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Change-Id: I2b5be30509658cb8266be782de0ab24f9099f9b9
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Change-Id: Ic787f5e0124df789bd26f3f24680f45e678eef2d
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Change-Id: I149556c940fb7dc92d075273c87ff584f400941f
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Change-Id: Ifadecab779f128e62e430c2b4f6ddd84953ed617
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194314 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194313 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194311 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194308 91177308-0d34-0410-b5e6-96231b3b80d8
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The new graph structure replaces the node and edge linked lists with vectors.
Free lists (well, free vectors) are used for fast insertion/deletion.
The ultimate aim is to make PBQP graphs cheap to clone. The motivation is that
the PBQP solver destructively consumes input graphs while computing a solution,
forcing the graph to be fully reconstructed for each round of PBQP. This
imposes a high cost on large functions, which often require several rounds of
solving/spilling to find a final register allocation. If we can cheaply clone
the PBQP graph and incrementally update it between rounds then hopefully we can
reduce this cost. Further, once we begin pooling matrix/vector values (future
work), we can cache some PBQP solver metadata and share it between cloned
graphs, allowing the PBQP solver to re-use some of the computation done in
earlier rounds.
For now this is just a data structure update. The allocator and solver still
use the graph the same way as before, fully reconstructing it between each
round. I expect no material change from this update, although it may change
the iteration order of the nodes, causing ties in the solver to break in
different directions, and this could perturb the generated allocations
(hopefully in a completely benign way).
Thanks very much to Arnaud Allard de Grandmaison for encouraging me to get back
to work on this, and for a lot of discussion and many useful PBQP test cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194300 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181973 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172025 91177308-0d34-0410-b5e6-96231b3b80d8
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
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should fix an issue (described at http://stackoverflow.com/questions/10065384/instantiation-of-a-list-with-an-incomplete-type-in-a-typedef)
that was preventing LLVMCodeGen from building with libc++ in C++11 mode.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166484 91177308-0d34-0410-b5e6-96231b3b80d8
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This should fix a -Wdocumentation warning.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162458 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162446 91177308-0d34-0410-b5e6-96231b3b80d8
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The colorability heuristic should count these as denied registers.
No test case - this exposed a bug on an out-of-tree target.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153958 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153483 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149849 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@130068 91177308-0d34-0410-b5e6-96231b3b80d8
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between pairs of virtuals, and between virtuals and physicals).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114429 91177308-0d34-0410-b5e6-96231b3b80d8
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class can be extended to support custom constraints.
For now the allocator still uses the old (internal) construction mechanism by default. This will be phased out soon assuming
no issues with the builder system come up.
To invoke the new construction mechanism just pass '-regalloc=pbqp -pbqp-builder' to llc. To provide custom constraints a
Target just needs to extend PBQPBuilder and pass an instance of their derived builder to the RegAllocPBQP constructor.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114272 91177308-0d34-0410-b5e6-96231b3b80d8
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