diff options
Diffstat (limited to 'test/CodeGen/X86/vec_loadsingles.ll')
-rw-r--r-- | test/CodeGen/X86/vec_loadsingles.ll | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/test/CodeGen/X86/vec_loadsingles.ll b/test/CodeGen/X86/vec_loadsingles.ll index fd132a5..ecae5d9 100644 --- a/test/CodeGen/X86/vec_loadsingles.ll +++ b/test/CodeGen/X86/vec_loadsingles.ll @@ -2,10 +2,10 @@ ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx,+slow-unaligned-mem-32 | FileCheck %s --check-prefix=ALL --check-prefix=SLOW32 define <4 x float> @merge_2_floats(float* nocapture %p) nounwind readonly { - %tmp1 = load float* %p + %tmp1 = load float, float* %p %vecins = insertelement <4 x float> undef, float %tmp1, i32 0 - %add.ptr = getelementptr float* %p, i32 1 - %tmp5 = load float* %add.ptr + %add.ptr = getelementptr float, float* %p, i32 1 + %tmp5 = load float, float* %add.ptr %vecins7 = insertelement <4 x float> %vecins, float %tmp5, i32 1 ret <4 x float> %vecins7 @@ -17,13 +17,13 @@ define <4 x float> @merge_2_floats(float* nocapture %p) nounwind readonly { ; Test-case generated due to a crash when trying to treat loading the first ; two i64s of a <4 x i64> as a load of two i32s. define <4 x i64> @merge_2_floats_into_4() { - %1 = load i64** undef, align 8 - %2 = getelementptr inbounds i64* %1, i64 0 - %3 = load i64* %2 + %1 = load i64*, i64** undef, align 8 + %2 = getelementptr inbounds i64, i64* %1, i64 0 + %3 = load i64, i64* %2 %4 = insertelement <4 x i64> undef, i64 %3, i32 0 - %5 = load i64** undef, align 8 - %6 = getelementptr inbounds i64* %5, i64 1 - %7 = load i64* %6 + %5 = load i64*, i64** undef, align 8 + %6 = getelementptr inbounds i64, i64* %5, i64 1 + %7 = load i64, i64* %6 %8 = insertelement <4 x i64> %4, i64 %7, i32 1 %9 = shufflevector <4 x i64> %8, <4 x i64> undef, <4 x i32> <i32 0, i32 1, i32 4, i32 5> ret <4 x i64> %9 @@ -34,16 +34,16 @@ define <4 x i64> @merge_2_floats_into_4() { } define <4 x float> @merge_4_floats(float* %ptr) { - %a = load float* %ptr, align 8 + %a = load float, float* %ptr, align 8 %vec = insertelement <4 x float> undef, float %a, i32 0 - %idx1 = getelementptr inbounds float* %ptr, i64 1 - %b = load float* %idx1, align 8 + %idx1 = getelementptr inbounds float, float* %ptr, i64 1 + %b = load float, float* %idx1, align 8 %vec2 = insertelement <4 x float> %vec, float %b, i32 1 - %idx3 = getelementptr inbounds float* %ptr, i64 2 - %c = load float* %idx3, align 8 + %idx3 = getelementptr inbounds float, float* %ptr, i64 2 + %c = load float, float* %idx3, align 8 %vec4 = insertelement <4 x float> %vec2, float %c, i32 2 - %idx5 = getelementptr inbounds float* %ptr, i64 3 - %d = load float* %idx5, align 8 + %idx5 = getelementptr inbounds float, float* %ptr, i64 3 + %d = load float, float* %idx5, align 8 %vec6 = insertelement <4 x float> %vec4, float %d, i32 3 ret <4 x float> %vec6 @@ -58,28 +58,28 @@ define <4 x float> @merge_4_floats(float* %ptr) { ; 16-byte loads. define <8 x float> @merge_8_floats(float* %ptr) { - %a = load float* %ptr, align 4 + %a = load float, float* %ptr, align 4 %vec = insertelement <8 x float> undef, float %a, i32 0 - %idx1 = getelementptr inbounds float* %ptr, i64 1 - %b = load float* %idx1, align 4 + %idx1 = getelementptr inbounds float, float* %ptr, i64 1 + %b = load float, float* %idx1, align 4 %vec2 = insertelement <8 x float> %vec, float %b, i32 1 - %idx3 = getelementptr inbounds float* %ptr, i64 2 - %c = load float* %idx3, align 4 + %idx3 = getelementptr inbounds float, float* %ptr, i64 2 + %c = load float, float* %idx3, align 4 %vec4 = insertelement <8 x float> %vec2, float %c, i32 2 - %idx5 = getelementptr inbounds float* %ptr, i64 3 - %d = load float* %idx5, align 4 + %idx5 = getelementptr inbounds float, float* %ptr, i64 3 + %d = load float, float* %idx5, align 4 %vec6 = insertelement <8 x float> %vec4, float %d, i32 3 - %idx7 = getelementptr inbounds float* %ptr, i64 4 - %e = load float* %idx7, align 4 + %idx7 = getelementptr inbounds float, float* %ptr, i64 4 + %e = load float, float* %idx7, align 4 %vec8 = insertelement <8 x float> %vec6, float %e, i32 4 - %idx9 = getelementptr inbounds float* %ptr, i64 5 - %f = load float* %idx9, align 4 + %idx9 = getelementptr inbounds float, float* %ptr, i64 5 + %f = load float, float* %idx9, align 4 %vec10 = insertelement <8 x float> %vec8, float %f, i32 5 - %idx11 = getelementptr inbounds float* %ptr, i64 6 - %g = load float* %idx11, align 4 + %idx11 = getelementptr inbounds float, float* %ptr, i64 6 + %g = load float, float* %idx11, align 4 %vec12 = insertelement <8 x float> %vec10, float %g, i32 6 - %idx13 = getelementptr inbounds float* %ptr, i64 7 - %h = load float* %idx13, align 4 + %idx13 = getelementptr inbounds float, float* %ptr, i64 7 + %h = load float, float* %idx13, align 4 %vec14 = insertelement <8 x float> %vec12, float %h, i32 7 ret <8 x float> %vec14 @@ -94,16 +94,16 @@ define <8 x float> @merge_8_floats(float* %ptr) { } define <4 x double> @merge_4_doubles(double* %ptr) { - %a = load double* %ptr, align 8 + %a = load double, double* %ptr, align 8 %vec = insertelement <4 x double> undef, double %a, i32 0 - %idx1 = getelementptr inbounds double* %ptr, i64 1 - %b = load double* %idx1, align 8 + %idx1 = getelementptr inbounds double, double* %ptr, i64 1 + %b = load double, double* %idx1, align 8 %vec2 = insertelement <4 x double> %vec, double %b, i32 1 - %idx3 = getelementptr inbounds double* %ptr, i64 2 - %c = load double* %idx3, align 8 + %idx3 = getelementptr inbounds double, double* %ptr, i64 2 + %c = load double, double* %idx3, align 8 %vec4 = insertelement <4 x double> %vec2, double %c, i32 2 - %idx5 = getelementptr inbounds double* %ptr, i64 3 - %d = load double* %idx5, align 8 + %idx5 = getelementptr inbounds double, double* %ptr, i64 3 + %d = load double, double* %idx5, align 8 %vec6 = insertelement <4 x double> %vec4, double %d, i32 3 ret <4 x double> %vec6 @@ -120,14 +120,14 @@ define <4 x double> @merge_4_doubles(double* %ptr) { ; Recognize and combine consecutive loads even when the ; first of the combined loads is offset from the base address. define <4 x double> @merge_4_doubles_offset(double* %ptr) { - %arrayidx4 = getelementptr inbounds double* %ptr, i64 4 - %arrayidx5 = getelementptr inbounds double* %ptr, i64 5 - %arrayidx6 = getelementptr inbounds double* %ptr, i64 6 - %arrayidx7 = getelementptr inbounds double* %ptr, i64 7 - %e = load double* %arrayidx4, align 8 - %f = load double* %arrayidx5, align 8 - %g = load double* %arrayidx6, align 8 - %h = load double* %arrayidx7, align 8 + %arrayidx4 = getelementptr inbounds double, double* %ptr, i64 4 + %arrayidx5 = getelementptr inbounds double, double* %ptr, i64 5 + %arrayidx6 = getelementptr inbounds double, double* %ptr, i64 6 + %arrayidx7 = getelementptr inbounds double, double* %ptr, i64 7 + %e = load double, double* %arrayidx4, align 8 + %f = load double, double* %arrayidx5, align 8 + %g = load double, double* %arrayidx6, align 8 + %h = load double, double* %arrayidx7, align 8 %vecinit4 = insertelement <4 x double> undef, double %e, i32 0 %vecinit5 = insertelement <4 x double> %vecinit4, double %f, i32 1 %vecinit6 = insertelement <4 x double> %vecinit5, double %g, i32 2 |