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+//===- tools/dsymutil/DebugMap.h - Generic debug map representation -------===//
+//
+// The LLVM Linker
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+///
+/// \file
+///
+/// This file contains the class declaration of the DebugMap
+/// entity. A DebugMap lists all the object files linked together to
+/// produce an executable along with the linked address of all the
+/// atoms used in these object files.
+/// The DebugMap is an input to the DwarfLinker class that will
+/// extract the Dwarf debug information from the referenced object
+/// files and link their usefull debug info together.
+///
+//===----------------------------------------------------------------------===//
+#ifndef LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
+#define LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
+
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/StringMap.h"
+#include "llvm/ADT/Triple.h"
+#include "llvm/ADT/iterator_range.h"
+#include "llvm/Object/ObjectFile.h"
+#include "llvm/Support/ErrorOr.h"
+#include "llvm/Support/Format.h"
+#include <vector>
+
+namespace llvm {
+class raw_ostream;
+
+namespace dsymutil {
+class DebugMapObject;
+
+/// \brief The DebugMap object stores the list of object files to
+/// query for debug information along with the mapping between the
+/// symbols' addresses in the object file to their linked address in
+/// the linked binary.
+///
+/// A DebugMap producer could look like this:
+/// DebugMap *DM = new DebugMap();
+/// for (const auto &Obj: LinkedObjects) {
+/// DebugMapObject &DMO = DM->addDebugMapObject(Obj.getPath());
+/// for (const auto &Sym: Obj.getLinkedSymbols())
+/// DMO.addSymbol(Sym.getName(), Sym.getObjectFileAddress(),
+/// Sym.getBinaryAddress());
+/// }
+///
+/// A DebugMap consumer can then use the map to link the debug
+/// information. For example something along the lines of:
+/// for (const auto &DMO: DM->objects()) {
+/// auto Obj = createBinary(DMO.getObjectFilename());
+/// for (auto &DIE: Obj.getDwarfDIEs()) {
+/// if (SymbolMapping *Sym = DMO.lookup(DIE.getName()))
+/// DIE.relocate(Sym->ObjectAddress, Sym->BinaryAddress);
+/// else
+/// DIE.discardSubtree();
+/// }
+/// }
+class DebugMap {
+ Triple BinaryTriple;
+ typedef std::vector<std::unique_ptr<DebugMapObject>> ObjectContainer;
+ ObjectContainer Objects;
+
+public:
+ DebugMap(const Triple &BinaryTriple) : BinaryTriple(BinaryTriple) {}
+
+ typedef ObjectContainer::const_iterator const_iterator;
+
+ iterator_range<const_iterator> objects() const {
+ return make_range(begin(), end());
+ }
+
+ const_iterator begin() const { return Objects.begin(); }
+
+ const_iterator end() const { return Objects.end(); }
+
+ /// This function adds an DebugMapObject to the list owned by this
+ /// debug map.
+ DebugMapObject &addDebugMapObject(StringRef ObjectFilePath);
+
+ const Triple &getTriple() { return BinaryTriple; }
+
+ void print(raw_ostream &OS) const;
+
+#ifndef NDEBUG
+ void dump() const;
+#endif
+};
+
+/// \brief The DebugMapObject represents one object file described by
+/// the DebugMap. It contains a list of mappings between addresses in
+/// the object file and in the linked binary for all the linked atoms
+/// in this object file.
+class DebugMapObject {
+public:
+ struct SymbolMapping {
+ uint64_t ObjectAddress;
+ uint64_t BinaryAddress;
+ SymbolMapping(uint64_t ObjectAddress, uint64_t BinaryAddress)
+ : ObjectAddress(ObjectAddress), BinaryAddress(BinaryAddress) {}
+ };
+
+ typedef StringMapEntry<SymbolMapping> DebugMapEntry;
+
+ /// \brief Adds a symbol mapping to this DebugMapObject.
+ /// \returns false if the symbol was already registered. The request
+ /// is discarded in this case.
+ bool addSymbol(llvm::StringRef SymName, uint64_t ObjectAddress,
+ uint64_t LinkedAddress);
+
+ /// \brief Lookup a symbol mapping.
+ /// \returns null if the symbol isn't found.
+ const DebugMapEntry *lookupSymbol(StringRef SymbolName) const;
+
+ /// \brief Lookup an objectfile address.
+ /// \returns null if the address isn't found.
+ const DebugMapEntry *lookupObjectAddress(uint64_t Address) const;
+
+ llvm::StringRef getObjectFilename() const { return Filename; }
+
+ void print(raw_ostream &OS) const;
+#ifndef NDEBUG
+ void dump() const;
+#endif
+private:
+ friend class DebugMap;
+ /// DebugMapObjects can only be constructed by the owning DebugMap.
+ DebugMapObject(StringRef ObjectFilename);
+
+ std::string Filename;
+ StringMap<SymbolMapping> Symbols;
+ DenseMap<uint64_t, DebugMapEntry *> AddressToMapping;
+};
+}
+}
+
+#endif // LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H