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//===- llvm/System/Program.h ------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the llvm::sys::Program class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_PROGRAM_H
#define LLVM_SYSTEM_PROGRAM_H
#include "llvm/System/Path.h"
#include <vector>
namespace llvm {
namespace sys {
/// This class provides an abstraction for programs that are executable by the
/// operating system. It provides a platform generic way to find executable
/// programs from the path and to execute them in various ways. The sys::Path
/// class is used to specify the location of the Program.
/// @since 1.4
/// @brief An abstraction for finding and executing programs.
class Program {
/// @name Methods
/// @{
public:
/// This static constructor (factory) will attempt to locate a program in
/// the operating system's file system using some pre-determined set of
/// locations to search (e.g. the PATH on Unix).
/// @returns A Path object initialized to the path of the program or a
/// Path object that is empty (invalid) if the program could not be found.
/// @throws nothing
/// @brief Construct a Program by finding it by name.
static Path FindProgramByName(const std::string& name);
/// This function executes the program using the \p arguments provided and
/// waits for the program to exit. This function will block the current
/// program until the invoked program exits. The invoked program will
/// inherit the stdin, stdout, and stderr file descriptors, the
/// environment and other configuration settings of the invoking program.
/// If Path::executable() does not return true when this function is
/// called then a std::string is thrown.
/// @param path A sys::Path object providing the path of the program to be
/// executed. It is presumed this is the result of the FindProgramByName
/// method.
/// @returns an integer result code indicating the status of the program.
/// @throws std::string on a variety of error conditions or if the invoked
/// program aborted abnormally.
/// @see FindProgrambyName
/// @brief Executes the program with the given set of \p args.
static int ExecuteAndWait(
const Path& path, ///< The path to the program to execute
const char** args,
///< A vector of strings that are passed to the program.
///< The first element should be the name of the program. The list
///< *must* be terminated by a null char* entry.
const char ** env = 0,
///< An optional vector of strings to use for the program's
///< environment. If not provided, the current program's environment
///< will be used.
const sys::Path** redirects = 0,
///< An optional array of pointers to Paths. If the array is null,
///< no redirection is done. The array should have a size of at least
///< three. If the pointer in the array are not null, then the
///< inferior process's stdin(0), stdout(1), and stderr(2) will be
///< redirected to the corresponding Paths.
unsigned secondsToWait = 0
///< If non-zero, this specifies the amount of time to wait for the
///< child process to exit. If the time expires, the child is killed
///< and this call returns. If zero, this function will wait until
///< the child finishes or forever if it doesn't.
);
};
}
}
// vim: sw=2
#endif
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