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-rw-r--r--test/CodeGen/X86/vector-shuffle-256-v4.ll29
1 files changed, 24 insertions, 5 deletions
diff --git a/test/CodeGen/X86/vector-shuffle-256-v4.ll b/test/CodeGen/X86/vector-shuffle-256-v4.ll
index 3d6ada6..8aca67c 100644
--- a/test/CodeGen/X86/vector-shuffle-256-v4.ll
+++ b/test/CodeGen/X86/vector-shuffle-256-v4.ll
@@ -842,7 +842,7 @@ define <4 x i64> @insert_mem_and_zero_v4i64(i64* %ptr) {
; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3,4,5,6,7]
; AVX2-NEXT: retq
- %a = load i64* %ptr
+ %a = load i64, i64* %ptr
%v = insertelement <4 x i64> undef, i64 %a, i64 0
%shuffle = shufflevector <4 x i64> %v, <4 x i64> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x i64> %shuffle
@@ -864,7 +864,7 @@ define <4 x double> @insert_mem_and_zero_v4f64(double* %ptr) {
; ALL: # BB#0:
; ALL-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; ALL-NEXT: retq
- %a = load double* %ptr
+ %a = load double, double* %ptr
%v = insertelement <4 x double> undef, double %a, i32 0
%shuffle = shufflevector <4 x double> %v, <4 x double> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x double> %shuffle
@@ -875,7 +875,7 @@ define <4 x double> @splat_mem_v4f64(double* %ptr) {
; ALL: # BB#0:
; ALL-NEXT: vbroadcastsd (%rdi), %ymm0
; ALL-NEXT: retq
- %a = load double* %ptr
+ %a = load double, double* %ptr
%v = insertelement <4 x double> undef, double %a, i32 0
%shuffle = shufflevector <4 x double> %v, <4 x double> undef, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
ret <4 x double> %shuffle
@@ -891,7 +891,7 @@ define <4 x i64> @splat_mem_v4i64(i64* %ptr) {
; AVX2: # BB#0:
; AVX2-NEXT: vbroadcastsd (%rdi), %ymm0
; AVX2-NEXT: retq
- %a = load i64* %ptr
+ %a = load i64, i64* %ptr
%v = insertelement <4 x i64> undef, i64 %a, i64 0
%shuffle = shufflevector <4 x i64> %v, <4 x i64> undef, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
ret <4 x i64> %shuffle
@@ -902,7 +902,7 @@ define <4 x double> @splat_mem_v4f64_2(double* %p) {
; ALL: # BB#0:
; ALL-NEXT: vbroadcastsd (%rdi), %ymm0
; ALL-NEXT: retq
- %1 = load double* %p
+ %1 = load double, double* %p
%2 = insertelement <2 x double> undef, double %1, i32 0
%3 = shufflevector <2 x double> %2, <2 x double> undef, <4 x i32> zeroinitializer
ret <4 x double> %3
@@ -922,3 +922,22 @@ define <4 x double> @splat_v4f64(<2 x double> %r) {
%1 = shufflevector <2 x double> %r, <2 x double> undef, <4 x i32> zeroinitializer
ret <4 x double> %1
}
+
+define <4 x double> @bitcast_v4f64_0426(<4 x double> %a, <4 x double> %b) {
+; AVX1-LABEL: bitcast_v4f64_0426:
+; AVX1: # BB#0:
+; AVX1-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: bitcast_v4f64_0426:
+; AVX2: # BB#0:
+; AVX2-NEXT: vpunpcklqdq {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
+; AVX2-NEXT: retq
+ %shuffle64 = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 4, i32 0, i32 6, i32 2>
+ %bitcast32 = bitcast <4 x double> %shuffle64 to <8 x float>
+ %shuffle32 = shufflevector <8 x float> %bitcast32, <8 x float> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
+ %bitcast16 = bitcast <8 x float> %shuffle32 to <16 x i16>
+ %shuffle16 = shufflevector <16 x i16> %bitcast16, <16 x i16> undef, <16 x i32> <i32 2, i32 3, i32 0, i32 1, i32 6, i32 7, i32 4, i32 5, i32 10, i32 11, i32 8, i32 9, i32 14, i32 15, i32 12, i32 13>
+ %bitcast64 = bitcast <16 x i16> %shuffle16 to <4 x double>
+ ret <4 x double> %bitcast64
+}