diff options
Diffstat (limited to 'test/CodeGen/X86/vector-shuffle-128-v4.ll')
-rw-r--r-- | test/CodeGen/X86/vector-shuffle-128-v4.ll | 819 |
1 files changed, 662 insertions, 157 deletions
diff --git a/test/CodeGen/X86/vector-shuffle-128-v4.ll b/test/CodeGen/X86/vector-shuffle-128-v4.ll index 833b822..a684e5e 100644 --- a/test/CodeGen/X86/vector-shuffle-128-v4.ll +++ b/test/CodeGen/X86/vector-shuffle-128-v4.ll @@ -1,9 +1,9 @@ -; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE2 -; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE3 -; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSSE3 -; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 -; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 -; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE2 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE3 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSSE3 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" @@ -322,60 +322,150 @@ define <4 x i32> @shuffle_v4i32_0124(<4 x i32> %a, <4 x i32> %b) { ; ; SSE41-LABEL: shuffle_v4i32_0124: ; SSE41: # BB#0: -; SSE41-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; SSE41-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_0124: -; AVX: # BB#0: -; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] -; AVX-NEXT: retq +; AVX1-LABEL: shuffle_v4i32_0124: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_0124: +; AVX2: # BB#0: +; AVX2-NEXT: vpbroadcastd %xmm1, %xmm1 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0142(<4 x i32> %a, <4 x i32> %b) { -; SSE-LABEL: shuffle_v4i32_0142: -; SSE: # BB#0: -; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] -; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] -; SSE-NEXT: retq +; SSE2-LABEL: shuffle_v4i32_0142: +; SSE2: # BB#0: +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] +; SSE2-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_0142: -; AVX: # BB#0: -; AVX-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] -; AVX-NEXT: retq +; SSE3-LABEL: shuffle_v4i32_0142: +; SSE3: # BB#0: +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_0142: +; SSSE3: # BB#0: +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_0142: +; SSE41: # BB#0: +; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] +; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_0142: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] +; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_0142: +; AVX2: # BB#0: +; AVX2-NEXT: vpbroadcastq %xmm1, %xmm1 +; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0412(<4 x i32> %a, <4 x i32> %b) { -; SSE-LABEL: shuffle_v4i32_0412: -; SSE: # BB#0: -; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] -; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] -; SSE-NEXT: movaps %xmm1, %xmm0 -; SSE-NEXT: retq +; SSE2-LABEL: shuffle_v4i32_0412: +; SSE2: # BB#0: +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_0412: -; AVX: # BB#0: -; AVX-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[2,0],xmm0[1,2] -; AVX-NEXT: retq +; SSE3-LABEL: shuffle_v4i32_0412: +; SSE3: # BB#0: +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] +; SSE3-NEXT: movaps %xmm1, %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_0412: +; SSSE3: # BB#0: +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] +; SSSE3-NEXT: movaps %xmm1, %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_0412: +; SSE41: # BB#0: +; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] +; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_0412: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] +; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_0412: +; AVX2: # BB#0: +; AVX2-NEXT: vpbroadcastd %xmm1, %xmm1 +; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4012(<4 x i32> %a, <4 x i32> %b) { -; SSE-LABEL: shuffle_v4i32_4012: -; SSE: # BB#0: -; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] -; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] -; SSE-NEXT: movaps %xmm1, %xmm0 -; SSE-NEXT: retq +; SSE2-LABEL: shuffle_v4i32_4012: +; SSE2: # BB#0: +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_4012: -; AVX: # BB#0: -; AVX-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,2],xmm0[1,2] -; AVX-NEXT: retq +; SSE3-LABEL: shuffle_v4i32_4012: +; SSE3: # BB#0: +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] +; SSE3-NEXT: movaps %xmm1, %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_4012: +; SSSE3: # BB#0: +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] +; SSSE3-NEXT: movaps %xmm1, %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_4012: +; SSE41: # BB#0: +; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,2] +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_4012: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,2] +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_4012: +; AVX2: # BB#0: +; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,2] +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 2> ret <4 x i32> %shuffle } @@ -393,17 +483,44 @@ define <4 x i32> @shuffle_v4i32_0145(<4 x i32> %a, <4 x i32> %b) { ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0451(<4 x i32> %a, <4 x i32> %b) { -; SSE-LABEL: shuffle_v4i32_0451: -; SSE: # BB#0: -; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1] -; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] -; SSE-NEXT: retq +; SSE2-LABEL: shuffle_v4i32_0451: +; SSE2: # BB#0: +; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] +; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] +; SSE2-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_0451: -; AVX: # BB#0: -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1] -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,2,3,1] -; AVX-NEXT: retq +; SSE3-LABEL: shuffle_v4i32_0451: +; SSE3: # BB#0: +; SSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] +; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_0451: +; SSSE3: # BB#0: +; SSSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] +; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_0451: +; SSE41: # BB#0: +; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] +; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_0451: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] +; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_0451: +; AVX2: # BB#0: +; AVX2-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] +; AVX2-NEXT: vpbroadcastq %xmm0, %xmm0 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 4, i32 5, i32 1> ret <4 x i32> %shuffle } @@ -422,17 +539,44 @@ define <4 x i32> @shuffle_v4i32_4501(<4 x i32> %a, <4 x i32> %b) { ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4015(<4 x i32> %a, <4 x i32> %b) { -; SSE-LABEL: shuffle_v4i32_4015: -; SSE: # BB#0: -; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1] -; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0,1,3] -; SSE-NEXT: retq +; SSE2-LABEL: shuffle_v4i32_4015: +; SSE2: # BB#0: +; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] +; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] +; SSE2-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_4015: -; AVX: # BB#0: -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1] -; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[2,0,1,3] -; AVX-NEXT: retq +; SSE3-LABEL: shuffle_v4i32_4015: +; SSE3: # BB#0: +; SSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] +; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_4015: +; SSSE3: # BB#0: +; SSSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] +; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_4015: +; SSE41: # BB#0: +; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] +; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_4015: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] +; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_4015: +; AVX2: # BB#0: +; AVX2-NEXT: vpbroadcastq %xmm1, %xmm1 +; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 5> ret <4 x i32> %shuffle } @@ -441,21 +585,21 @@ define <4 x float> @shuffle_v4f32_4zzz(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_4zzz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: movss %xmm0, %xmm1 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_4zzz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: movss %xmm0, %xmm1 +; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_4zzz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: movss %xmm0, %xmm1 +; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; @@ -478,22 +622,22 @@ define <4 x float> @shuffle_v4f32_z4zz(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_z4zz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0] -; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_z4zz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0] -; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_z4zz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0] -; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_z4zz: @@ -513,24 +657,24 @@ define <4 x float> @shuffle_v4f32_zz4z(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_zz4z: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] -; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_zz4z: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] -; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_zz4z: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] -; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; @@ -657,38 +801,204 @@ define <4 x float> @shuffle_v4f32_z6zz(<4 x float> %a) { ret <4 x float> %shuffle } +define <4 x float> @shuffle_v4f32_0z23(<4 x float> %a) { +; SSE2-LABEL: shuffle_v4f32_0z23: +; SSE2: # BB#0: +; SSE2-NEXT: xorps %xmm1, %xmm1 +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4f32_0z23: +; SSE3: # BB#0: +; SSE3-NEXT: xorps %xmm1, %xmm1 +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] +; SSE3-NEXT: movaps %xmm1, %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4f32_0z23: +; SSSE3: # BB#0: +; SSSE3-NEXT: xorps %xmm1, %xmm1 +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] +; SSSE3-NEXT: movaps %xmm1, %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4f32_0z23: +; SSE41: # BB#0: +; SSE41-NEXT: xorps %xmm1, %xmm1 +; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; SSE41-NEXT: retq +; +; AVX-LABEL: shuffle_v4f32_0z23: +; AVX: # BB#0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; AVX-NEXT: retq + %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 2, i32 3> + ret <4 x float> %shuffle +} + +define <4 x float> @shuffle_v4f32_01z3(<4 x float> %a) { +; SSE2-LABEL: shuffle_v4f32_01z3: +; SSE2: # BB#0: +; SSE2-NEXT: xorps %xmm1, %xmm1 +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4f32_01z3: +; SSE3: # BB#0: +; SSE3-NEXT: xorps %xmm1, %xmm1 +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[3,0] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4f32_01z3: +; SSSE3: # BB#0: +; SSSE3-NEXT: xorps %xmm1, %xmm1 +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[3,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4f32_01z3: +; SSE41: # BB#0: +; SSE41-NEXT: xorps %xmm1, %xmm1 +; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] +; SSE41-NEXT: retq +; +; AVX-LABEL: shuffle_v4f32_01z3: +; AVX: # BB#0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] +; AVX-NEXT: retq + %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 4, i32 3> + ret <4 x float> %shuffle +} + +define <4 x float> @shuffle_v4f32_012z(<4 x float> %a) { +; SSE2-LABEL: shuffle_v4f32_012z: +; SSE2: # BB#0: +; SSE2-NEXT: xorps %xmm1, %xmm1 +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4f32_012z: +; SSE3: # BB#0: +; SSE3-NEXT: xorps %xmm1, %xmm1 +; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[2,0] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4f32_012z: +; SSSE3: # BB#0: +; SSSE3-NEXT: xorps %xmm1, %xmm1 +; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[2,0] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4f32_012z: +; SSE41: # BB#0: +; SSE41-NEXT: xorps %xmm1, %xmm1 +; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] +; SSE41-NEXT: retq +; +; AVX-LABEL: shuffle_v4f32_012z: +; AVX: # BB#0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] +; AVX-NEXT: retq + %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> + ret <4 x float> %shuffle +} + +define <4 x float> @shuffle_v4f32_0zz3(<4 x float> %a) { +; SSE2-LABEL: shuffle_v4f32_0zz3: +; SSE2: # BB#0: +; SSE2-NEXT: xorps %xmm1, %xmm1 +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[1,2] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4f32_0zz3: +; SSE3: # BB#0: +; SSE3-NEXT: xorps %xmm1, %xmm1 +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[1,2] +; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4f32_0zz3: +; SSSE3: # BB#0: +; SSSE3-NEXT: xorps %xmm1, %xmm1 +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[1,2] +; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4f32_0zz3: +; SSE41: # BB#0: +; SSE41-NEXT: xorps %xmm1, %xmm1 +; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; SSE41-NEXT: retq +; +; AVX-LABEL: shuffle_v4f32_0zz3: +; AVX: # BB#0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; AVX-NEXT: retq + %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 4, i32 3> + ret <4 x float> %shuffle +} + +define <4 x float> @shuffle_v4f32_u051(<4 x float> %a, <4 x float> %b) { +; SSE-LABEL: shuffle_v4f32_u051: +; SSE: # BB#0: +; SSE-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] +; SSE-NEXT: movaps %xmm1, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: shuffle_v4f32_u051: +; AVX: # BB#0: +; AVX-NEXT: vunpcklps {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] +; AVX-NEXT: retq + %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 undef, i32 0, i32 5, i32 1> + ret <4 x float> %shuffle +} + define <4 x i32> @shuffle_v4i32_4zzz(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_4zzz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: movss %xmm0, %xmm1 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_4zzz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: movss %xmm0, %xmm1 +; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_4zzz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: movss %xmm0, %xmm1 +; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_4zzz: ; SSE41: # BB#0: -; SSE41-NEXT: xorps %xmm1, %xmm1 -; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_4zzz: ; AVX: # BB#0: -; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 -; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] +; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3> ret <4 x i32> %shuffle @@ -698,35 +1008,35 @@ define <4 x i32> @shuffle_v4i32_z4zz(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_z4zz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: movss %xmm0, %xmm1 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_z4zz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: movss %xmm0, %xmm1 +; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_z4zz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: movss %xmm0, %xmm1 +; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_z4zz: ; SSE41: # BB#0: -; SSE41-NEXT: xorps %xmm1, %xmm1 -; SSE41-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_z4zz: ; AVX: # BB#0: -; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 -; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] +; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,1,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0> @@ -737,35 +1047,35 @@ define <4 x i32> @shuffle_v4i32_zz4z(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_zz4z: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: movss %xmm0, %xmm1 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_zz4z: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: movss %xmm0, %xmm1 +; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_zz4z: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: movss %xmm0, %xmm1 +; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_zz4z: ; SSE41: # BB#0: -; SSE41-NEXT: xorps %xmm1, %xmm1 -; SSE41-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_zz4z: ; AVX: # BB#0: -; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 -; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] +; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,0,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0> @@ -773,39 +1083,14 @@ define <4 x i32> @shuffle_v4i32_zz4z(<4 x i32> %a) { } define <4 x i32> @shuffle_v4i32_zuu4(<4 x i32> %a) { -; SSE2-LABEL: shuffle_v4i32_zuu4: -; SSE2: # BB#0: -; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: movss %xmm0, %xmm1 -; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,1,0] -; SSE2-NEXT: retq -; -; SSE3-LABEL: shuffle_v4i32_zuu4: -; SSE3: # BB#0: -; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: movss %xmm0, %xmm1 -; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,1,0] -; SSE3-NEXT: retq -; -; SSSE3-LABEL: shuffle_v4i32_zuu4: -; SSSE3: # BB#0: -; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: movss %xmm0, %xmm1 -; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,1,0] -; SSSE3-NEXT: retq -; -; SSE41-LABEL: shuffle_v4i32_zuu4: -; SSE41: # BB#0: -; SSE41-NEXT: xorps %xmm1, %xmm1 -; SSE41-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] -; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,1,0] -; SSE41-NEXT: retq +; SSE-LABEL: shuffle_v4i32_zuu4: +; SSE: # BB#0: +; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3] +; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_zuu4: ; AVX: # BB#0: -; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 -; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] -; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,1,0] +; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4> ret <4 x i32> %shuffle @@ -835,13 +1120,24 @@ define <4 x i32> @shuffle_v4i32_z6zz(<4 x i32> %a) { ; ; SSE41-LABEL: shuffle_v4i32_z6zz: ; SSE41: # BB#0: -; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2],zero,zero +; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm0[2,2,3,3] +; SSE41-NEXT: pxor %xmm0, %xmm0 +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; -; AVX-LABEL: shuffle_v4i32_z6zz: -; AVX: # BB#0: -; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2],zero,zero -; AVX-NEXT: retq +; AVX1-LABEL: shuffle_v4i32_z6zz: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] +; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_z6zz: +; AVX2: # BB#0: +; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] +; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3] +; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3> ret <4 x i32> %shuffle } @@ -1007,6 +1303,21 @@ define <4 x i32> @shuffle_v4i32_2345(<4 x i32> %a, <4 x i32> %b) { ret <4 x i32> %shuffle } +define <4 x i32> @shuffle_v4i32_40u1(<4 x i32> %a, <4 x i32> %b) { +; SSE-LABEL: shuffle_v4i32_40u1: +; SSE: # BB#0: +; SSE-NEXT: punpckldq {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] +; SSE-NEXT: movdqa %xmm1, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: shuffle_v4i32_40u1: +; AVX: # BB#0: +; AVX-NEXT: vpunpckldq {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] +; AVX-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 undef, i32 1> + ret <4 x i32> %shuffle +} + define <4 x i32> @shuffle_v4i32_3456(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_3456: ; SSE2: # BB#0: @@ -1058,12 +1369,12 @@ define <4 x i32> @shuffle_v4i32_0u1u(<4 x i32> %a, <4 x i32> %b) { ; ; SSE41-LABEL: shuffle_v4i32_0u1u: ; SSE41: # BB#0: -; SSE41-NEXT: pmovzxdq %xmm0, %xmm0 +; SSE41-NEXT: pmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0u1u: ; AVX: # BB#0: -; AVX-NEXT: vpmovzxdq %xmm0, %xmm0 +; AVX-NEXT: vpmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 undef, i32 1, i32 undef> ret <4 x i32> %shuffle @@ -1090,17 +1401,179 @@ define <4 x i32> @shuffle_v4i32_0z1z(<4 x i32> %a) { ; ; SSE41-LABEL: shuffle_v4i32_0z1z: ; SSE41: # BB#0: -; SSE41-NEXT: pmovzxdq %xmm0, %xmm0 +; SSE41-NEXT: pmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0z1z: ; AVX: # BB#0: -; AVX-NEXT: vpmovzxdq %xmm0, %xmm0 +; AVX-NEXT: vpmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 1, i32 7> ret <4 x i32> %shuffle } +define <4 x i32> @shuffle_v4i32_01zu(<4 x i32> %a) { +; SSE-LABEL: shuffle_v4i32_01zu: +; SSE: # BB#0: +; SSE-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero +; SSE-NEXT: retq +; +; AVX-LABEL: shuffle_v4i32_01zu: +; AVX: # BB#0: +; AVX-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero +; AVX-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 7, i32 undef> + ret <4 x i32> %shuffle +} + +define <4 x i32> @shuffle_v4i32_0z23(<4 x i32> %a) { +; SSE2-LABEL: shuffle_v4i32_0z23: +; SSE2: # BB#0: +; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4i32_0z23: +; SSE3: # BB#0: +; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_0z23: +; SSSE3: # BB#0: +; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_0z23: +; SSE41: # BB#0: +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_0z23: +; AVX1: # BB#0: +; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_0z23: +; AVX2: # BB#0: +; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; AVX2-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 2, i32 3> + ret <4 x i32> %shuffle +} + +define <4 x i32> @shuffle_v4i32_01z3(<4 x i32> %a) { +; SSE2-LABEL: shuffle_v4i32_01z3: +; SSE2: # BB#0: +; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4i32_01z3: +; SSE3: # BB#0: +; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_01z3: +; SSSE3: # BB#0: +; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_01z3: +; SSE41: # BB#0: +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_01z3: +; AVX1: # BB#0: +; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_01z3: +; AVX2: # BB#0: +; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] +; AVX2-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 4, i32 3> + ret <4 x i32> %shuffle +} + +define <4 x i32> @shuffle_v4i32_012z(<4 x i32> %a) { +; SSE2-LABEL: shuffle_v4i32_012z: +; SSE2: # BB#0: +; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4i32_012z: +; SSE3: # BB#0: +; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_012z: +; SSSE3: # BB#0: +; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_012z: +; SSE41: # BB#0: +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_012z: +; AVX1: # BB#0: +; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_012z: +; AVX2: # BB#0: +; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] +; AVX2-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> + ret <4 x i32> %shuffle +} + +define <4 x i32> @shuffle_v4i32_0zz3(<4 x i32> %a) { +; SSE2-LABEL: shuffle_v4i32_0zz3: +; SSE2: # BB#0: +; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE2-NEXT: retq +; +; SSE3-LABEL: shuffle_v4i32_0zz3: +; SSE3: # BB#0: +; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSE3-NEXT: retq +; +; SSSE3-LABEL: shuffle_v4i32_0zz3: +; SSSE3: # BB#0: +; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 +; SSSE3-NEXT: retq +; +; SSE41-LABEL: shuffle_v4i32_0zz3: +; SSE41: # BB#0: +; SSE41-NEXT: pxor %xmm1, %xmm1 +; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] +; SSE41-NEXT: retq +; +; AVX1-LABEL: shuffle_v4i32_0zz3: +; AVX1: # BB#0: +; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v4i32_0zz3: +; AVX2: # BB#0: +; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; AVX2-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 4, i32 3> + ret <4 x i32> %shuffle +} + define <4 x i32> @insert_reg_and_zero_v4i32(i32 %a) { ; SSE-LABEL: insert_reg_and_zero_v4i32: ; SSE: # BB#0: @@ -1119,12 +1592,12 @@ define <4 x i32> @insert_reg_and_zero_v4i32(i32 %a) { define <4 x i32> @insert_mem_and_zero_v4i32(i32* %ptr) { ; SSE-LABEL: insert_mem_and_zero_v4i32: ; SSE: # BB#0: -; SSE-NEXT: movd (%rdi), %xmm0 +; SSE-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_and_zero_v4i32: ; AVX: # BB#0: -; AVX-NEXT: vmovd (%rdi), %xmm0 +; AVX-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: retq %a = load i32* %ptr %v = insertelement <4 x i32> undef, i32 %a, i32 0 @@ -1136,21 +1609,21 @@ define <4 x float> @insert_reg_and_zero_v4f32(float %a) { ; SSE2-LABEL: insert_reg_and_zero_v4f32: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 -; SSE2-NEXT: movss %xmm0, %xmm1 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: insert_reg_and_zero_v4f32: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 -; SSE3-NEXT: movss %xmm0, %xmm1 +; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: insert_reg_and_zero_v4f32: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 -; SSSE3-NEXT: movss %xmm0, %xmm1 +; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; @@ -1163,7 +1636,7 @@ define <4 x float> @insert_reg_and_zero_v4f32(float %a) { ; AVX-LABEL: insert_reg_and_zero_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 -; AVX-NEXT: vmovss %xmm0, %xmm1, %xmm0 +; AVX-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %a, i32 0 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> @@ -1173,12 +1646,12 @@ define <4 x float> @insert_reg_and_zero_v4f32(float %a) { define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { ; SSE-LABEL: insert_mem_and_zero_v4f32: ; SSE: # BB#0: -; SSE-NEXT: movss (%rdi), %xmm0 +; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_and_zero_v4f32: ; AVX: # BB#0: -; AVX-NEXT: vmovss (%rdi), %xmm0 +; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: retq %a = load float* %ptr %v = insertelement <4 x float> undef, float %a, i32 0 @@ -1190,19 +1663,19 @@ define <4 x i32> @insert_reg_lo_v4i32(i64 %a, <4 x i32> %b) { ; SSE2-LABEL: insert_reg_lo_v4i32: ; SSE2: # BB#0: ; SSE2-NEXT: movd %rdi, %xmm1 -; SSE2-NEXT: movsd %xmm1, %xmm0 +; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: insert_reg_lo_v4i32: ; SSE3: # BB#0: ; SSE3-NEXT: movd %rdi, %xmm1 -; SSE3-NEXT: movsd %xmm1, %xmm0 +; SSE3-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: insert_reg_lo_v4i32: ; SSSE3: # BB#0: ; SSSE3-NEXT: movd %rdi, %xmm1 -; SSSE3-NEXT: movsd %xmm1, %xmm0 +; SSSE3-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: insert_reg_lo_v4i32: @@ -1246,19 +1719,19 @@ define <4 x i32> @insert_mem_lo_v4i32(<2 x i32>* %ptr, <4 x i32> %b) { ; ; SSE41-LABEL: insert_mem_lo_v4i32: ; SSE41: # BB#0: -; SSE41-NEXT: movq (%rdi), %xmm1 +; SSE41-NEXT: movq {{.*#+}} xmm1 = mem[0],zero ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: insert_mem_lo_v4i32: ; AVX1: # BB#0: -; AVX1-NEXT: vmovq (%rdi), %xmm1 +; AVX1-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: insert_mem_lo_v4i32: ; AVX2: # BB#0: -; AVX2-NEXT: vmovq (%rdi), %xmm1 +; AVX2-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX2-NEXT: retq %a = load <2 x i32>* %ptr @@ -1288,13 +1761,13 @@ define <4 x i32> @insert_reg_hi_v4i32(i64 %a, <4 x i32> %b) { define <4 x i32> @insert_mem_hi_v4i32(<2 x i32>* %ptr, <4 x i32> %b) { ; SSE-LABEL: insert_mem_hi_v4i32: ; SSE: # BB#0: -; SSE-NEXT: movq (%rdi), %xmm1 +; SSE-NEXT: movq {{.*#+}} xmm1 = mem[0],zero ; SSE-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_hi_v4i32: ; AVX: # BB#0: -; AVX-NEXT: vmovq (%rdi), %xmm1 +; AVX-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero ; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; AVX-NEXT: retq %a = load <2 x i32>* %ptr @@ -1306,13 +1779,13 @@ define <4 x i32> @insert_mem_hi_v4i32(<2 x i32>* %ptr, <4 x i32> %b) { define <4 x float> @insert_reg_lo_v4f32(double %a, <4 x float> %b) { ; SSE-LABEL: insert_reg_lo_v4f32: ; SSE: # BB#0: -; SSE-NEXT: movsd %xmm0, %xmm1 -; SSE-NEXT: movaps %xmm1, %xmm0 +; SSE-NEXT: movsd {{.*#+}} xmm1 = xmm0[0],xmm1[1] +; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: insert_reg_lo_v4f32: ; AVX: # BB#0: -; AVX-NEXT: vmovsd %xmm0, %xmm1, %xmm0 +; AVX-NEXT: vmovsd {{.*#+}} xmm0 = xmm0[0],xmm1[1] ; AVX-NEXT: retq %a.cast = bitcast double %a to <2 x float> %v = shufflevector <2 x float> %a.cast, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> @@ -1384,3 +1857,35 @@ define <4 x float> @shuffle_mem_v4f32_3210(<4 x float>* %ptr) { %shuffle = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %shuffle } + +; +; Shuffle to logical bit shifts +; + +define <4 x i32> @shuffle_v4i32_z0zX(<4 x i32> %a) { +; SSE-LABEL: shuffle_v4i32_z0zX: +; SSE: # BB#0: +; SSE-NEXT: psllq $32, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: shuffle_v4i32_z0zX: +; AVX: # BB#0: +; AVX-NEXT: vpsllq $32, %xmm0, %xmm0 +; AVX-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 4, i32 0, i32 4, i32 undef> + ret <4 x i32> %shuffle +} + +define <4 x i32> @shuffle_v4i32_1z3z(<4 x i32> %a) { +; SSE-LABEL: shuffle_v4i32_1z3z: +; SSE: # BB#0: +; SSE-NEXT: psrlq $32, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: shuffle_v4i32_1z3z: +; AVX: # BB#0: +; AVX-NEXT: vpsrlq $32, %xmm0, %xmm0 +; AVX-NEXT: retq + %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 4, i32 3, i32 4> + ret <4 x i32> %shuffle +} |