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-rw-r--r--tools/dsymutil/DwarfLinker.cpp667
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diff --git a/tools/dsymutil/DwarfLinker.cpp b/tools/dsymutil/DwarfLinker.cpp
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+//===- tools/dsymutil/DwarfLinker.cpp - Dwarf debug info linker -----------===//
+//
+// The LLVM Linker
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+#include "DebugMap.h"
+#include "BinaryHolder.h"
+#include "DebugMap.h"
+#include "dsymutil.h"
+#include "llvm/DebugInfo/DWARF/DWARFContext.h"
+#include "llvm/DebugInfo/DWARF/DWARFDebugInfoEntry.h"
+#include "llvm/DebugInfo/DWARF/DWARFFormValue.h"
+#include "llvm/Object/MachO.h"
+#include "llvm/Support/Dwarf.h"
+#include "llvm/Support/LEB128.h"
+#include <string>
+
+namespace llvm {
+namespace dsymutil {
+
+namespace {
+
+/// \brief Stores all information relating to a compile unit, be it in
+/// its original instance in the object file to its brand new cloned
+/// and linked DIE tree.
+class CompileUnit {
+public:
+ /// \brief Information gathered about a DIE in the object file.
+ struct DIEInfo {
+ uint64_t Address; ///< Linked address of the described entity.
+ uint32_t ParentIdx; ///< The index of this DIE's parent.
+ bool Keep; ///< Is the DIE part of the linked output?
+ bool InDebugMap; ///< Was this DIE's entity found in the map?
+ };
+
+ CompileUnit(DWARFUnit &OrigUnit) : OrigUnit(OrigUnit) {
+ Info.resize(OrigUnit.getNumDIEs());
+ }
+
+ DWARFUnit &getOrigUnit() const { return OrigUnit; }
+
+ DIEInfo &getInfo(unsigned Idx) { return Info[Idx]; }
+ const DIEInfo &getInfo(unsigned Idx) const { return Info[Idx]; }
+
+private:
+ DWARFUnit &OrigUnit;
+ std::vector<DIEInfo> Info; ///< DIE info indexed by DIE index.
+};
+
+/// \brief The core of the Dwarf linking logic.
+///
+/// The link of the dwarf information from the object files will be
+/// driven by the selection of 'root DIEs', which are DIEs that
+/// describe variables or functions that are present in the linked
+/// binary (and thus have entries in the debug map). All the debug
+/// information that will be linked (the DIEs, but also the line
+/// tables, ranges, ...) is derived from that set of root DIEs.
+///
+/// The root DIEs are identified because they contain relocations that
+/// correspond to a debug map entry at specific places (the low_pc for
+/// a function, the location for a variable). These relocations are
+/// called ValidRelocs in the DwarfLinker and are gathered as a very
+/// first step when we start processing a DebugMapObject.
+class DwarfLinker {
+public:
+ DwarfLinker(StringRef OutputFilename, bool Verbose)
+ : OutputFilename(OutputFilename), Verbose(Verbose), BinHolder(Verbose) {}
+
+ /// \brief Link the contents of the DebugMap.
+ bool link(const DebugMap &);
+
+private:
+ /// \brief Called at the start of a debug object link.
+ void startDebugObject(DWARFContext &);
+
+ /// \brief Called at the end of a debug object link.
+ void endDebugObject();
+
+ /// \defgroup FindValidRelocations Translate debug map into a list
+ /// of relevant relocations
+ ///
+ /// @{
+ struct ValidReloc {
+ uint32_t Offset;
+ uint32_t Size;
+ uint64_t Addend;
+ const DebugMapObject::DebugMapEntry *Mapping;
+
+ ValidReloc(uint32_t Offset, uint32_t Size, uint64_t Addend,
+ const DebugMapObject::DebugMapEntry *Mapping)
+ : Offset(Offset), Size(Size), Addend(Addend), Mapping(Mapping) {}
+
+ bool operator<(const ValidReloc &RHS) const { return Offset < RHS.Offset; }
+ };
+
+ /// \brief The valid relocations for the current DebugMapObject.
+ /// This vector is sorted by relocation offset.
