diff options
Diffstat (limited to 'test/CodeGen/X86/vector-shuffle-sse1.ll')
-rw-r--r-- | test/CodeGen/X86/vector-shuffle-sse1.ll | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/test/CodeGen/X86/vector-shuffle-sse1.ll b/test/CodeGen/X86/vector-shuffle-sse1.ll index b4cb0ec..66e53bb 100644 --- a/test/CodeGen/X86/vector-shuffle-sse1.ll +++ b/test/CodeGen/X86/vector-shuffle-sse1.ll @@ -176,7 +176,7 @@ define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { ; SSE1: # BB#0: ; SSE1-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE1-NEXT: retq - %a = load float* %ptr + %a = load float, float* %ptr %v = insertelement <4 x float> undef, float %a, i32 0 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x float> %shuffle @@ -197,7 +197,7 @@ define <4 x float> @insert_mem_lo_v4f32(<2 x float>* %ptr, <4 x float> %b) { ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,3] ; SSE1-NEXT: movaps %xmm1, %xmm0 ; SSE1-NEXT: retq - %a = load <2 x float>* %ptr + %a = load <2 x float>, <2 x float>* %ptr %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> ret <4 x float> %shuffle @@ -217,7 +217,7 @@ define <4 x float> @insert_mem_hi_v4f32(<2 x float>* %ptr, <4 x float> %b) { ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[2,3] ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1] ; SSE1-NEXT: retq - %a = load <2 x float>* %ptr + %a = load <2 x float>, <2 x float>* %ptr %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> ret <4 x float> %shuffle @@ -229,7 +229,7 @@ define <4 x float> @shuffle_mem_v4f32_3210(<4 x float>* %ptr) { ; SSE1-NEXT: movaps (%rdi), %xmm0 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] ; SSE1-NEXT: retq - %a = load <4 x float>* %ptr + %a = load <4 x float>, <4 x float>* %ptr %shuffle = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %shuffle } |