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Diffstat (limited to 'test/Transforms/SROA/basictest.ll')
-rw-r--r-- | test/Transforms/SROA/basictest.ll | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/test/Transforms/SROA/basictest.ll b/test/Transforms/SROA/basictest.ll index dc2b165..e3f762a 100644 --- a/test/Transforms/SROA/basictest.ll +++ b/test/Transforms/SROA/basictest.ll @@ -1440,3 +1440,158 @@ entry: ret void } +define float @test25() { +; Check that we split up stores in order to promote the smaller SSA values.. These types +; of patterns can arise because LLVM maps small memcpy's to integer load and +; stores. If we get a memcpy of an aggregate (such as C and C++ frontends would +; produce, but so might any language frontend), this will in many cases turn into +; an integer load and store. SROA needs to be extremely powerful to correctly +; handle these cases and form splitable and promotable SSA values. +; +; CHECK-LABEL: @test25( +; CHECK-NOT: alloca +; CHECK: %[[F1:.*]] = bitcast i32 0 to float +; CHECK: %[[F2:.*]] = bitcast i32 1065353216 to float +; CHECK: %[[SUM:.*]] = fadd float %[[F1]], %[[F2]] +; CHECK: ret float %[[SUM]] + +entry: + %a = alloca i64 + %b = alloca i64 + %a.cast = bitcast i64* %a to [2 x float]* + %a.gep1 = getelementptr [2 x float]* %a.cast, i32 0, i32 0 + %a.gep2 = getelementptr [2 x float]* %a.cast, i32 0, i32 1 + %b.cast = bitcast i64* %b to [2 x float]* + %b.gep1 = getelementptr [2 x float]* %b.cast, i32 0, i32 0 + %b.gep2 = getelementptr [2 x float]* %b.cast, i32 0, i32 1 + store float 0.0, float* %a.gep1 + store float 1.0, float* %a.gep2 + %v = load i64* %a + store i64 %v, i64* %b + %f1 = load float* %b.gep1 + %f2 = load float* %b.gep2 + %ret = fadd float %f1, %f2 + ret float %ret +} + +@complex1 = external global [2 x float] +@complex2 = external global [2 x float] + +define void @test26() { +; Test a case of splitting up loads and stores against a globals. +; +; CHECK-LABEL: @test26( +; CHECK-NOT: alloca +; CHECK: %[[L1:.*]] = load i32* bitcast +; CHECK: %[[L2:.*]] = load i32* bitcast +; CHECK: %[[F1:.*]] = bitcast i32 %[[L1]] to float +; CHECK: %[[F2:.*]] = bitcast i32 %[[L2]] to float +; CHECK: %[[SUM:.*]] = fadd float %[[F1]], %[[F2]] +; CHECK: %[[C1:.*]] = bitcast float %[[SUM]] to i32 +; CHECK: %[[C2:.*]] = bitcast float %[[SUM]] to i32 +; CHECK: store i32 %[[C1]], i32* bitcast +; CHECK: store i32 %[[C2]], i32* bitcast +; CHECK: ret void + +entry: + %a = alloca i64 + %a.cast = bitcast i64* %a to [2 x float]* + %a.gep1 = getelementptr [2 x float]* %a.cast, i32 0, i32 0 + %a.gep2 = getelementptr [2 x float]* %a.cast, i32 0, i32 1 + %v1 = load i64* bitcast ([2 x float]* @complex1 to i64*) + store i64 %v1, i64* %a + %f1 = load float* %a.gep1 + %f2 = load float* %a.gep2 + %sum = fadd float %f1, %f2 + store float %sum, float* %a.gep1 + store float %sum, float* %a.gep2 + %v2 = load i64* %a + store i64 %v2, i64* bitcast ([2 x float]* @complex2 to i64*) + ret void +} + +define float @test27() { +; Another, more complex case of splittable i64 loads and stores. This example +; is a particularly challenging one because the load and store both point into +; the alloca SROA is processing, and they overlap but at an offset. +; +; CHECK-LABEL: @test27( +; CHECK-NOT: alloca +; CHECK: %[[F1:.*]] = bitcast i32 0 to float +; CHECK: %[[F2:.*]] = bitcast i32 1065353216 to float +; CHECK: %[[SUM:.*]] = fadd float %[[F1]], %[[F2]] +; CHECK: ret float %[[SUM]] + +entry: + %a = alloca [12 x i8] + %gep1 = getelementptr [12 x i8]* %a, i32 0, i32 0 + %gep2 = getelementptr [12 x i8]* %a, i32 0, i32 4 + %gep3 = getelementptr [12 x i8]* %a, i32 0, i32 8 + %iptr1 = bitcast i8* %gep1 to i64* + %iptr2 = bitcast i8* %gep2 to i64* + %fptr1 = bitcast i8* %gep1 to float* + %fptr2 = bitcast i8* %gep2 to float* + %fptr3 = bitcast i8* %gep3 to float* + store float 0.0, float* %fptr1 + store float 1.0, float* %fptr2 + %v = load i64* %iptr1 + store i64 %v, i64* %iptr2 + %f1 = load float* %fptr2 + %f2 = load float* %fptr3 + %ret = fadd float %f1, %f2 + ret float %ret +} + +define i32 @PR22093() { +; Test that we don't try to pre-split a splittable store of a splittable but +; not pre-splittable load over the same alloca. We "handle" this case when the +; load is unsplittable but unrelated to this alloca by just generating extra +; loads without touching the original, but when the original load was out of +; this alloca we need to handle it specially to ensure the splits line up +; properly for rewriting. +; +; CHECK-LABEL: @PR22093( +; CHECK-NOT: alloca +; CHECK: alloca i16 +; CHECK-NOT: alloca +; CHECK: store volatile i16 + +entry: + %a = alloca i32 + %a.cast = bitcast i32* %a to i16* + store volatile i16 42, i16* %a.cast + %load = load i32* %a + store i32 %load, i32* %a + ret i32 %load +} + +define void @PR22093.2() { +; Another way that we end up being unable to split a particular set of loads +; and stores can even have ordering importance. Here we have a load which is +; pre-splittable by itself, and the first store is also compatible. But the +; second store of the load makes the load unsplittable because of a mismatch of +; splits. Because this makes the load unsplittable, we also have to go back and +; remove the first store from the presplit candidates as its load won't be +; presplit. +; +; CHECK-LABEL: @PR22093.2( +; CHECK-NOT: alloca +; CHECK: alloca i16 +; CHECK-NEXT: alloca i8 +; CHECK-NOT: alloca +; CHECK: store volatile i16 +; CHECK: store volatile i8 + +entry: + %a = alloca i64 + %a.cast1 = bitcast i64* %a to i32* + %a.cast2 = bitcast i64* %a to i16* + store volatile i16 42, i16* %a.cast2 + %load = load i32* %a.cast1 + store i32 %load, i32* %a.cast1 + %a.gep1 = getelementptr i32* %a.cast1, i32 1 + %a.cast3 = bitcast i32* %a.gep1 to i8* + store volatile i8 13, i8* %a.cast3 + store i32 %load, i32* %a.gep1 + ret void +} |