1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
|
//===-- ScheduleDAGSimple.cpp - Implement a trivial DAG scheduler ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by James M. Laskey and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements a simple two pass scheduler. The first pass attempts to push
// backward any lengthy instructions and critical paths. The second pass packs
// instructions into semi-optimal time slots.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "sched"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include <iostream>
#include <ios>
#include <algorithm>
using namespace llvm;
namespace {
// Style of scheduling to use.
enum ScheduleChoices {
noScheduling,
simpleScheduling,
simpleNoItinScheduling
};
} // namespace
cl::opt<ScheduleChoices> ScheduleStyle("sched",
cl::desc("Choose scheduling style"),
cl::init(noScheduling),
cl::values(
clEnumValN(noScheduling, "none",
"Trivial emission with no analysis"),
clEnumValN(simpleScheduling, "simple",
"Minimize critical path and maximize processor utilization"),
clEnumValN(simpleNoItinScheduling, "simple-noitin",
"Same as simple except using generic latency"),
clEnumValEnd));
namespace {
//===----------------------------------------------------------------------===//
///
/// BitsIterator - Provides iteration through individual bits in a bit vector.
///
template<class T>
class BitsIterator {
private:
T Bits; // Bits left to iterate through
public:
/// Ctor.
BitsIterator(T Initial) : Bits(Initial) {}
/// Next - Returns the next bit set or zero if exhausted.
inline T Next() {
// Get the rightmost bit set
T Result = Bits & -Bits;
// Remove from rest
Bits &= ~Result;
// Return single bit or zero
return Result;
}
};
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
///
/// ResourceTally - Manages the use of resources over time intervals. Each
/// item (slot) in the tally vector represents the resources used at a given
/// moment. A bit set to 1 indicates that a resource is in use, otherwise
/// available. An assumption is made that the tally is large enough to schedule
/// all current instructions (asserts otherwise.)
///
template<class T>
class ResourceTally {
private:
std::vector<T> Tally; // Resources used per slot
typedef typename std::vector<T>::iterator Iter;
// Tally iterator
/// SlotsAvailable - Returns true if all units are available.
///
bool SlotsAvailable(Iter Begin, unsigned N, unsigned ResourceSet,
unsigned &Resource) {
assert(N && "Must check availability with N != 0");
// Determine end of interval
Iter End = Begin + N;
assert(End <= Tally.end() && "Tally is not large enough for schedule");
// Iterate thru each resource
BitsIterator<T> Resources(ResourceSet & ~*Begin);
while (unsigned Res = Resources.Next()) {
// Check if resource is available for next N slots
Iter Interval = End;
do {
Interval--;
if (*Interval & Res) break;
} while (Interval != Begin);
// If available for N
if (Interval == Begin) {
// Success
Resource = Res;
return true;
}
}
// No luck
Resource = 0;
return false;
}
/// RetrySlot - Finds a good candidate slot to retry search.
Iter RetrySlot(Iter Begin, unsigned N, unsigned ResourceSet) {
assert(N && "Must check availability with N != 0");
// Determine end of interval
Iter End = Begin + N;
assert(End <= Tally.end() && "Tally is not large enough for schedule");
while (Begin != End--) {
// Clear units in use
ResourceSet &= ~*End;
// If no units left then we should go no further
if (!ResourceSet) return End + 1;
}
// Made it all the way through
return Begin;
}
/// FindAndReserveStages - Return true if the stages can be completed. If
/// so mark as busy.
bool FindAndReserveStages(Iter Begin,
InstrStage *Stage, InstrStage *StageEnd) {
// If at last stage then we're done
if (Stage == StageEnd) return true;
// Get number of cycles for current stage
unsigned N = Stage->Cycles;
// Check to see if N slots are available, if not fail
unsigned Resource;
if (!SlotsAvailable(Begin, N, Stage->Units, Resource)) return false;
// Check to see if remaining stages are available, if not fail
if (!FindAndReserveStages(Begin + N, Stage + 1, StageEnd)) return false;
// Reserve resource
Reserve(Begin, N, Resource);
// Success
return true;
}
/// Reserve - Mark busy (set) the specified N slots.
void Reserve(Iter Begin, unsigned N, unsigned Resource) {
// Determine end of interval
Iter End = Begin + N;
assert(End <= Tally.end() && "Tally is not large enough for schedule");
// Set resource bit in each slot
for (; Begin < End; Begin++)
*Begin |= Resource;
}
/// FindSlots - Starting from Begin, locate consecutive slots where all stages
/// can be completed. Returns the address of first slot.
