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//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator --------*- C++ -*--=//
//
// This file defines the LoopInfo class that is used to identify natural loops
// and determine the loop depth of various nodes of the CFG. Note that the
// loops identified may actually be several natural loops that share the same
// header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_LOOP_INFO_H
#define LLVM_ANALYSIS_LOOP_INFO_H
#include "llvm/Pass.h"
#include <set>
class DominatorSet;
class LoopInfo;
//===----------------------------------------------------------------------===//
/// Loop class - Instances of this class are used to represent loops that are
/// detected in the flow graph
///
class Loop {
Loop *ParentLoop;
std::vector<BasicBlock *> Blocks; // First entry is the header node
std::vector<Loop*> SubLoops; // Loops contained entirely within this one
unsigned LoopDepth; // Nesting depth of this loop
Loop(const Loop &); // DO NOT IMPLEMENT
const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
public:
inline unsigned getLoopDepth() const { return LoopDepth; }
inline BasicBlock *getHeader() const { return Blocks.front(); }
inline Loop *getParentLoop() const { return ParentLoop; }
/// contains - Return true of the specified basic block is in this loop
bool contains(const BasicBlock *BB) const;
/// getSubLoops - Return the loops contained entirely within this loop
///
inline const std::vector<Loop*> &getSubLoops() const { return SubLoops; }
inline const std::vector<BasicBlock*> &getBlocks() const { return Blocks; }
/// isLoopExit - True if terminator in the block can branch to another block
/// that is outside of the current loop.
bool isLoopExit(const BasicBlock *BB) const;
/// Find number of back edges
unsigned getNumBackEdges() const;
/// getLoopPreheader - If there is a preheader for this loop, return it. A
/// loop has a preheader if there is only one edge to the header of the loop
/// from outside of the loop. If this is the case, the block branching to the
/// header of the loop is the preheader node. The "preheaders" pass can be
/// "Required" to ensure that there is always a preheader node for every loop.
///
/// This method returns null if there is no preheader for the loop (either
/// because the loop is dead or because multiple blocks branch to the header
/// node of this loop).
///
BasicBlock *getLoopPreheader() const;
/// addBasicBlockToLoop - This function is used by other analyses to update
/// loop information. NewBB is set to be a new member of the current loop.
/// Because of this, it is added as a member of all parent loops, and is added
/// to the specified LoopInfo object as being in the current basic block. It
/// is not valid to replace the loop header with this method.
///
void addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI);
void print(std::ostream &O) const;
private:
friend class LoopInfo;
inline Loop(BasicBlock *BB) : ParentLoop(0) {
Blocks.push_back(BB); LoopDepth = 0;
}
~Loop() {
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
delete SubLoops[i];
}
void setLoopDepth(unsigned Level) {
LoopDepth = Level;
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
SubLoops[i]->setLoopDepth(Level+1);
}
};
//===----------------------------------------------------------------------===//
/// LoopInfo - This class builds and contains all of the top level loop
/// structures in the specified function.
///
class LoopInfo : public FunctionPass {
// BBMap - Mapping of basic blocks to the inner most loop they occur in
std::map<BasicBlock*, Loop*> BBMap;
std::vector<Loop*> TopLevelLoops;
friend class Loop;
public:
~LoopInfo() { releaseMemory(); }
const std::vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
/// getLoopFor - Return the inner most loop that BB lives in. If a basic
/// block is in no loop (for example the entry node), null is returned.
///
const Loop *getLoopFor(const BasicBlock *BB) const {
std::map<BasicBlock *, Loop*>::const_iterator I=BBMap.find((BasicBlock*)BB);
return I != BBMap.end() ? I->second : 0;
}
/// operator[] - same as getLoopFor...
///
inline const Loop *operator[](const BasicBlock *BB) const {
return getLoopFor(BB);
}
/// getLoopDepth - Return the loop nesting level of the specified block...
///
unsigned getLoopDepth(const BasicBlock *BB) const {
const Loop *L = getLoopFor(BB);
return L ? L->getLoopDepth() : 0;
}
#if 0
// isLoopHeader - True if the block is a loop header node
bool isLoopHeader(BasicBlock *BB) const {
return getLoopFor(BB)->getHeader() == BB;
}
// isLoopEnd - True if block jumps to loop entry
bool isLoopEnd(BasicBlock *BB) const;
#endif
/// runOnFunction - Calculate the natural loop information.
///
virtual bool runOnFunction(Function &F);
virtual void releaseMemory();
void print(std::ostream &O) const;
/// getAnalysisUsage - Requires dominator sets
///
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
static void stub(); // Noop
private:
void Calculate(const DominatorSet &DS);
Loop *ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS);
};
// Make sure that any clients of this file link in LoopInfo.cpp
static IncludeFile
LOOP_INFO_INCLUDE_FILE((void*)&LoopInfo::stub);
#endif
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