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path: root/lib/Target/TargetSchedInfo.cpp
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* Remove dead assertChris Lattner2004-10-251-3/+0
* Since we use alloca now make sure we include the proper headers for it.Alkis Evlogimenos2004-09-281-0/+1
* Use alloca instead of a C99 style array. This should fix theAlkis Evlogimenos2004-09-281-4/+6
* Adjust to new TM interfaceChris Lattner2004-06-021-1/+1
* Changed CPUResource to allow access to maxnum users.Tanya Lattner2004-05-081-6/+16
* Add a constructor that got lostChris Lattner2004-05-011-0/+3
* Removing MachineResource class.Tanya Lattner2004-04-301-1/+1
* Eliminate the distinction between "real" and "unreal" instructionsChris Lattner2004-02-291-2/+2
* Put all LLVM code into the llvm namespace, as per bug 109.Brian Gaeke2003-11-111-0/+4
* Added LLVM project notice to the top of every C++ source file.John Criswell2003-10-201-0/+7
* Reformatted code to match the prevalent LLVM style; fit code into 80 columns.Misha Brukman2003-08-051-72/+62
* ElectricFence found this bug where we were reading past the vector boundary.Misha Brukman2003-08-041-1/+1
* More renamings of Target/Machine*Info to Target/Target*InfoChris Lattner2002-12-291-12/+12
* Move TargetInstrDescriptors to MachineInstrInfo.cppChris Lattner2002-10-291-6/+0
* Make sched class unsignedChris Lattner2002-10-281-1/+1
* Use vectors instead of hash_maps for issueGaps and conflictLists.Vikram S. Adve2002-10-131-17/+18
* Add code that used to be inline in MachineSchedInfo.hChris Lattner2002-02-041-1/+66
* Add #include that is no longer implicitly includedChris Lattner2002-02-031-0/+1
* Changes to build successfully with GCC 3.02Chris Lattner2002-01-201-7/+7
* Add handle to TargetMachine object in all Machine...Info classes.Vikram S. Adve2001-11-081-3/+4
* Renamed files to match the main classes they provide.Vikram S. Adve2001-09-181-0/+192