Iter FindSlots(Iter Begin, InstrStage *StageBegin, InstrStage *StageEnd) {
// Track position
Iter Cursor = Begin;
// Try all possible slots forward
while (true) {
// Try at cursor, if successful return position.
if (FindAndReserveStages(Cursor, StageBegin, StageEnd)) return Cursor;
// Locate a better position
Cursor = RetrySlot(Cursor + 1, StageBegin->Cycles, StageBegin->Units);
}
}
public:
/// Initialize - Resize and zero the tally to the specified number of time
/// slots.
inline void Initialize(unsigned N) {
Tally.assign(N, 0); // Initialize tally to all zeros.
}
// FindAndReserve - Locate an ideal slot for the specified stages and mark
// as busy.
unsigned FindAndReserve(unsigned Slot, InstrStage *StageBegin,
InstrStage *StageEnd) {
// Where to begin
Iter Begin = Tally.begin() + Slot;
// Find a free slot
Iter Where = FindSlots(Begin, StageBegin, StageEnd);
// Distance is slot number
unsigned Final = Where - Tally.begin();
return Final;
}
};
//===----------------------------------------------------------------------===//
///
/// ScheduleDAGSimple - Simple two pass scheduler.
///
class ScheduleDAGSimple : public ScheduleDAG {
private:
unsigned NodeCount; // Number of nodes in DAG
bool HasGroups; // True if there are any groups
NodeInfo *Info; // Info for nodes being scheduled
NIVector Ordering; // Emit ordering of nodes
ResourceTally<unsigned> Tally; // Resource usage tally
unsigned NSlots; // Total latency
static const unsigned NotFound = ~0U; // Search marker
public:
// Ctor.
ScheduleDAGSimple(SelectionDAG &dag, MachineBasicBlock *bb,
const TargetMachine &tm)
: ScheduleDAG(dag, bb, tm),
NodeCount(0), HasGroups(false), Info(NULL), Tally(), NSlots(0) {
assert(&TII && "Target doesn't provide instr info?");
assert(&MRI && "Target doesn't provide register info?");
}
virtual ~ScheduleDAGSimple() {};
private:
static bool isFlagDefiner(SDNode *A);
static bool isFlagUser(SDNode *A);
static bool isDefiner(NodeInfo *A, NodeInfo *B);
static bool isPassiveNode(SDNode *Node);
void IncludeNode(NodeInfo *NI);
void VisitAll();
void Schedule();
void IdentifyGroups();
void GatherSchedulingInfo();
void FakeGroupDominators();
void PrepareNodeInfo();
bool isStrongDependency(NodeInfo *A, NodeInfo *B);
bool isWeakDependency(NodeInfo *A, NodeInfo *B);
void ScheduleBackward();
void ScheduleForward();
void EmitAll();
void printChanges(unsigned Index);
void printSI(std::ostream &O, NodeInfo *NI) const;
void print(std::ostream &O) const;
};
//===----------------------------------------------------------------------===//
/// Special case itineraries.
///
enum {
CallLatency = 40, // To push calls back in time
RSInteger = 0xC0000000, // Two integer units
RSFloat = 0x30000000, // Two float units
RSLoadStore = 0x0C000000, // Two load store units
RSBranch = 0x02000000 // One branch unit
};
static InstrStage CallStage = { CallLatency, RSBranch };
static InstrStage LoadStage = { 5, RSLoadStore };
static InstrStage StoreStage = { 2, RSLoadStore };
static InstrStage IntStage = { 2, RSInteger };
static InstrStage FloatStage = { 3, RSFloat };
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
} // namespace
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
/// Add - Adds a definer and user pair to a node group.
