractelement <4 x i32> %x, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+ %vecext3 = extractelement <4 x i32> %x, i32 2
+ %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext3, i32 2
+ %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3
+ ret <4 x i32> %vecinit5
+}
+
+define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XY00:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $12
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecext1 = extractelement <4 x i32> %x, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+ %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2
+ %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3
+ ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XYY0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $104
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecext1 = extractelement <4 x i32> %x, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+ %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext1, i32 2
+ %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3
+ ret <4 x i32> %vecinit5
+}
+
+define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XYW0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $232
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecext1 = extractelement <4 x i32> %x, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+ %vecext2 = extractelement <4 x i32> %x, i32 3
+ %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %vecext2, i32 2
+ %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3
+ ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_W00W:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps $198
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 3
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+ %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2
+ %vecinit4 = insertelement <4 x i32> %vecinit3, i32 %vecext, i32 3
+ ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_X00A:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps $48
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2
+ %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+ ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_X00X:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps $48
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+ %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2
+ %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+ ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_X0YC:
+; CHECK: shufps
+; CHECK-NOT: movhlps
+; CHECK-NOT: shufps
+; CHECK: insertps $176
+; CHECK: ret
+ %vecext = extractelement <4 x i32> %x, i32 0
+ %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+ %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+ %vecinit3 = shufflevector <4 x i32> %vecinit1, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef>
+ %vecinit5 = shufflevector <4 x i32> %vecinit3, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
+ ret <4 x i32> %vecinit5
+}
+
+;; Test for a bug in the first implementation of LowerBuildVectorv4x32
+define < 4 x float> @test_insertps_no_undef(<4 x float> %x) {
+; CHECK-LABEL: test_insertps_no_undef:
+; CHECK: movaps %xmm0, %xmm1
+; CHECK-NEXT: insertps $8, %xmm1, %xmm1
+; CHECK-NEXT: maxps %xmm1, %xmm0
+; CHECK-NEXT: ret
+ %vecext = extractelement <4 x float> %x, i32 0
+ %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+ %vecext1 = extractelement <4 x float> %x, i32 1
+ %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+ %vecext3 = extractelement <4 x float> %x, i32 2
+ %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2
+ %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3
+ %mask = fcmp olt <4 x float> %vecinit5, %x
+ %res = select <4 x i1> %mask, <4 x float> %x, <4 x float>%vecinit5
+ ret <4 x float> %res
+}
+
+define <8 x i16> @blendvb_fallback(<8 x i1> %mask, <8 x i16> %x, <8 x i16> %y) {
+; CHECK-LABEL: blendvb_fallback
+; CHECK: blendvb
+; CHECK: ret
+ %ret = select <8 x i1> %mask, <8 x i16> %x, <8 x i16> %y
+ ret <8 x i16> %ret
+}
+
+define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) {
+; CHECK-LABEL: insertps_from_vector_load:
+; On X32, account for the argument's move to registers
+; X32: movl 4(%esp), %eax
+; CHECK-NOT: mov
+; CHECK: insertps $48
+; CHECK-NEXT: ret
+ %1 = load <4 x float>* %pb, align 16
+ %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48)
+ ret <4 x float> %2
+}
+
+;; Use a non-zero CountS for insertps
+define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) {
+; CHECK-LABEL: insertps_from_vector_load_offset:
+; On X32, account for the argument's move to registers
+; X32: movl 4(%esp), %eax
+; CHECK-NOT: mov
+;; Try to match a bit more of the instr, since we need the load's offset.
+; CHECK: insertps $96, 4(%{{...}}), %
+; CHECK-NEXT: ret
+ %1 = load <4 x float>* %pb, align 16
+ %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96)
+ ret <4 x float> %2
+}
+
+define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) {
+; CHECK-LABEL: insertps_from_vector_load_offset_2:
+; On X32, account for the argument's move to registers
+; X32: movl 4(%esp), %eax
+; X32: movl 8(%esp), %ecx
+; CHECK-NOT: mov
+;; Try to match a bit more of the instr, since we need the load's offset.
+; CHECK: insertps $192, 12(%{{...}},%{{...}}), %
+; CHECK-NEXT: ret
+ %1 = getelementptr inbounds <4 x float>* %pb, i64 %index
+ %2 = load <4 x float>* %1, align 16
+ %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192)
+ ret <4 x float> %3
+}
+
+define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocapture readonly %fb, i64 %index) {
+; CHECK-LABEL: insertps_from_broadcast_loadf32:
+; On X32, account for the arguments' move to registers
+; X32: movl 8(%esp), %eax
+; X32: movl 4(%esp), %ecx
+; CHECK-NOT: mov
+; CHECK: insertps $48
+; CHECK-NEXT: ret
+ %1 = getelementptr inbounds float* %fb, i64 %index
+ %2 = load float* %1, align 4
+ %3 = insertelement <4 x float> undef, float %2, i32 0
+ %4 = insertelement <4 x float> %3, float %2, i32 1
+ %5 = insertelement <4 x float> %4, float %2, i32 2
+ %6 = insertelement <4 x float> %5, float %2, i32 3
+ %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48)
+ ret <4 x float> %7
+}
+
+define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float>* nocapture readonly %b) {
+; CHECK-LABEL: insertps_from_broadcast_loadv4f32:
+; On X32, account for the arguments' move to registers
+; X32: movl 4(%esp), %{{...}}
+; CHECK-NOT: mov
+; CHECK: insertps $48
+; CHECK-NEXT: ret
+ %1 = load <4 x float>* %b, align 4
+ %2 = extractelement <4 x float> %1, i32 0
+ %3 = insertelement <4 x float> undef, float %2, i32 0
+ %4 = insertelement <4 x float> %3, float %2, i32 1
+ %5 = insertelement <4 x float> %4, float %2, i32 2
+ %6 = insertelement <4 x float> %5, float %2, i32 3
+ %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48)
+ ret <4 x float> %7
+}
+
+;; FIXME: We're emitting an extraneous pshufd/vbroadcast.
+define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, float* nocapture readonly %fb, i64 %index) {
+; CHECK-LABEL: insertps_from_broadcast_multiple_use:
+; On X32, account for the arguments' move to registers
+; X32: movl 8(%esp), %eax
+; X32: movl 4(%esp), %ecx
+; CHECK: movss
+; CHECK-NOT: mov
+; CHECK: insertps $48
+; CHECK: insertps $48
+; CHECK: insertps $48
+; CHECK: insertps $48
+; CHECK: addps
+; CHECK: addps
+; CHECK: addps
+; CHECK-NEXT: ret
+ %1 = getelementptr inbounds float* %fb, i64 %index
+ %2 = load float* %1, align 4
+ %3 = insertelement <4 x float> undef, float %2, i32 0
+ %4 = insertelement <4 x float> %3, float %2, i32 1
+ %5 = insertelement <4 x float> %4, float %2, i32 2
+ %6 = insertelement <4 x float> %5, float %2, i32 3
+ %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48)
+ %8 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %b, <4 x float> %6, i32 48)
+ %9 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %c, <4 x float> %6, i32 48)
+ %10 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %d, <4 x float> %6, i32 48)
+ %11 = fadd <4 x float> %7, %8
+ %12 = fadd <4 x float> %9, %10
+ %13 = fadd <4 x float> %11, %12
+ ret <4 x float> %13
+}