+ std::vector<ValidReloc> ValidRelocs;
+
+ /// \brief Index into ValidRelocs of the next relocation to
+ /// consider. As we walk the DIEs in acsending file offset and as
+ /// ValidRelocs is sorted by file offset, keeping this index
+ /// uptodate is all we have to do to have a cheap lookup during the
+ /// root DIE selection.
+ unsigned NextValidReloc;
+
+ bool findValidRelocsInDebugInfo(const object::ObjectFile &Obj,
+ const DebugMapObject &DMO);
+
+ bool findValidRelocs(const object::SectionRef &Section,
+ const object::ObjectFile &Obj,
+ const DebugMapObject &DMO);
+
+ void findValidRelocsMachO(const object::SectionRef &Section,
+ const object::MachOObjectFile &Obj,
+ const DebugMapObject &DMO);
+ /// @}
+
+ /// \defgroup FindRootDIEs Find DIEs corresponding to debug map entries.
+ ///
+ /// @{
+ /// \brief Recursively walk the \p DIE tree and look for DIEs to
+ /// keep. Store that information in \p CU's DIEInfo.
+ void lookForDIEsToKeep(const DWARFDebugInfoEntryMinimal &DIE,
+ const DebugMapObject &DMO, CompileUnit &CU,
+ unsigned Flags);
+
+ /// \brief Flags passed to DwarfLinker::lookForDIEsToKeep
+ enum TravesalFlags {
+ TF_Keep = 1 << 0, ///< Mark the traversed DIEs as kept.
+ TF_InFunctionScope = 1 << 1, ///< Current scope is a fucntion scope.
+ TF_DependencyWalk = 1 << 2, ///< Walking the dependencies of a kept DIE.
+ TF_ParentWalk = 1 << 3, ///< Walking up the parents of a kept DIE.
+ };
+
+ /// \brief Mark the passed DIE as well as all the ones it depends on
+ /// as kept.
+ void keepDIEAndDenpendencies(const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit::DIEInfo &MyInfo,
+ const DebugMapObject &DMO, CompileUnit &CU,
+ unsigned Flags);
+
+ unsigned shouldKeepDIE(const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo,
+ unsigned Flags);
+
+ unsigned shouldKeepVariableDIE(const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit &Unit,
+ CompileUnit::DIEInfo &MyInfo, unsigned Flags);
+
+ unsigned shouldKeepSubprogramDIE(const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit &Unit,
+ CompileUnit::DIEInfo &MyInfo,
+ unsigned Flags);
+
+ bool hasValidRelocation(uint32_t StartOffset, uint32_t EndOffset,
+ CompileUnit::DIEInfo &Info);
+ /// @}
+
+ /// \defgroup Helpers Various helper methods.
+ ///
+ /// @{
+ const DWARFDebugInfoEntryMinimal *
+ resolveDIEReference(DWARFFormValue &RefValue, const DWARFUnit &Unit,
+ const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit *&ReferencedCU);
+
+ CompileUnit *getUnitForOffset(unsigned Offset);
+
+ void reportWarning(const Twine &Warning, const DWARFUnit *Unit = nullptr,
+ const DWARFDebugInfoEntryMinimal *DIE = nullptr);
+ /// @}
+
+private:
+ std::string OutputFilename;
+ bool Verbose;
+ BinaryHolder BinHolder;
+
+ /// The units of the current debug map object.
+ std::vector<CompileUnit> Units;
+
+ /// The debug map object curently under consideration.
+ DebugMapObject *CurrentDebugObject;
+};
+
+/// \brief Similar to DWARFUnitSection::getUnitForOffset(), but
+/// returning our CompileUnit object instead.
+CompileUnit *DwarfLinker::getUnitForOffset(unsigned Offset) {
+ auto CU =
+ std::upper_bound(Units.begin(), Units.end(), Offset,
+ [](uint32_t LHS, const CompileUnit &RHS) {
+ return LHS < RHS.getOrigUnit().getNextUnitOffset();
+ });
+ return CU != Units.end() ? &*CU : nullptr;
+}
+
+/// \brief Resolve the DIE attribute reference that has been
+/// extracted in \p RefValue. The resulting DIE migh be in another
+/// CompileUnit which is stored into \p ReferencedCU.
+/// \returns null if resolving fails for any reason.
