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Diffstat (limited to 'test/CodeGen/X86/vec_extract-avx.ll')
-rw-r--r-- | test/CodeGen/X86/vec_extract-avx.ll | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/test/CodeGen/X86/vec_extract-avx.ll b/test/CodeGen/X86/vec_extract-avx.ll new file mode 100644 index 0000000..fbb8417 --- /dev/null +++ b/test/CodeGen/X86/vec_extract-avx.ll @@ -0,0 +1,82 @@ +target triple = "x86_64-unknown-unknown" + +; RUN: llc < %s -march=x86-64 -mattr=+avx | FileCheck %s + +; When extracting multiple consecutive elements from a larger +; vector into a smaller one, do it efficiently. We should use +; an EXTRACT_SUBVECTOR node internally rather than a bunch of +; single element extractions. + +; Extracting the low elements only requires using the right kind of store. +define void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) { + %ext0 = extractelement <8 x float> %v, i32 0 + %ext1 = extractelement <8 x float> %v, i32 1 + %ext2 = extractelement <8 x float> %v, i32 2 + %ext3 = extractelement <8 x float> %v, i32 3 + %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 + %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 + %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 + %ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3 + store <4 x float> %ins3, <4 x float>* %ptr, align 16 + ret void + +; CHECK-LABEL: low_v8f32_to_v4f32 +; CHECK: vmovaps +; CHECK-NEXT: vzeroupper +; CHECK-NEXT: retq +} + +; Extracting the high elements requires just one AVX instruction. +define void @high_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) { + %ext0 = extractelement <8 x float> %v, i32 4 + %ext1 = extractelement <8 x float> %v, i32 5 + %ext2 = extractelement <8 x float> %v, i32 6 + %ext3 = extractelement <8 x float> %v, i32 7 + %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 + %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 + %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 + %ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3 + store <4 x float> %ins3, <4 x float>* %ptr, align 16 + ret void + +; CHECK-LABEL: high_v8f32_to_v4f32 +; CHECK: vextractf128 +; CHECK-NEXT: vzeroupper +; CHECK-NEXT: retq +} + +; Make sure element type doesn't alter the codegen. Note that +; if we were actually using the vector in this function and +; have AVX2, we should generate vextracti128 (the int version). +define void @high_v8i32_to_v4i32(<8 x i32> %v, <4 x i32>* %ptr) { + %ext0 = extractelement <8 x i32> %v, i32 4 + %ext1 = extractelement <8 x i32> %v, i32 5 + %ext2 = extractelement <8 x i32> %v, i32 6 + %ext3 = extractelement <8 x i32> %v, i32 7 + %ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 + %ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1 + %ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2 + %ins3 = insertelement <4 x i32> %ins2, i32 %ext3, i32 3 + store <4 x i32> %ins3, <4 x i32>* %ptr, align 16 + ret void + +; CHECK-LABEL: high_v8i32_to_v4i32 +; CHECK: vextractf128 +; CHECK-NEXT: vzeroupper +; CHECK-NEXT: retq +} + +; Make sure that element size doesn't alter the codegen. +define void @high_v4f64_to_v2f64(<4 x double> %v, <2 x double>* %ptr) { + %ext0 = extractelement <4 x double> %v, i32 2 + %ext1 = extractelement <4 x double> %v, i32 3 + %ins0 = insertelement <2 x double> undef, double %ext0, i32 0 + %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 + store <2 x double> %ins1, <2 x double>* %ptr, align 16 + ret void + +; CHECK-LABEL: high_v4f64_to_v2f64 +; CHECK: vextractf128 +; CHECK-NEXT: vzeroupper +; CHECK-NEXT: retq +} |