1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
|
//===- llvm/Linker.h - Module Linker Interface ------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the interface to the module/file/archive linker.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LINKER_H
#define LLVM_LINKER_H
#include <memory>
#include <string>
#include <vector>
namespace llvm {
namespace sys { class Path; }
class Module;
class LLVMContext;
class StringRef;
/// This class provides the core functionality of linking in LLVM. It retains a
/// Module object which is the composite of the modules and libraries linked
/// into it. The composite Module can be retrieved via the getModule() method.
/// In this case the Linker still retains ownership of the Module. If the
/// releaseModule() method is used, the ownership of the Module is transferred
/// to the caller and the Linker object is only suitable for destruction.
/// The Linker can link Modules from memory, bitcode files, or bitcode
/// archives. It retains a set of search paths in which to find any libraries
/// presented to it. By default, the linker will generate error and warning
/// messages to stderr but this capability can be turned off with the
/// QuietWarnings and QuietErrors flags. It can also be instructed to verbosely
/// print out the linking actions it is taking with the Verbose flag.
/// @brief The LLVM Linker.
class Linker {
/// @name Types
/// @{
public:
/// This enumeration is used to control various optional features of the
/// linker.
enum ControlFlags {
Verbose = 1, ///< Print to stderr what steps the linker is taking
QuietWarnings = 2, ///< Don't print warnings to stderr.
QuietErrors = 4 ///< Don't print errors to stderr.
};
enum LinkerMode {
DestroySource = 0, // Allow source module to be destroyed.
PreserveSource = 1 // Preserve the source module.
};
/// @}
/// @name Constructors
/// @{
public:
/// Construct the Linker with an empty module which will be given the
/// name \p progname. \p progname will also be used for error messages.
/// @brief Construct with empty module
Linker(StringRef progname, ///< name of tool running linker
StringRef modulename, ///< name of linker's end-result module
LLVMContext &C, ///< Context for global info
unsigned Flags = 0 ///< ControlFlags (one or more |'d together)
);
/// Construct the Linker with a previously defined module, \p aModule. Use
/// \p progname for the name of the program in error messages.
/// @brief Construct with existing module
Linker(StringRef progname, Module* aModule, unsigned Flags = 0);
/// Destruct the Linker.
/// @brief Destructor
~Linker();
/// @}
/// @name Accessors
/// @{
public:
/// This method gets the composite module into which linking is being
/// done. The Composite module starts out empty and accumulates modules
/// linked into it via the various LinkIn* methods. This method does not
/// release the Module to the caller. The Linker retains ownership and will
/// destruct the Module when the Linker is destructed.
/// @see releaseModule
/// @brief Get the linked/composite module.
Module* getModule() const { return Composite; }
/// This method releases the composite Module into which linking is being
/// done. Ownership of the composite Module is transferred to the caller who
/// must arrange for its destruct. After this method is called, the Linker
/// terminates the linking session for the returned Module. It will no
/// longer utilize the returned Module but instead resets itself for
/// subsequent linking as if the constructor had been called. The Linker's
/// LibPaths and flags to be reset, and memory will be released.
/// @brief Release the linked/composite module.
Module* releaseModule();
/// This method gets the list of libraries that form the path that the
/// Linker will search when it is presented with a library name.
/// @brief Get the Linkers library path
const std::vector<sys::Path>& getLibPaths() const { return LibPaths; }
/// This method returns an error string suitable for printing to the user.
/// The return value will be empty unless an error occurred in one of the
/// LinkIn* methods. In those cases, the LinkIn* methods will have returned
/// true, indicating an error occurred. At most one error is retained so
/// this function always returns the last error that occurred. Note that if
/// the Quiet control flag is not set, the error string will have already
/// been printed to stderr.
/// @brief Get the text of the last error that occurred.
const std::string &getLastError() const { return Error; }
/// @}
/// @name Mutators
/// @{
public:
/// Add a path to the list of paths that the Linker will search. The Linker
/// accumulates the set of libraries added
/// library paths for the target platform. The standard libraries will
/// always be searched last. The added libraries will be searched in the
/// order added.
/// @brief Add a path.
void addPath(const sys::Path& path);
/// Add a set of paths to the list of paths that the linker will search. The
/// Linker accumulates the set of libraries added. The \p paths will be
/// added to the end of the Linker's list. Order will be retained.
/// @brief Add a set of paths.
void addPaths(const std::vector<std::string>& paths);
/// This method augments the Linker's list of library paths with the system
/// paths of the host operating system, include LLVM_LIB_SEARCH_PATH.
/// @brief Add the system paths.
void addSystemPaths();
/// Control optional linker behavior by setting a group of flags. The flags
/// are defined in the ControlFlags enumeration.
/// @see ControlFlags
/// @brief Set control flags.
void setFlags(unsigned flags) { Flags = flags; }
/// This method links the \p Src module into the Linker's Composite module
/// by calling LinkModules. All the other LinkIn* methods eventually
/// result in calling this method to link a Module into the Linker's
/// composite.
/// @see LinkModules
/// @returns True if an error occurs, false otherwise.
/// @brief Link in a module.
bool LinkInModule(
Module* Src, ///< Module linked into \p Dest
std::string* ErrorMsg = 0 /// Error/diagnostic string
) {
return LinkModules(Composite, Src, Linker::DestroySource, ErrorMsg );
}
/// This is the heart of the linker. This method will take unconditional
/// control of the \p Src module and link it into the \p Dest module. The
/// \p Src module will be destructed or subsumed by this method. In either
/// case it is not usable by the caller after this method is invoked. Only
/// the \p Dest module will remain. The \p Src module is linked into the
/// Linker's composite module such that types, global variables, functions,
/// and etc. are matched and resolved. If an error occurs, this function
/// returns true and ErrorMsg is set to a descriptive message about the
/// error.
/// @returns True if an error occurs, false otherwise.
/// @brief Generically link two modules together.
static bool LinkModules(Module* Dest, Module* Src, unsigned Mode,
std::string* ErrorMsg);
/// @}
/// @name Implementation
/// @{
private:
bool warning(StringRef message);
bool error(StringRef message);
void verbose(StringRef message);
/// @}
/// @name Data
/// @{
private:
LLVMContext& Context; ///< The context for global information
Module* Composite; ///< The composite module linked together
std::vector<sys::Path> LibPaths; ///< The library search paths
unsigned Flags; ///< Flags to control optional behavior.
std::string Error; ///< Text of error that occurred.
std::string ProgramName; ///< Name of the program being linked
/// @}
};
} // End llvm namespace
#endif
|