+const DWARFDebugInfoEntryMinimal *DwarfLinker::resolveDIEReference(
+ DWARFFormValue &RefValue, const DWARFUnit &Unit,
+ const DWARFDebugInfoEntryMinimal &DIE, CompileUnit *&RefCU) {
+ assert(RefValue.isFormClass(DWARFFormValue::FC_Reference));
+ uint64_t RefOffset = *RefValue.getAsReference(&Unit);
+
+ if ((RefCU = getUnitForOffset(RefOffset)))
+ if (const auto *RefDie = RefCU->getOrigUnit().getDIEForOffset(RefOffset))
+ return RefDie;
+
+ reportWarning("could not find referenced DIE", &Unit, &DIE);
+ return nullptr;
+}
+
+/// \brief Report a warning to the user, optionaly including
+/// information about a specific \p DIE related to the warning.
+void DwarfLinker::reportWarning(const Twine &Warning, const DWARFUnit *Unit,
+ const DWARFDebugInfoEntryMinimal *DIE) {
+ if (CurrentDebugObject)
+ errs() << Twine("while processing ") +
+ CurrentDebugObject->getObjectFilename() + ":\n";
+ errs() << Twine("warning: ") + Warning + "\n";
+
+ if (!Verbose || !DIE)
+ return;
+
+ errs() << " in DIE:\n";
+ DIE->dump(errs(), const_cast<DWARFUnit *>(Unit), 0 /* RecurseDepth */,
+ 6 /* Indent */);
+}
+
+/// \brief Recursive helper to gather the child->parent relationships in the
+/// original compile unit.
+static void gatherDIEParents(const DWARFDebugInfoEntryMinimal *DIE,
+ unsigned ParentIdx, CompileUnit &CU) {
+ unsigned MyIdx = CU.getOrigUnit().getDIEIndex(DIE);
+ CU.getInfo(MyIdx).ParentIdx = ParentIdx;
+
+ if (DIE->hasChildren())
+ for (auto *Child = DIE->getFirstChild(); Child && !Child->isNULL();
+ Child = Child->getSibling())
+ gatherDIEParents(Child, MyIdx, CU);
+}
+
+static bool dieNeedsChildrenToBeMeaningful(uint32_t Tag) {
+ switch (Tag) {
+ default:
+ return false;
+ case dwarf::DW_TAG_subprogram:
+ case dwarf::DW_TAG_lexical_block:
+ case dwarf::DW_TAG_subroutine_type:
+ case dwarf::DW_TAG_structure_type:
+ case dwarf::DW_TAG_class_type:
+ case dwarf::DW_TAG_union_type:
+ return true;
+ }
+ llvm_unreachable("Invalid Tag");
+}
+
+void DwarfLinker::startDebugObject(DWARFContext &Dwarf) {
+ Units.reserve(Dwarf.getNumCompileUnits());
+ NextValidReloc = 0;
+}
+
+void DwarfLinker::endDebugObject() {
+ Units.clear();
+ ValidRelocs.clear();
+}
+
+/// \brief Iterate over the relocations of the given \p Section and
+/// store the ones that correspond to debug map entries into the
+/// ValidRelocs array.
+void DwarfLinker::findValidRelocsMachO(const object::SectionRef &Section,
+ const object::MachOObjectFile &Obj,
+ const DebugMapObject &DMO) {
+ StringRef Contents;
+ Section.getContents(Contents);
+ DataExtractor Data(Contents, Obj.isLittleEndian(), 0);
+
+ for (const object::RelocationRef &Reloc : Section.relocations()) {
+ object::DataRefImpl RelocDataRef = Reloc.getRawDataRefImpl();
+ MachO::any_relocation_info MachOReloc = Obj.getRelocation(RelocDataRef);
+ unsigned RelocSize = 1 << Obj.getAnyRelocationLength(MachOReloc);
+ uint64_t Offset64;
+ if ((RelocSize != 4 && RelocSize != 8) || Reloc.getOffset(Offset64)) {
+ reportWarning(" unsupported relocation in debug_info section.");
+ continue;
+ }
+ uint32_t Offset = Offset64;
+ // Mach-o uses REL relocations, the addend is at the relocation offset.
