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path: root/include/llvm/Bitcode/Serialize.h
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//==- Serialize.h - Generic Object Serialization to Bitcode -------*- C++ -*-=//
//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by Ted Kremenek and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the interface for generic object serialization to
// LLVM bitcode.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_BITCODE_SERIALIZE_OUTPUT
#define LLVM_BITCODE_SERIALIZE_OUTPUT

#include "llvm/Bitcode/Serialization.h"
#include "llvm/Bitcode/BitstreamWriter.h"
#include "llvm/ADT/SmallVector.h"

namespace llvm {

class Serializer {
  BitstreamWriter& Stream;
  SmallVector<uint64_t,10> Record;
  bool inBlock;
public:
  Serializer(BitstreamWriter& stream, unsigned BlockID = 0);
  ~Serializer();
  
  template <typename T>
  inline void Emit(const T& X) { SerializeTrait<T>::Emit(*this,X); }
  
  void EmitInt(unsigned X);
  void EmitBool(bool X) { EmitInt(X); }
  void EmitCStr(const char* beg, const char* end);
  void EmitCStr(const char* cstr);    

  void Flush() { if (inRecord()) EmitRecord(); }
  
private:
  void EmitRecord();
  inline bool inRecord() { return Record.size() > 0; }  
};

} // end namespace llvm
#endif