diff options
Diffstat (limited to 'test/Transforms/SLPVectorizer/X86/operandorder.ll')
-rw-r--r-- | test/Transforms/SLPVectorizer/X86/operandorder.ll | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/test/Transforms/SLPVectorizer/X86/operandorder.ll b/test/Transforms/SLPVectorizer/X86/operandorder.ll index c5322a8..cd446f0 100644 --- a/test/Transforms/SLPVectorizer/X86/operandorder.ll +++ b/test/Transforms/SLPVectorizer/X86/operandorder.ll @@ -232,3 +232,113 @@ for.body3: for.end: ret void } + +; Check vectorization of following code for double data type- +; c[0] = a[0]+b[0]; +; c[1] = b[1]+a[1]; // swapped b[1] and a[1] + +; CHECK-LABEL: load_reorder_double +; CHECK: load <2 x double>* +; CHECK: fadd <2 x double> +define void @load_reorder_double(double* nocapture %c, double* noalias nocapture readonly %a, double* noalias nocapture readonly %b){ + %1 = load double* %a + %2 = load double* %b + %3 = fadd double %1, %2 + store double %3, double* %c + %4 = getelementptr inbounds double* %b, i64 1 + %5 = load double* %4 + %6 = getelementptr inbounds double* %a, i64 1 + %7 = load double* %6 + %8 = fadd double %5, %7 + %9 = getelementptr inbounds double* %c, i64 1 + store double %8, double* %9 + ret void +} + +; Check vectorization of following code for float data type- +; c[0] = a[0]+b[0]; +; c[1] = b[1]+a[1]; // swapped b[1] and a[1] +; c[2] = a[2]+b[2]; +; c[3] = a[3]+b[3]; + +; CHECK-LABEL: load_reorder_float +; CHECK: load <4 x float>* +; CHECK: fadd <4 x float> +define void @load_reorder_float(float* nocapture %c, float* noalias nocapture readonly %a, float* noalias nocapture readonly %b){ + %1 = load float* %a + %2 = load float* %b + %3 = fadd float %1, %2 + store float %3, float* %c + %4 = getelementptr inbounds float* %b, i64 1 + %5 = load float* %4 + %6 = getelementptr inbounds float* %a, i64 1 + %7 = load float* %6 + %8 = fadd float %5, %7 + %9 = getelementptr inbounds float* %c, i64 1 + store float %8, float* %9 + %10 = getelementptr inbounds float* %a, i64 2 + %11 = load float* %10 + %12 = getelementptr inbounds float* %b, i64 2 + %13 = load float* %12 + %14 = fadd float %11, %13 + %15 = getelementptr inbounds float* %c, i64 2 + store float %14, float* %15 + %16 = getelementptr inbounds float* %a, i64 3 + %17 = load float* %16 + %18 = getelementptr inbounds float* %b, i64 3 + %19 = load float* %18 + %20 = fadd float %17, %19 + %21 = getelementptr inbounds float* %c, i64 3 + store float %20, float* %21 + ret void +} + +; Check we properly reorder the below code so that it gets vectorized optimally- +; a[0] = (b[0]+c[0])+d[0]; +; a[1] = d[1]+(b[1]+c[1]); +; a[2] = (b[2]+c[2])+d[2]; +; a[3] = (b[3]+c[3])+d[3]; + +; CHECK-LABEL: opcode_reorder +; CHECK: load <4 x float>* +; CHECK: fadd <4 x float> +define void @opcode_reorder(float* noalias nocapture %a, float* noalias nocapture readonly %b, + float* noalias nocapture readonly %c,float* noalias nocapture readonly %d){ + %1 = load float* %b + %2 = load float* %c + %3 = fadd float %1, %2 + %4 = load float* %d + %5 = fadd float %3, %4 + store float %5, float* %a + %6 = getelementptr inbounds float* %d, i64 1 + %7 = load float* %6 + %8 = getelementptr inbounds float* %b, i64 1 + %9 = load float* %8 + %10 = getelementptr inbounds float* %c, i64 1 + %11 = load float* %10 + %12 = fadd float %9, %11 + %13 = fadd float %7, %12 + %14 = getelementptr inbounds float* %a, i64 1 + store float %13, float* %14 + %15 = getelementptr inbounds float* %b, i64 2 + %16 = load float* %15 + %17 = getelementptr inbounds float* %c, i64 2 + %18 = load float* %17 + %19 = fadd float %16, %18 + %20 = getelementptr inbounds float* %d, i64 2 + %21 = load float* %20 + %22 = fadd float %19, %21 + %23 = getelementptr inbounds float* %a, i64 2 + store float %22, float* %23 + %24 = getelementptr inbounds float* %b, i64 3 + %25 = load float* %24 + %26 = getelementptr inbounds float* %c, i64 3 + %27 = load float* %26 + %28 = fadd float %25, %27 + %29 = getelementptr inbounds float* %d, i64 3 + %30 = load float* %29 + %31 = fadd float %28, %30 + %32 = getelementptr inbounds float* %a, i64 3 + store float %31, float* %32 + ret void +} |