+ uint64_t Addend = Data.getUnsigned(&Offset, RelocSize);
+
+ auto Sym = Reloc.getSymbol();
+ if (Sym != Obj.symbol_end()) {
+ StringRef SymbolName;
+ if (Sym->getName(SymbolName)) {
+ reportWarning("error getting relocation symbol name.");
+ continue;
+ }
+ if (const auto *Mapping = DMO.lookupSymbol(SymbolName))
+ ValidRelocs.emplace_back(Offset64, RelocSize, Addend, Mapping);
+ } else if (const auto *Mapping = DMO.lookupObjectAddress(Addend)) {
+ // Do not store the addend. The addend was the address of the
+ // symbol in the object file, the address in the binary that is
+ // stored in the debug map doesn't need to be offseted.
+ ValidRelocs.emplace_back(Offset64, RelocSize, 0, Mapping);
+ }
+ }
+}
+
+/// \brief Dispatch the valid relocation finding logic to the
+/// appropriate handler depending on the object file format.
+bool DwarfLinker::findValidRelocs(const object::SectionRef &Section,
+ const object::ObjectFile &Obj,
+ const DebugMapObject &DMO) {
+ // Dispatch to the right handler depending on the file type.
+ if (auto *MachOObj = dyn_cast<object::MachOObjectFile>(&Obj))
+ findValidRelocsMachO(Section, *MachOObj, DMO);
+ else
+ reportWarning(Twine("unsupported object file type: ") + Obj.getFileName());
+
+ if (ValidRelocs.empty())
+ return false;
+
+ // Sort the relocations by offset. We will walk the DIEs linearly in
+ // the file, this allows us to just keep an index in the relocation
+ // array that we advance during our walk, rather than resorting to
+ // some associative container. See DwarfLinker::NextValidReloc.
+ std::sort(ValidRelocs.begin(), ValidRelocs.end());
+ return true;
+}
+
+/// \brief Look for relocations in the debug_info section that match
+/// entries in the debug map. These relocations will drive the Dwarf
+/// link by indicating which DIEs refer to symbols present in the
+/// linked binary.
+/// \returns wether there are any valid relocations in the debug info.
+bool DwarfLinker::findValidRelocsInDebugInfo(const object::ObjectFile &Obj,
+ const DebugMapObject &DMO) {
+ // Find the debug_info section.
+ for (const object::SectionRef &Section : Obj.sections()) {
+ StringRef SectionName;
+ Section.getName(SectionName);
+ SectionName = SectionName.substr(SectionName.find_first_not_of("._"));
+ if (SectionName != "debug_info")
+ continue;
+ return findValidRelocs(Section, Obj, DMO);
+ }
+ return false;
+}
+
+/// \brief Checks that there is a relocation against an actual debug
+/// map entry between \p StartOffset and \p NextOffset.
+///
+/// This function must be called with offsets in strictly ascending
+/// order because it never looks back at relocations it already 'went past'.
+/// \returns true and sets Info.InDebugMap if it is the case.
+bool DwarfLinker::hasValidRelocation(uint32_t StartOffset, uint32_t EndOffset,
+ CompileUnit::DIEInfo &Info) {
+ assert(NextValidReloc == 0 ||
+ StartOffset > ValidRelocs[NextValidReloc - 1].Offset);
+ if (NextValidReloc >= ValidRelocs.size())
+ return false;
+
+ uint64_t RelocOffset = ValidRelocs[NextValidReloc].Offset;
+
+ // We might need to skip some relocs that we didn't consider. For
+ // example the high_pc of a discarded DIE might contain a reloc that
+ // is in the list because it actually corresponds to the start of a
+ // function that is in the debug map.
+ while (RelocOffset < StartOffset && NextValidReloc < ValidRelocs.size() - 1)
+ RelocOffset = ValidRelocs[++NextValidReloc].Offset;
+
+ if (RelocOffset < StartOffset || RelocOffset >= EndOffset)
+ return false;
+
+ const auto &ValidReloc = ValidRelocs[NextValidReloc++];
+ if (Verbose)
+ outs() << "Found valid debug map entry: " << ValidReloc.Mapping->getKey()
+ << " " << format("\t%016" PRIx64 " => %016" PRIx64,
+ ValidReloc.Mapping->getValue().ObjectAddress,
+ ValidReloc.Mapping->getValue().BinaryAddress);
+
+ Info.Address =
+ ValidReloc.Mapping->getValue().BinaryAddress + ValidReloc.Addend;
+ Info.InDebugMap = true;
+ return true;
+}
+
+/// \brief Get the starting and ending (exclusive) offset for the
+/// attribute with index \p Idx descibed by \p Abbrev. \p Offset is
+/// supposed to point to the position of the first attribute described
+/// by \p Abbrev.
