1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface for the runtime dynamic linker facilities of the MC-JIT.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
#include "llvm/ADT/StringRef.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/Support/Memory.h"
#include <memory>
namespace llvm {
namespace object {
class ObjectFile;
template <typename T> class OwningBinary;
}
class RuntimeDyldImpl;
class RuntimeDyldCheckerImpl;
class RuntimeDyld {
friend class RuntimeDyldCheckerImpl;
RuntimeDyld(const RuntimeDyld &) = delete;
void operator=(const RuntimeDyld &) = delete;
// RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
// interface.
std::unique_ptr<RuntimeDyldImpl> Dyld;
RTDyldMemoryManager *MM;
bool ProcessAllSections;
RuntimeDyldCheckerImpl *Checker;
protected:
// Change the address associated with a section when resolving relocations.
// Any relocations already associated with the symbol will be re-resolved.
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
public:
/// \brief Information about the loaded object.
class LoadedObjectInfo {
friend class RuntimeDyldImpl;
public:
LoadedObjectInfo(RuntimeDyldImpl &RTDyld, unsigned BeginIdx,
unsigned EndIdx)
: RTDyld(RTDyld), BeginIdx(BeginIdx), EndIdx(EndIdx) { }
virtual ~LoadedObjectInfo() {}
virtual object::OwningBinary<object::ObjectFile>
getObjectForDebug(const object::ObjectFile &Obj) const = 0;
uint64_t getSectionLoadAddress(StringRef Name) const;
protected:
virtual void anchor();
RuntimeDyldImpl &RTDyld;
unsigned BeginIdx, EndIdx;
};
RuntimeDyld(RTDyldMemoryManager *);
~RuntimeDyld();
/// Add the referenced object file to the list of objects to be loaded and
/// relocated.
std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O);
/// Get the address of our local copy of the symbol. This may or may not
/// be the address used for relocation (clients can copy the data around
/// and resolve relocatons based on where they put it).
void *getSymbolAddress(StringRef Name) const;
/// Get the address of the target copy of the symbol (works for both exported
/// and non-exported symbols). This is the address used for relocation.
uint64_t getSymbolLoadAddress(StringRef Name) const;
/// Get the address of the target copy of the symbol (works for exported
/// symbols only). This is the address used for relocation.
uint64_t getExportedSymbolLoadAddress(StringRef Name) const;
/// Resolve the relocations for all symbols we currently know about.
void resolveRelocations();
/// Map a section to its target address space value.
/// Map the address of a JIT section as returned from the memory manager
/// to the address in the target process as the running code will see it.
/// This is the address which will be used for relocation resolution.
void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
/// Register any EH frame sections that have been loaded but not previously
/// registered with the memory manager. Note, RuntimeDyld is responsible
/// for identifying the EH frame and calling the memory manager with the
/// EH frame section data. However, the memory manager itself will handle
/// the actual target-specific EH frame registration.
void registerEHFrames();
void deregisterEHFrames();
bool hasError();
StringRef getErrorString();
/// By default, only sections that are "required for execution" are passed to
/// the RTDyldMemoryManager, and other sections are discarded. Passing 'true'
/// to this method will cause RuntimeDyld to pass all sections to its
/// memory manager regardless of whether they are "required to execute" in the
/// usual sense. This is useful for inspecting metadata sections that may not
/// contain relocations, E.g. Debug info, stackmaps.
///
/// Must be called before the first object file is loaded.
void setProcessAllSections(bool ProcessAllSections) {
assert(!Dyld && "setProcessAllSections must be called before loadObject.");
this->ProcessAllSections = ProcessAllSections;
}
};
} // end namespace llvm
#endif
|