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// $Id$ -*-c++-*-
//***************************************************************************
// File:
//	MachineInstr.h
// 
// Purpose:
//	
// 
// Strategy:
// 
// History:
//	7/2/01	 -  Vikram Adve  -  Created
//**************************************************************************/

#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H

#include <iterator>
#include "llvm/CodeGen/InstrForest.h"
#include "Support/DataTypes.h"
#include "llvm/Support/NonCopyable.h"
#include "llvm/Target/MachineInstrInfo.h"
#include "llvm/Annotation.h"
#include "llvm/Method.h"
#include <hash_map>
#include <hash_set>
#include <values.h>

template<class _MI, class _V> class ValOpIterator;


//************************** External Constants ****************************/

const int INVALID_FRAME_OFFSET = MAXINT;


//*************************** External Classes *****************************/


//---------------------------------------------------------------------------
// class MachineOperand 
// 
// Purpose:
//   Representation of each machine instruction operand.
//   This class is designed so that you can allocate a vector of operands
//   first and initialize each one later.
//
//   E.g, for this VM instruction:
//		ptr = alloca type, numElements
//   we generate 2 machine instructions on the SPARC:
// 
//		mul Constant, Numelements -> Reg
//		add %sp, Reg -> Ptr
// 
//   Each instruction has 3 operands, listed above.  Of those:
//   -	Reg, NumElements, and Ptr are of operand type MO_Register.
//   -	Constant is of operand type MO_SignExtendedImmed on the SPARC.
//	
//   For the register operands, the virtual register type is as follows:
//	
//   -  Reg will be of virtual register type MO_MInstrVirtualReg.  The field
//	MachineInstr* minstr will point to the instruction that computes reg.
// 
//   -	%sp will be of virtual register type MO_MachineReg.
//	The field regNum identifies the machine register.
// 
//   -	NumElements will be of virtual register type MO_VirtualReg.
//	The field Value* value identifies the value.
// 
//   -	Ptr will also be of virtual register type MO_VirtualReg.
//	Again, the field Value* value identifies the value.
// 
//---------------------------------------------------------------------------


class MachineOperand {
public:
  enum MachineOperandType {
    MO_VirtualRegister,		// virtual register for *value
    MO_MachineRegister,		// pre-assigned machine register `regNum'
    MO_CCRegister,
    MO_SignExtendedImmed,
    MO_UnextendedImmed,
    MO_PCRelativeDisp,
  };
  
private:
  MachineOperandType opType;
  
  union {
    Value*	value;		// BasicBlockVal for a label operand.
				// ConstantVal for a non-address immediate.
				// Virtual register for an SSA operand,
				// including hidden operands required for
				// the generated machine code.     
    int64_t immedVal;		// constant value for an explicit constant
  };

  int regNum;	                // register number for an explicit register
                                // will be set for a value after reg allocation
  bool isDef;                   // is this a defition for the value
  
public:
  /*ctor*/		MachineOperand	();
  /*ctor*/		MachineOperand	(MachineOperandType operandType,
					 Value* _val);
  /*copy ctor*/		MachineOperand	(const MachineOperand&);
  /*dtor*/		~MachineOperand	() {}
  
  // Accessor methods.  Caller is responsible for checking the
  // operand type before invoking the corresponding accessor.
  // 
  inline MachineOperandType getOperandType	() const {
    return opType;
  }
  inline Value*		getVRegValue	() const {
    assert(opType == MO_VirtualRegister || opType == MO_CCRegister || 
	   opType == MO_PCRelativeDisp);
    return value;
  }
  inline int            getMachineRegNum() const {
    assert(opType == MO_MachineRegister);
    return regNum;
  }
  inline int64_t	getImmedValue	() const {
    assert(opType == MO_SignExtendedImmed || opType == MO_UnextendedImmed);
    return immedVal;
  }
  inline bool		opIsDef		() const {
    return isDef;
  }
  
public:
  friend ostream& operator<<(ostream& os, const MachineOperand& mop);

  
private:
  // These functions are provided so that a vector of operands can be
  // statically allocated and individual ones can be initialized later.
  // Give class MachineInstr gets access to these functions.
  // 
  void			Initialize	(MachineOperandType operandType,
					 Value* _val);
  void			InitializeConst	(MachineOperandType operandType,
					 int64_t intValue);
  void			InitializeReg	(int regNum);

  friend class MachineInstr;
  friend class ValOpIterator<const MachineInstr, const Value>;
  friend class ValOpIterator<      MachineInstr,       Value>;


public:

