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diff --git a/test/Transforms/InstCombine/x86-vperm2.ll b/test/Transforms/InstCombine/x86-vperm2.ll
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+++ b/test/Transforms/InstCombine/x86-vperm2.ll
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+; RUN: opt < %s -instcombine -S | FileCheck %s
+
+; This should never happen, but make sure we don't crash handling a non-constant immediate byte.
+
+define <4 x double> @perm2pd_non_const_imm(<4 x double> %a0, <4 x double> %a1, i8 %b) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 %b)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_non_const_imm
+; CHECK-NEXT: call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 %b)
+; CHECK-NEXT: ret <4 x double>
+}
+
+
+; In the following 4 tests, both zero mask bits of the immediate are set.
+
+define <4 x double> @perm2pd_0x88(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 136)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x88
+; CHECK-NEXT: ret <4 x double> zeroinitializer
+}
+
+define <8 x float> @perm2ps_0x88(<8 x float> %a0, <8 x float> %a1) {
+ %res = call <8 x float> @llvm.x86.avx.vperm2f128.ps.256(<8 x float> %a0, <8 x float> %a1, i8 136)
+ ret <8 x float> %res
+
+; CHECK-LABEL: @perm2ps_0x88
+; CHECK-NEXT: ret <8 x float> zeroinitializer
+}
+
+define <8 x i32> @perm2si_0x88(<8 x i32> %a0, <8 x i32> %a1) {
+ %res = call <8 x i32> @llvm.x86.avx.vperm2f128.si.256(<8 x i32> %a0, <8 x i32> %a1, i8 136)
+ ret <8 x i32> %res
+
+; CHECK-LABEL: @perm2si_0x88
+; CHECK-NEXT: ret <8 x i32> zeroinitializer
+}
+
+define <4 x i64> @perm2i_0x88(<4 x i64> %a0, <4 x i64> %a1) {
+ %res = call <4 x i64> @llvm.x86.avx2.vperm2i128(<4 x i64> %a0, <4 x i64> %a1, i8 136)
+ ret <4 x i64> %res
+
+; CHECK-LABEL: @perm2i_0x88
+; CHECK-NEXT: ret <4 x i64> zeroinitializer
+}
+
+
+; The other control bits are ignored when zero mask bits of the immediate are set.
+
+define <4 x double> @perm2pd_0xff(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 255)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0xff
+; CHECK-NEXT: ret <4 x double> zeroinitializer
+}
+
+
+; The following 16 tests are simple shuffles, except for 2 cases where we can just return one of the
+; source vectors. Verify that we generate the right shuffle masks and undef source operand where possible..
+
+define <4 x double> @perm2pd_0x00(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 0)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x00
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x01(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 1)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x01
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 2, i32 3, i32 0, i32 1>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x02(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 2)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x02
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> %a0, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x03(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 3)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x03
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> %a0, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x10(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 16)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x10
+; CHECK-NEXT: ret <4 x double> %a0
+}
+
+define <4 x double> @perm2pd_0x11(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 17)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x11
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x12(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 18)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x12
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> %a0, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x13(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 19)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x13
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> %a0, <4 x i32> <i32 2, i32 3, i32 6, i32 7>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x20(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 32)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x20
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x21(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 33)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x21
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x22(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 34)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x22
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x23(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 35)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x23
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> undef, <4 x i32> <i32 2, i32 3, i32 0, i32 1>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x30(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 48)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x30
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x31(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 49)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x31
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 2, i32 3, i32 6, i32 7>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+define <4 x double> @perm2pd_0x32(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 50)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x32
+; CHECK-NEXT: ret <4 x double> %a1
+}
+
+define <4 x double> @perm2pd_0x33(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 51)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x33
+; CHECK-NEXT: %1 = shufflevector <4 x double> %a1, <4 x double> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x double> %1
+}
+
+; Confirm that a mask for 32-bit elements is also correct.
+
+define <8 x float> @perm2ps_0x31(<8 x float> %a0, <8 x float> %a1) {
+ %res = call <8 x float> @llvm.x86.avx.vperm2f128.ps.256(<8 x float> %a0, <8 x float> %a1, i8 49)
+ ret <8 x float> %res
+
+; CHECK-LABEL: @perm2ps_0x31
+; CHECK-NEXT: %1 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT: ret <8 x float> %1
+}
+
+
+; Confirm that the AVX2 version works the same.
+
+define <4 x i64> @perm2i_0x33(<4 x i64> %a0, <4 x i64> %a1) {
+ %res = call <4 x i64> @llvm.x86.avx2.vperm2i128(<4 x i64> %a0, <4 x i64> %a1, i8 51)
+ ret <4 x i64> %res
+
+; CHECK-LABEL: @perm2i_0x33
+; CHECK-NEXT: %1 = shufflevector <4 x i64> %a1, <4 x i64> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x i64> %1
+}
+
+
+; Confirm that when a single zero mask bit is set, we replace a source vector with zeros.
+
+define <4 x double> @perm2pd_0x81(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 129)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x81
+; CHECK-NEXT: shufflevector <4 x double> %a0, <4 x double> <double 0.0{{.*}}<4 x i32> <i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double>
+}
+
+define <4 x double> @perm2pd_0x83(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 131)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x83
+; CHECK-NEXT: shufflevector <4 x double> %a1, <4 x double> <double 0.0{{.*}}, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double>
+}
+
+define <4 x double> @perm2pd_0x28(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 40)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x28
+; CHECK-NEXT: shufflevector <4 x double> <double 0.0{{.*}}, <4 x double> %a1, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double>
+}
+
+define <4 x double> @perm2pd_0x08(<4 x double> %a0, <4 x double> %a1) {
+ %res = call <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double> %a0, <4 x double> %a1, i8 8)
+ ret <4 x double> %res
+
+; CHECK-LABEL: @perm2pd_0x08
+; CHECK-NEXT: shufflevector <4 x double> <double 0.0{{.*}}, <4 x double> %a0, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x double>
+}
+
+; Check one more with the AVX2 version.
+
+define <4 x i64> @perm2i_0x28(<4 x i64> %a0, <4 x i64> %a1) {
+ %res = call <4 x i64> @llvm.x86.avx2.vperm2i128(<4 x i64> %a0, <4 x i64> %a1, i8 40)
+ ret <4 x i64> %res
+
+; CHECK-LABEL: @perm2i_0x28
+; CHECK-NEXT: shufflevector <4 x i64> <i64 0{{.*}}, <4 x i64> %a1, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT: ret <4 x i64>
+}
+
+declare <4 x double> @llvm.x86.avx.vperm2f128.pd.256(<4 x double>, <4 x double>, i8) nounwind readnone
+declare <8 x float> @llvm.x86.avx.vperm2f128.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone
+declare <8 x i32> @llvm.x86.avx.vperm2f128.si.256(<8 x i32>, <8 x i32>, i8) nounwind readnone
+declare <4 x i64> @llvm.x86.avx2.vperm2i128(<4 x i64>, <4 x i64>, i8) nounwind readnone
+