+/// \return [StartOffset, EndOffset) as a pair.
+static std::pair<uint32_t, uint32_t>
+getAttributeOffsets(const DWARFAbbreviationDeclaration *Abbrev, unsigned Idx,
+ unsigned Offset, const DWARFUnit &Unit) {
+ DataExtractor Data = Unit.getDebugInfoExtractor();
+
+ for (unsigned i = 0; i < Idx; ++i)
+ DWARFFormValue::skipValue(Abbrev->getFormByIndex(i), Data, &Offset, &Unit);
+
+ uint32_t End = Offset;
+ DWARFFormValue::skipValue(Abbrev->getFormByIndex(Idx), Data, &End, &Unit);
+
+ return std::make_pair(Offset, End);
+}
+
+/// \brief Check if a variable describing DIE should be kept.
+/// \returns updated TraversalFlags.
+unsigned DwarfLinker::shouldKeepVariableDIE(
+ const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit,
+ CompileUnit::DIEInfo &MyInfo, unsigned Flags) {
+ const auto *Abbrev = DIE.getAbbreviationDeclarationPtr();
+
+ // Global variables with constant value can always be kept.
+ if (!(Flags & TF_InFunctionScope) &&
+ Abbrev->findAttributeIndex(dwarf::DW_AT_const_value) != -1U) {
+ MyInfo.InDebugMap = true;
+ return Flags | TF_Keep;
+ }
+
+ uint32_t LocationIdx = Abbrev->findAttributeIndex(dwarf::DW_AT_location);
+ if (LocationIdx == -1U)
+ return Flags;
+
+ uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode());
+ const DWARFUnit &OrigUnit = Unit.getOrigUnit();
+ uint32_t LocationOffset, LocationEndOffset;
+ std::tie(LocationOffset, LocationEndOffset) =
+ getAttributeOffsets(Abbrev, LocationIdx, Offset, OrigUnit);
+
+ // See if there is a relocation to a valid debug map entry inside
+ // this variable's location. The order is important here. We want to
+ // always check in the variable has a valid relocation, so that the
+ // DIEInfo is filled. However, we don't want a static variable in a
+ // function to force us to keep the enclosing function.
+ if (!hasValidRelocation(LocationOffset, LocationEndOffset, MyInfo) ||
+ (Flags & TF_InFunctionScope))
+ return Flags;
+
+ if (Verbose)
+ DIE.dump(outs(), const_cast<DWARFUnit *>(&OrigUnit), 0, 8 /* Indent */);
+
+ return Flags | TF_Keep;
+}
+
+/// \brief Check if a function describing DIE should be kept.
+/// \returns updated TraversalFlags.
+unsigned DwarfLinker::shouldKeepSubprogramDIE(
+ const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit,
+ CompileUnit::DIEInfo &MyInfo, unsigned Flags) {
+ const auto *Abbrev = DIE.getAbbreviationDeclarationPtr();
+
+ Flags |= TF_InFunctionScope;
+
+ uint32_t LowPcIdx = Abbrev->findAttributeIndex(dwarf::DW_AT_low_pc);
+ if (LowPcIdx == -1U)
+ return Flags;
+
+ uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode());
+ const DWARFUnit &OrigUnit = Unit.getOrigUnit();
+ uint32_t LowPcOffset, LowPcEndOffset;
+ std::tie(LowPcOffset, LowPcEndOffset) =
+ getAttributeOffsets(Abbrev, LowPcIdx, Offset, OrigUnit);
+
+ uint64_t LowPc =
+ DIE.getAttributeValueAsAddress(&OrigUnit, dwarf::DW_AT_low_pc, -1ULL);
+ assert(LowPc != -1ULL && "low_pc attribute is not an address.");
+ if (LowPc == -1ULL ||
+ !hasValidRelocation(LowPcOffset, LowPcEndOffset, MyInfo))
+ return Flags;
+
+ if (Verbose)
+ DIE.dump(outs(), const_cast<DWARFUnit *>(&OrigUnit), 0, 8 /* Indent */);
+
+ return Flags | TF_Keep;
+}
+
+/// \brief Check if a DIE should be kept.