  // replaces the Value with its corresponding physical register after
  // register allocation is complete
  void setRegForValue(int reg) {
    assert(opType == MO_VirtualRegister || opType == MO_CCRegister || 
	   opType == MO_MachineRegister);
    regNum = reg;
  }

  // used to get the reg number if when one is allocted (must be
  // called only after reg alloc)
  inline int  getAllocatedRegNum() const {
    assert(opType == MO_VirtualRegister || opType == MO_CCRegister || 
	   opType == MO_MachineRegister);
    return regNum;
  }

 
};


inline
MachineOperand::MachineOperand()
  : opType(MO_VirtualRegister),
    immedVal(0),
    regNum(-1),
    isDef(false)
{}

inline
MachineOperand::MachineOperand(MachineOperandType operandType,
			       Value* _val)
  : opType(operandType),
    immedVal(0),
    regNum(-1),
    isDef(false)
{}

inline
MachineOperand::MachineOperand(const MachineOperand& mo)
  : opType(mo.opType),
    isDef(false)
{
  switch(opType) {
  case MO_VirtualRegister:
  case MO_CCRegister:		value = mo.value; break;
  case MO_MachineRegister:	regNum = mo.regNum; break;
  case MO_SignExtendedImmed:
  case MO_UnextendedImmed:
  case MO_PCRelativeDisp:	immedVal = mo.immedVal; break;
  default: assert(0);
  }
}

inline void
MachineOperand::Initialize(MachineOperandType operandType,
			   Value* _val)
{
  opType = operandType;
  value = _val;
  regNum = -1;
}

inline void
MachineOperand::InitializeConst(MachineOperandType operandType,
				int64_t intValue)
{
  opType = operandType;
  value = NULL;
  immedVal = intValue;
  regNum = -1;
}

inline void
MachineOperand::InitializeReg(int _regNum)
{
  opType = MO_MachineRegister;
  value = NULL;
  regNum = (int) _regNum;
}


//---------------------------------------------------------------------------
// class MachineInstr 
// 
// Purpose:
//   Representation of each machine instruction.
// 
//   MachineOpCode must be an enum, defined separately for each target.
//   E.g., It is defined in SparcInstructionSelection.h for the SPARC.
// 
//   opCodeMask is used to record variants of an instruction.
//   E.g., each branch instruction on SPARC has 2 flags (i.e., 4 variants):
//	ANNUL:		   if 1: Annul delay slot instruction.
//	PREDICT-NOT-TAKEN: if 1: predict branch not taken.
//   Instead of creating 4 different opcodes for BNZ, we create a single
//   opcode and set bits in opCodeMask for each of these flags.
//
//  There are 2 kinds of operands:
// 
//  (1) Explicit operands of the machine instruction in vector operands[] 
// 
//  (2) "Implicit operands" are values implicitly used or defined by the
//      machine instruction, such as arguments to a CALL, return value of
//      a CALL (if any), and return value of a RETURN.
//---------------------------------------------------------------------------

class MachineInstr : public NonCopyable {
private:
  MachineOpCode         opCode;
  OpCodeMask            opCodeMask;	// extra bits for variants of an opcode
  vector<MachineOperand> operands;
  vector<Value*>	implicitRefs;   // values implicitly referenced by this
  vector<bool>          implicitIsDef;  // machine instruction (eg, call args)
  
public:
  typedef ValOpIterator<const MachineInstr, const Value> val_op_const_iterator;
  typedef ValOpIterator<const MachineInstr,       Value> val_op_iterator;
  
public:
  /*ctor*/		MachineInstr	(MachineOpCode _opCode,
					 OpCodeMask    _opCodeMask = 0x0);
  /*ctor*/		MachineInstr	(MachineOpCode _opCode,
					 unsigned	numOperands,
					 OpCodeMask    _opCodeMask = 0x0);
  inline           	~MachineInstr	() {}
  const MachineOpCode	getOpCode	() const { return opCode; }

