diff options
Diffstat (limited to 'tools/bugpoint/CrashDebugger.cpp')
-rw-r--r-- | tools/bugpoint/CrashDebugger.cpp | 124 |
1 files changed, 121 insertions, 3 deletions
diff --git a/tools/bugpoint/CrashDebugger.cpp b/tools/bugpoint/CrashDebugger.cpp index f3b2dc2..2d224f3 100644 --- a/tools/bugpoint/CrashDebugger.cpp +++ b/tools/bugpoint/CrashDebugger.cpp @@ -8,9 +8,17 @@ #include "SystemUtils.h" #include "ListReducer.h" #include "llvm/Module.h" +#include "llvm/PassManager.h" +#include "llvm/Pass.h" +#include "llvm/Constant.h" +#include "llvm/iTerminators.h" +#include "llvm/Type.h" +#include "llvm/SymbolTable.h" +#include "llvm/Support/CFG.h" +#include "llvm/Analysis/Verifier.h" +#include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Bytecode/Writer.h" -#include "llvm/Pass.h" #include <fstream> #include <set> @@ -117,6 +125,108 @@ bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) { } +/// ReduceCrashingBlocks reducer - This works by setting the terminators of all +/// terminators except the specified basic blocks to a 'ret' instruction, then +/// running the simplify-cfg pass. This has the effect of chopping up the CFG +/// really fast which can reduce large functions quickly. +/// +class ReduceCrashingBlocks : public ListReducer<BasicBlock*> { + BugDriver &BD; +public: + ReduceCrashingBlocks(BugDriver &bd) : BD(bd) {} + + virtual TestResult doTest(std::vector<BasicBlock*> &Prefix, + std::vector<BasicBlock*> &Kept) { + if (TestBlocks(Kept)) + return KeepSuffix; + if (!Prefix.empty() && TestBlocks(Prefix)) + return KeepPrefix; + return NoFailure; + } + + bool TestBlocks(std::vector<BasicBlock*> &Prefix); +}; + +bool ReduceCrashingBlocks::TestBlocks(std::vector<BasicBlock*> &BBs) { + // Clone the program to try hacking it appart... + Module *M = CloneModule(BD.Program); + + // Convert list to set for fast lookup... + std::set<BasicBlock*> Blocks; + for (unsigned i = 0, e = BBs.size(); i != e; ++i) { + // Convert the basic block from the original module to the new module... + Function *F = BBs[i]->getParent(); + Function *CMF = M->getFunction(F->getName(), F->getFunctionType()); + assert(CMF && "Function not in module?!"); + + // Get the mapped basic block... + Function::iterator CBI = CMF->begin(); + std::advance(CBI, std::distance(F->begin(), Function::iterator(BBs[i]))); + Blocks.insert(CBI); + } + + std::cout << "Checking for crash with only these blocks:"; + for (unsigned i = 0, e = Blocks.size(); i != e; ++i) + std::cout << " " << BBs[i]->getName(); + std::cout << ": "; + + // Loop over and delete any hack up any blocks that are not listed... + for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) + for (Function::iterator BB = I->begin(), E = I->end(); BB != E; ++BB) + if (!Blocks.count(BB) && !isa<ReturnInst>(BB->getTerminator())) { + // Loop over all of the successors of this block, deleting any PHI nodes + // that might include it. + for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) + (*SI)->removePredecessor(BB); + + // Delete the old terminator instruction... + BB->getInstList().pop_back(); + + // Add a new return instruction of the appropriate type... + const Type *RetTy = BB->getParent()->getReturnType(); + ReturnInst *RI = new ReturnInst(RetTy == Type::VoidTy ? 0 : + Constant::getNullValue(RetTy)); + BB->getInstList().push_back(RI); + } + + // The CFG Simplifier pass may delete one of the basic blocks we are + // interested in. If it does we need to take the block out of the list. Make + // a "persistent mapping" by turning basic blocks into <function, name> pairs. + // This won't work well if blocks are unnamed, but that is just the risk we + // have to take. + std::vector<std::pair<Function*, std::string> > BlockInfo; + + for (std::set<BasicBlock*>::iterator I = Blocks.begin(), E = Blocks.end(); + I != E; ++I) + BlockInfo.push_back(std::make_pair((*I)->getParent(), (*I)->getName())); + + // Now run the CFG simplify pass on the function... + PassManager Passes; + Passes.add(createCFGSimplificationPass()); + Passes.add(createVerifierPass()); + Passes.run(*M); + + // Try running on the hacked up program... + std::swap(BD.Program, M); + if (BD.runPasses(BD.PassesToRun)) { + delete M; // It crashed, keep the trimmed version... + + // Make sure to use basic block pointers that point into the now-current + // module, and that they don't include any deleted blocks. + BBs.clear(); + for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) { + SymbolTable &ST = BlockInfo[i].first->getSymbolTable(); + SymbolTable::iterator I = ST.find(Type::LabelTy); + if (I != ST.end() && I->second.count(BlockInfo[i].second)) + BBs.push_back(cast<BasicBlock>(I->second[BlockInfo[i].second])); + } + return true; + } + delete BD.Program; // It didn't crash, revert... + BD.Program = M; + return false; +} + /// debugCrash - This method is called when some pass crashes on input. It /// attempts to prune down the testcase to something reasonable, and figure /// out exactly which pass is crashing. @@ -154,8 +264,16 @@ bool BugDriver::debugCrash() { } } - // FIXME: This should attempt to delete entire basic blocks at a time to speed - // up convergence... + // Attempt to delete entire basic blocks at a time to speed up + // convergence... this actually works by setting the terminator of the blocks + // to a return instruction then running simplifycfg, which can potentially + // shrinks the code dramatically quickly + // + std::vector<BasicBlock*> Blocks; + for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I) + for (Function::iterator FI = I->begin(), E = I->end(); FI != E; ++FI) + Blocks.push_back(FI); + ReduceCrashingBlocks(*this).reduceList(Blocks); // FIXME: This should use the list reducer to converge faster by deleting // larger chunks of instructions at a time! |