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//===---- llvm/DebugLoc.h - Debug Location Information ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a number of light weight data structures used
// to describe and track debug location information.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEBUGLOC_H
#define LLVM_DEBUGLOC_H
#include "llvm/ADT/DenseMap.h"
#include <vector>
namespace llvm {
class MDNode;
/// DebugLocTuple - Debug location tuple of filename id, line and column.
///
struct DebugLocTuple {
MDNode *Scope;
MDNode *InlinedAtLoc;
unsigned Line, Col;
DebugLocTuple()
: Scope(0), InlinedAtLoc(0), Line(~0U), Col(~0U) {}
DebugLocTuple(MDNode *n, MDNode *i, unsigned l, unsigned c)
: Scope(n), InlinedAtLoc(i), Line(l), Col(c) {}
bool operator==(const DebugLocTuple &DLT) const {
return Scope == DLT.Scope &&
InlinedAtLoc == DLT.InlinedAtLoc &&
Line == DLT.Line && Col == DLT.Col;
}
bool operator!=(const DebugLocTuple &DLT) const {
return !(*this == DLT);
}
};
/// DebugLoc - Debug location id. This is carried by SDNode and MachineInstr
/// to index into a vector of unique debug location tuples.
class DebugLoc {
unsigned Idx;
public:
DebugLoc() : Idx(~0U) {} // Defaults to invalid.
static DebugLoc getUnknownLoc() { DebugLoc L; L.Idx = ~0U; return L; }
static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
unsigned getIndex() const { return Idx; }
/// isUnknown - Return true if there is no debug info for the SDNode /
/// MachineInstr.
bool isUnknown() const { return Idx == ~0U; }
bool operator==(const DebugLoc &DL) const { return Idx == DL.Idx; }
bool operator!=(const DebugLoc &DL) const { return !(*this == DL); }
};
// Specialize DenseMapInfo for DebugLocTuple.
template<> struct DenseMapInfo<DebugLocTuple> {
static inline DebugLocTuple getEmptyKey() {
return DebugLocTuple(0, 0, ~0U, ~0U);
}
static inline DebugLocTuple getTombstoneKey() {
return DebugLocTuple((MDNode*)~1U, (MDNode*)~1U, ~1U, ~1U);
}
static unsigned getHashValue(const DebugLocTuple &Val) {
return DenseMapInfo<MDNode*>::getHashValue(Val.Scope) ^
DenseMapInfo<MDNode*>::getHashValue(Val.InlinedAtLoc) ^
DenseMapInfo<unsigned>::getHashValue(Val.Line) ^
DenseMapInfo<unsigned>::getHashValue(Val.Col);
}
static bool isEqual(const DebugLocTuple &LHS, const DebugLocTuple &RHS) {
return LHS.Scope == RHS.Scope &&
LHS.InlinedAtLoc == RHS.InlinedAtLoc &&
LHS.Line == RHS.Line &&
LHS.Col == RHS.Col;
}
static bool isPod() { return true; }
};
/// DebugLocTracker - This class tracks debug location information.
///
struct DebugLocTracker {
/// DebugLocations - A vector of unique DebugLocTuple's.
///
std::vector<DebugLocTuple> DebugLocations;
/// DebugIdMap - This maps DebugLocTuple's to indices into the
/// DebugLocations vector.
DenseMap<DebugLocTuple, unsigned> DebugIdMap;
DebugLocTracker() {}
};
} // end namespace llvm
#endif /* LLVM_DEBUGLOC_H */
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