  //
  // Information about explicit operands of the instruction
  // 
  unsigned int		getNumOperands	() const { return operands.size(); }
  
  bool			operandIsDefined(unsigned int i) const;
  
  const MachineOperand& getOperand	(unsigned int i) const;
        MachineOperand& getOperand	(unsigned int i);
  
  //
  // Information about implicit operands of the instruction
  // 
  unsigned int		getNumImplicitRefs() const{return implicitRefs.size();}
  
  bool			implicitRefIsDefined(unsigned int i) const;
  
  const Value*          getImplicitRef  (unsigned int i) const;
        Value*          getImplicitRef  (unsigned int i);
  
  //
  // Debugging support
  // 
  void			dump		(unsigned int indent = 0) const;

  
public:
  friend ostream& operator<<(ostream& os, const MachineInstr& minstr);
  friend val_op_const_iterator;
  friend val_op_iterator;

public:
  // Access to set the operands when building the machine instruction
  void			SetMachineOperand(unsigned int i,
			      MachineOperand::MachineOperandType operandType,
			      Value* _val, bool isDef=false);
  void			SetMachineOperand(unsigned int i,
			      MachineOperand::MachineOperandType operandType,
			      int64_t intValue, bool isDef=false);
  void			SetMachineOperand(unsigned int i,
					  int regNum, 
					  bool isDef=false);

  void                  addImplicitRef	 (Value* val, 
                                          bool isDef=false);
  
  void                  setImplicitRef	 (unsigned int i,
                                          Value* val, 
                                          bool isDef=false);
};


inline MachineOperand&
MachineInstr::getOperand(unsigned int i)
{
  assert(i < operands.size() && "getOperand() out of range!");
  return operands[i];
}

inline const MachineOperand&
MachineInstr::getOperand(unsigned int i) const
{
  assert(i < operands.size() && "getOperand() out of range!");
  return operands[i];
}

inline bool
MachineInstr::operandIsDefined(unsigned int i) const
{
  return getOperand(i).opIsDef();
}

inline bool
MachineInstr::implicitRefIsDefined(unsigned int i) const
{
  assert(i < implicitIsDef.size() && "operand out of range!");
  return implicitIsDef[i];
}

inline const Value*
MachineInstr::getImplicitRef(unsigned int i) const
{
  assert(i < implicitRefs.size() && "getImplicitRef() out of range!");
  return implicitRefs[i];
}

inline Value*
MachineInstr::getImplicitRef(unsigned int i)
{
  assert(i < implicitRefs.size() && "getImplicitRef() out of range!");
  return implicitRefs[i];
}

inline void
MachineInstr::addImplicitRef(Value* val, 
                             bool isDef)
{
  implicitRefs.push_back(val);
  implicitIsDef.push_back(isDef);
}

inline void
MachineInstr::setImplicitRef(unsigned int i,
                             Value* val, 
                             bool isDef)
{
  assert(i < implicitRefs.size() && "setImplicitRef() out of range!");
  implicitRefs[i] = val;
  implicitIsDef[i] = isDef;
}


template<class _MI, class _V>
class ValOpIterator : public std::forward_iterator<_V, ptrdiff_t> {
private:
  unsigned int i;
  int resultPos;
  _MI* minstr;
  
  inline void	skipToNextVal() {
    while (i < minstr->getNumOperands() &&
	   ! ((minstr->operands[i].opType == MachineOperand::MO_VirtualRegister
	       || minstr->operands[i].opType == MachineOperand::MO_CCRegister)
	      && minstr->operands[i].value != NULL))
      ++i;
  }
  
