blob: 100e357654fbc89bbdc02af5354f5dab02ec0b8b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
//===-- llvm/CodeGen/RegAllocRegistry.h -------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the implementation for register allocator function
// pass registry (RegisterRegAlloc).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGENREGALLOCREGISTRY_H
#define LLVM_CODEGENREGALLOCREGISTRY_H
#include "llvm/CodeGen/MachinePassRegistry.h"
namespace llvm {
//===----------------------------------------------------------------------===//
///
/// RegisterRegAlloc class - Track the registration of register allocators.
///
//===----------------------------------------------------------------------===//
class RegisterRegAlloc : public MachinePassRegistryNode {
public:
typedef FunctionPass *(*FunctionPassCtor)();
static MachinePassRegistry Registry;
RegisterRegAlloc(const char *N, const char *D, FunctionPassCtor C)
: MachinePassRegistryNode(N, D, (MachinePassCtor)C)
{
Registry.Add(this);
}
~RegisterRegAlloc() { Registry.Remove(this); }
// Accessors.
//
RegisterRegAlloc *getNext() const {
return (RegisterRegAlloc *)MachinePassRegistryNode::getNext();
}
static RegisterRegAlloc *getList() {
return (RegisterRegAlloc *)Registry.getList();
}
static FunctionPassCtor getDefault() {
return (FunctionPassCtor)Registry.getDefault();
}
static void setDefault(FunctionPassCtor C) {
Registry.setDefault((MachinePassCtor)C);
}
static void setListener(MachinePassRegistryListener *L) {
Registry.setListener(L);
}
};
} // end namespace llvm
#endif
|