1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
//===-- llvm/Support/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the sys::DynamicLibrary class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_DYNAMIC_LIBRARY_H
#define LLVM_SYSTEM_DYNAMIC_LIBRARY_H
#include <string>
namespace llvm {
namespace sys {
/// This class provides a portable interface to dynamic libraries which also
/// might be known as shared libraries, shared objects, dynamic shared
/// objects, or dynamic link libraries. Regardless of the terminology or the
/// operating system interface, this class provides a portable interface that
/// allows dynamic libraries to be loaded and searched for externally
/// defined symbols. This is typically used to provide "plug-in" support.
/// It also allows for symbols to be defined which don't live in any library,
/// but rather the main program itself, useful on Windows where the main
/// executable cannot be searched.
class DynamicLibrary {
DynamicLibrary(); // DO NOT IMPLEMENT
public:
/// This function allows a library to be loaded without instantiating a
/// DynamicLibrary object. Consequently, it is marked as being permanent
/// and will only be unloaded when the program terminates. This returns
/// false on success or returns true and fills in *ErrMsg on failure.
/// @brief Open a dynamic library permanently.
///
/// NOTE: This function is not thread safe.
///
static bool LoadLibraryPermanently(const char *filename,
std::string *ErrMsg = 0);
/// This function will search through all previously loaded dynamic
/// libraries for the symbol \p symbolName. If it is found, the addressof
/// that symbol is returned. If not, null is returned. Note that this will
/// search permanently loaded libraries (LoadLibraryPermanently) as well
/// as ephemerally loaded libraries (constructors).
/// @throws std::string on error.
/// @brief Search through libraries for address of a symbol
///
/// NOTE: This function is not thread safe.
///
static void *SearchForAddressOfSymbol(const char *symbolName);
/// @brief Convenience function for C++ophiles.
///
/// NOTE: This function is not thread safe.
///
static void *SearchForAddressOfSymbol(const std::string &symbolName) {
return SearchForAddressOfSymbol(symbolName.c_str());
}
/// This functions permanently adds the symbol \p symbolName with the
/// value \p symbolValue. These symbols are searched before any
/// libraries.
/// @brief Add searchable symbol/value pair.
///
/// NOTE: This function is not thread safe.
///
static void AddSymbol(const char *symbolName, void *symbolValue);
/// @brief Convenience function for C++ophiles.
///
/// NOTE: This function is not thread safe.
///
static void AddSymbol(const std::string &symbolName, void *symbolValue) {
AddSymbol(symbolName.c_str(), symbolValue);
}
};
} // End sys namespace
} // End llvm namespace
#endif // LLVM_SYSTEM_DYNAMIC_LIBRARY_H
|