public:
  typedef ValOpIterator<_MI, _V> _Self;
  
  inline ValOpIterator(_MI* _minstr) : i(0), minstr(_minstr) {
    resultPos = TargetInstrDescriptors[minstr->opCode].resultPos;
    skipToNextVal();
  };
  
  inline _V*	operator*()  const { return minstr->getOperand(i).getVRegValue();}

  const MachineOperand & getMachineOperand() const { return minstr->getOperand(i);  }

  inline _V*	operator->() const { return operator*(); }
  //  inline bool	isDef	()   const { return (((int) i) == resultPos); }
  
  inline bool	isDef	()   const { return minstr->getOperand(i).isDef; } 
  inline bool	done	()   const { return (i == minstr->getNumOperands()); }
  
  inline _Self& operator++()	   { i++; skipToNextVal(); return *this; }
  inline _Self  operator++(int)	   { _Self tmp = *this; ++*this; return tmp; }
};


//---------------------------------------------------------------------------
// class MachineCodeForVMInstr
// 
// Purpose:
//   Representation of the sequence of machine instructions created
//   for a single VM instruction.  Additionally records information
//   about hidden and implicit values used by the machine instructions:
//   about hidden values used by the machine instructions:
// 
//   "Temporary values" are intermediate values used in the machine
//   instruction sequence, but not in the VM instruction
//   Note that such values should be treated as pure SSA values with
//   no interpretation of their operands (i.e., as a TmpInstruction
//   object which actually represents such a value).
// 
//   (2) "Implicit uses" are values used in the VM instruction but not in
//       the machine instruction sequence
// 
//---------------------------------------------------------------------------

class MachineCodeForVMInstr: public vector<MachineInstr*>
{
private:
  vector<Value*> tempVec;         // used by m/c instr but not VM instr
  
public:
  /*ctor*/	MachineCodeForVMInstr	()	{}
  /*ctor*/	~MachineCodeForVMInstr	();
  
  const vector<Value*>& getTempValues  () const { return tempVec; }
        vector<Value*>& getTempValues  ()       { return tempVec; }
  
  void    addTempValue  (Value* val)            { tempVec.push_back(val); }
  
  // dropAllReferences() - This function drops all references within
  // temporary (hidden) instructions created in implementing the original
  // VM intruction.  This ensures there are no remaining "uses" within
  // these hidden instructions, before the values of a method are freed.
  //
  // Make this inline because it has to be called from class Instruction
  // and inlining it avoids a serious circurality in link order.
  inline void dropAllReferences() {
    for (unsigned i=0, N=tempVec.size(); i < N; i++)
      if (Instruction *I = dyn_cast<Instruction>(tempVec[i]))
        I->dropAllReferences();
  }
};

inline
MachineCodeForVMInstr::~MachineCodeForVMInstr()
{
  // Free the Value objects created to hold intermediate values
  for (unsigned i=0, N=tempVec.size(); i < N; i++)
    delete tempVec[i];
  
  // Free the MachineInstr objects allocated, if any.
  for (unsigned i=0, N=this->size(); i < N; i++)
    delete (*this)[i];
}


//---------------------------------------------------------------------------
// class MachineCodeForBasicBlock
// 
// Purpose:
//   Representation of the sequence of machine instructions created
//   for a basic block.
//---------------------------------------------------------------------------


class MachineCodeForBasicBlock: public vector<MachineInstr*> {
public:
  typedef vector<MachineInstr*>::iterator iterator;
  typedef vector<const MachineInstr*>::const_iterator const_iterator;
};