+/// \returns updated TraversalFlags.
+unsigned DwarfLinker::shouldKeepDIE(const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit &Unit,
+ CompileUnit::DIEInfo &MyInfo,
+ unsigned Flags) {
+ switch (DIE.getTag()) {
+ case dwarf::DW_TAG_constant:
+ case dwarf::DW_TAG_variable:
+ return shouldKeepVariableDIE(DIE, Unit, MyInfo, Flags);
+ case dwarf::DW_TAG_subprogram:
+ return shouldKeepSubprogramDIE(DIE, Unit, MyInfo, Flags);
+ case dwarf::DW_TAG_module:
+ case dwarf::DW_TAG_imported_module:
+ case dwarf::DW_TAG_imported_declaration:
+ case dwarf::DW_TAG_imported_unit:
+ // We always want to keep these.
+ return Flags | TF_Keep;
+ }
+
+ return Flags;
+}
+
+
+/// \brief Mark the passed DIE as well as all the ones it depends on
+/// as kept.
+///
+/// This function is called by lookForDIEsToKeep on DIEs that are
+/// newly discovered to be needed in the link. It recursively calls
+/// back to lookForDIEsToKeep while adding TF_DependencyWalk to the
+/// TraversalFlags to inform it that it's not doing the primary DIE
+/// tree walk.
+void DwarfLinker::keepDIEAndDenpendencies(const DWARFDebugInfoEntryMinimal &DIE,
+ CompileUnit::DIEInfo &MyInfo,
+ const DebugMapObject &DMO,
+ CompileUnit &CU, unsigned Flags) {
+ const DWARFUnit &Unit = CU.getOrigUnit();
+ MyInfo.Keep = true;
+
+ // First mark all the parent chain as kept.
+ unsigned AncestorIdx = MyInfo.ParentIdx;
+ while (!CU.getInfo(AncestorIdx).Keep) {
+ lookForDIEsToKeep(*Unit.getDIEAtIndex(AncestorIdx), DMO, CU,
+ TF_ParentWalk | TF_Keep | TF_DependencyWalk);
+ AncestorIdx = CU.getInfo(AncestorIdx).ParentIdx;
+ }
+
+ // Then we need to mark all the DIEs referenced by this DIE's
+ // attributes as kept.
+ DataExtractor Data = Unit.getDebugInfoExtractor();
+ const auto *Abbrev = DIE.getAbbreviationDeclarationPtr();
+ uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode());
+
+ // Mark all DIEs referenced through atttributes as kept.
+ for (const auto &AttrSpec : Abbrev->attributes()) {
+ DWARFFormValue Val(AttrSpec.Form);
+
+ if (!Val.isFormClass(DWARFFormValue::FC_Reference)) {
+ DWARFFormValue::skipValue(AttrSpec.Form, Data, &Offset, &Unit);
+ continue;
+ }
+
+ Val.extractValue(Data, &Offset, &Unit);
+ CompileUnit *ReferencedCU;
+ if (const auto *RefDIE = resolveDIEReference(Val, Unit, DIE, ReferencedCU))
+ lookForDIEsToKeep(*RefDIE, DMO, *ReferencedCU,
+ TF_Keep | TF_DependencyWalk);
+ }
+}
+
+/// \brief Recursively walk the \p DIE tree and look for DIEs to
+/// keep. Store that information in \p CU's DIEInfo.
+///
+/// This function is the entry point of the DIE selection
+/// algorithm. It is expected to walk the DIE tree in file order and
+/// (though the mediation of its helper) call hasValidRelocation() on
+/// each DIE that might be a 'root DIE' (See DwarfLinker class
+/// comment).
+/// While walking the dependencies of root DIEs, this function is
+/// also called, but during these dependency walks the file order is
+/// not respected. The TF_DependencyWalk flag tells us which kind of
+/// traversal we are currently doing.
