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-rw-r--r--test/CodeGen/X86/win_chkstk.ll46
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diff --git a/test/CodeGen/X86/win_chkstk.ll b/test/CodeGen/X86/win_chkstk.ll
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+++ b/test/CodeGen/X86/win_chkstk.ll
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+; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN_X32
+; RUN: llc < %s -mtriple=x86_64-pc-win32 | FileCheck %s -check-prefix=WIN_X64
+; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X32
+; RUN: llc < %s -mtriple=x86_64-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X64
+; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX
+
+; Windows and mingw require a prologue helper routine if more than 4096 bytes area
+; allocated on the stack. Windows uses __chkstk and mingw uses __alloca. __alloca
+; and the 32-bit version of __chkstk will probe the stack and adjust the stack pointer.
+; The 64-bit version of __chkstk is only responsible for probing the stack. The 64-bit
+; prologue is responsible for adjusting the stack pointer.
+
+; Stack allocation >= 4096 bytes will require call to __chkstk in the Windows ABI.
+define i32 @main4k() nounwind {
+entry:
+; WIN_X32: calll __chkstk
+; WIN_X64: callq __chkstk
+; MINGW_X32: calll __alloca
+; MINGW_X64: callq _alloca
+; LINUX-NOT: call __chkstk
+ %array4096 = alloca [4096 x i8], align 16 ; <[4096 x i8]*> [#uses=0]
+ ret i32 0
+}
+
+; Make sure we don't call __chkstk or __alloca when we have less than a 4096 stack
+; allocation.
+define i32 @main128() nounwind {
+entry:
+; WIN_X32: # BB#0:
+; WIN_X32-NOT: calll __chkstk
+; WIN_X32: ret
+
+; WIN_X64: # BB#0:
+; WIN_X64-NOT: callq __chkstk
+; WIN_X64: ret
+
+; MINGW_X64: # BB#0:
+; MINGW_X64-NOT: callq _alloca
+; MINGW_X64: ret
+
+; LINUX: # BB#0:
+; LINUX-NOT: call __chkstk
+; LINUX: ret
+ %array128 = alloca [128 x i8], align 16 ; <[128 x i8]*> [#uses=0]
+ ret i32 0
+}