//---------------------------------------------------------------------------
// class MachineCodeForMethod
// 
// Purpose:
//   Collect native machine code information for a method.
//   This allows target-specific information about the generated code
//   to be stored with each method.
//---------------------------------------------------------------------------



class MachineCodeForMethod: public NonCopyable, private Annotation {
private:
  static AnnotationID AID;
private:
  const Method* method;
  bool          compiledAsLeaf;
  unsigned	staticStackSize;
  unsigned	automaticVarsSize;
  unsigned	regSpillsSize;
  unsigned	currentOptionalArgsSize;
  unsigned	maxOptionalArgsSize;
  unsigned	currentTmpValuesSize;
  hash_set<const ConstPoolVal*> constantsForConstPool;
  hash_map<const Value*, int> offsets;
  // hash_map<const Value*, int> offsetsFromSP;
  
public:
  /*ctor*/      MachineCodeForMethod(const Method* method,
                                     const TargetMachine& target);
  
  // The next two methods are used to construct and to retrieve
  // the MachineCodeForMethod object for the given method.
  // construct() -- Allocates and initializes for a given method and target
  // get()       -- Returns a handle to the object.
  //                This should not be called before "construct()"
  //                for a given Method.
  // 
  inline static MachineCodeForMethod& construct(const Method* method,
                                                const TargetMachine& target)
  {
    assert(method->getAnnotation(MachineCodeForMethod::AID) == NULL &&
           "Object already exists for this method!");
    MachineCodeForMethod* mcInfo = new MachineCodeForMethod(method, target);
    method->addAnnotation(mcInfo);
    return *mcInfo;
  }
  
  inline static MachineCodeForMethod& get(const Method* method)
  {
    MachineCodeForMethod* mc = (MachineCodeForMethod*)
      method->getAnnotation(MachineCodeForMethod::AID);
    assert(mc && "Call construct() method first to allocate the object");
    return *mc;
  }
  
  //
  // Accessors for global information about generated code for a method.
  // 
  inline bool     isCompiledAsLeafMethod() const { return compiledAsLeaf; }
  inline unsigned getStaticStackSize()     const { return staticStackSize; }
  inline unsigned getAutomaticVarsSize()   const { return automaticVarsSize; }
  inline unsigned getRegSpillsSize()       const { return regSpillsSize; }
  inline unsigned getMaxOptionalArgsSize() const { return maxOptionalArgsSize;}
  inline unsigned getCurrentOptionalArgsSize() const
                                             { return currentOptionalArgsSize;}
  inline const hash_set<const ConstPoolVal*>&
                  getConstantPoolValues() const {return constantsForConstPool;}
  
  //
  // Modifiers used during code generation
  // 
  void            initializeFrameLayout    (const TargetMachine& target);
  
  void            addToConstantPool        (const ConstPoolVal* constVal)
                                    { constantsForConstPool.insert(constVal); }
  
  inline void     markAsLeafMethod()              { compiledAsLeaf = true; }
  
  int             allocateLocalVar         (const TargetMachine& target,
                                            const Value* local,
                                            unsigned int size = 0);
  
  int             allocateSpilledValue     (const TargetMachine& target,
                                            const Type* type);
  
  int             allocateOptionalArg      (const TargetMachine& target,
                                            const Type* type);
  
  void            resetOptionalArgs        (const TargetMachine& target);
  
  int             pushTempValue            (const TargetMachine& target,
                                            unsigned int size);
  
  void            popAllTempValues         (const TargetMachine& target);
  
  int             getOffset                (const Value* val) const;
  
  // int          getOffsetFromFP       (const Value* val) const;
  
  void            dump                     () const;

private:
  inline void     incrementAutomaticVarsSize(int incr) {
    automaticVarsSize+= incr;
    staticStackSize += incr;
  }
  inline void     incrementRegSpillsSize(int incr) {
    regSpillsSize+= incr;
    staticStackSize += incr;
  }
  inline void     incrementCurrentOptionalArgsSize(int incr) {
    currentOptionalArgsSize+= incr;     // stack size already includes this!
  }
};


//---------------------------------------------------------------------------
// Debugging Support
//---------------------------------------------------------------------------


ostream& operator<<             (ostream& os, const MachineInstr& minstr);


ostream& operator<<             (ostream& os, const MachineOperand& mop);
					 

void	PrintMachineInstructions(const Method *method);


//**************************************************************************/

#endif