+void DwarfLinker::lookForDIEsToKeep(const DWARFDebugInfoEntryMinimal &DIE,
+ const DebugMapObject &DMO, CompileUnit &CU,
+ unsigned Flags) {
+ unsigned Idx = CU.getOrigUnit().getDIEIndex(&DIE);
+ CompileUnit::DIEInfo &MyInfo = CU.getInfo(Idx);
+ bool AlreadyKept = MyInfo.Keep;
+
+ // If the Keep flag is set, we are marking a required DIE's
+ // dependencies. If our target is already marked as kept, we're all
+ // set.
+ if ((Flags & TF_DependencyWalk) && AlreadyKept)
+ return;
+
+ // We must not call shouldKeepDIE while called from keepDIEAndDenpendencies,
+ // because it would screw up the relocation finding logic.
+ if (!(Flags & TF_DependencyWalk))
+ Flags = shouldKeepDIE(DIE, CU, MyInfo, Flags);
+
+ // If it is a newly kept DIE mark it as well as all its dependencies as kept.
+ if (!AlreadyKept && (Flags & TF_Keep))
+ keepDIEAndDenpendencies(DIE, MyInfo, DMO, CU, Flags);
+
+ // The TF_ParentWalk flag tells us that we are currently walking up
+ // the parent chain of a required DIE, and we don't want to mark all
+ // the children of the parents as kept (consider for example a
+ // DW_TAG_namespace node in the parent chain). There are however a
+ // set of DIE types for which we want to ignore that directive and still
+ // walk their children.
+ if (dieNeedsChildrenToBeMeaningful(DIE.getTag()))
+ Flags &= ~TF_ParentWalk;
+
+ if (!DIE.hasChildren() || (Flags & TF_ParentWalk))
+ return;
+
+ for (auto *Child = DIE.getFirstChild(); Child && !Child->isNULL();
+ Child = Child->getSibling())
+ lookForDIEsToKeep(*Child, DMO, CU, Flags);
+}
+
+bool DwarfLinker::link(const DebugMap &Map) {
+
+ if (Map.begin() == Map.end()) {
+ errs() << "Empty debug map.\n";
+ return false;
+ }
+
+ for (const auto &Obj : Map.objects()) {
+ CurrentDebugObject = Obj.get();
+
+ if (Verbose)
+ outs() << "DEBUG MAP OBJECT: " << Obj->getObjectFilename() << "\n";
+ auto ErrOrObj = BinHolder.GetObjectFile(Obj->getObjectFilename());
+ if (std::error_code EC = ErrOrObj.getError()) {
+ reportWarning(Twine(Obj->getObjectFilename()) + ": " + EC.message());
+ continue;
+ }
+
+ // Look for relocations that correspond to debug map entries.
+ if (!findValidRelocsInDebugInfo(*ErrOrObj, *Obj)) {
+ if (Verbose)
+ outs() << "No valid relocations found. Skipping.\n";
+ continue;
+ }
+
+ // Setup access to the debug info.
+ DWARFContextInMemory DwarfContext(*ErrOrObj);
+ startDebugObject(DwarfContext);
+
+ // In a first phase, just read in the debug info and store the DIE
+ // parent links that we will use during the next phase.
+ for (const auto &CU : DwarfContext.compile_units()) {
+ auto *CUDie = CU->getCompileUnitDIE(false);
+ if (Verbose) {
+ outs() << "Input compilation unit:";
+ CUDie->dump(outs(), CU.get(), 0);
+ }
+ Units.emplace_back(*CU);
+ gatherDIEParents(CUDie, 0, Units.back());
+ }
+
+ // Then mark all the DIEs that need to be present in the linked
+ // output and collect some information about them. Note that this
+ // loop can not be merged with the previous one becaue cross-cu
+ // references require the ParentIdx to be setup for every CU in
+ // the object file before calling this.
+ for (auto &CurrentUnit : Units)
+ lookForDIEsToKeep(*CurrentUnit.getOrigUnit().getCompileUnitDIE(), *Obj,
+ CurrentUnit, 0);
+
+ // Clean-up before starting working on the next object.
+ endDebugObject();
+ }
+
+ return true;
+}
+}
+
+bool linkDwarf(StringRef OutputFilename, const DebugMap &DM, bool Verbose) {
+ DwarfLinker Linker(OutputFilename, Verbose);
+ return Linker.link(DM);
+}
+}
+}