///
void NodeGroup::Add(NodeInfo *D, NodeInfo *U) {
// Get current groups
NodeGroup *DGroup = D->Group;
NodeGroup *UGroup = U->Group;
// If both are members of groups
if (DGroup && UGroup) {
// There may have been another edge connecting
if (DGroup == UGroup) return;
// Add the pending users count
DGroup->addPending(UGroup->getPending());
// For each member of the users group
NodeGroupIterator UNGI(U);
while (NodeInfo *UNI = UNGI.next() ) {
// Change the group
UNI->Group = DGroup;
// For each member of the definers group
NodeGroupIterator DNGI(D);
while (NodeInfo *DNI = DNGI.next() ) {
// Remove internal edges
DGroup->addPending(-CountInternalUses(DNI, UNI));
}
}
// Merge the two lists
DGroup->group_insert(DGroup->group_end(),
UGroup->group_begin(), UGroup->group_end());
} else if (DGroup) {
// Make user member of definers group
U->Group = DGroup;
// Add users uses to definers group pending
DGroup->addPending(U->Node->use_size());
// For each member of the definers group
NodeGroupIterator DNGI(D);
while (NodeInfo *DNI = DNGI.next() ) {
// Remove internal edges
DGroup->addPending(-CountInternalUses(DNI, U));
}
DGroup->group_push_back(U);
} else if (UGroup) {
// Make definer member of users group
D->Group = UGroup;
// Add definers uses to users group pending
UGroup->addPending(D->Node->use_size());
// For each member of the users group
NodeGroupIterator UNGI(U);
while (NodeInfo *UNI = UNGI.next() ) {
// Remove internal edges
UGroup->addPending(-CountInternalUses(D, UNI));
}
UGroup->group_insert(UGroup->group_begin(), D);
} else {
D->Group = U->Group = DGroup = new NodeGroup();
DGroup->addPending(D->Node->use_size() + U->Node->use_size() -
CountInternalUses(D, U));
DGroup->group_push_back(D);
DGroup->group_push_back(U);
}
}
/// CountInternalUses - Returns the number of edges between the two nodes.
///
unsigned NodeGroup::CountInternalUses(NodeInfo *D, NodeInfo *U) {
unsigned N = 0;
for (unsigned M = U->Node->getNumOperands(); 0 < M--;) {
SDOperand Op = U->Node->getOperand(M);
if (Op.Val == D->Node) N++;
}
return N;
}
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
/// isFlagDefiner - Returns true if the node defines a flag result.
bool ScheduleDAGSimple::isFlagDefiner(SDNode *A) {
unsigned N = A->getNumValues();
return N && A->getValueType(N - 1) == MVT::Flag;
}
/// isFlagUser - Returns true if the node uses a flag result.
///
bool ScheduleDAGSimple::isFlagUser(SDNode *A) {
unsigned N = A->getNumOperands();
return N && A->getOperand(N - 1).getValueType() == MVT::Flag;
}
/// isDefiner - Return true if node A is a definer for B.
///
bool ScheduleDAGSimple::isDefiner(NodeInfo *A, NodeInfo *B) {
// While there are A nodes
NodeGroupIterator NII(A);
while (NodeInfo *NI = NII.next()) {
// Extract node
SDNode *Node = NI->Node;
// While there operands in nodes of B
NodeGroupOpIterator NGOI(B);
while (!NGOI.isEnd()) {
SDOperand Op = NGOI.next();
// If node from A defines a node in B
if (Node == Op.Val) return true;
}
}
return false;
}
/// isPassiveNode - Return true if the node is a non-scheduled leaf.
///
bool ScheduleDAGSimple::isPassiveNode(SDNode *Node) {
if (isa<ConstantSDNode>(Node)) return true;
if (isa<RegisterSDNode>(Node)) return true;
if (isa<GlobalAddressSDNode>(Node)) return true;
if (isa<BasicBlockSDNode>(Node)) return true;
if (isa<FrameIndexSDNode>(Node)) return true;
if (isa<ConstantPoolSDNode>(Node)) return true;
if (isa<ExternalSymbolSDNode>(Node)) return true;
return false;
}
/// IncludeNode - Add node to NodeInfo vector.
///
void ScheduleDAGSimple::IncludeNode(NodeInfo *NI) {
// Get node
SDNode *Node = NI->Node;
// Ignore entry node
if (Node->getOpcode() == ISD::EntryToken) return;
// Check current count for node
int Count = NI->getPending();
// If the node is already in list
if (Count < 0) return;
// Decrement count to indicate a visit
Count--;
// If count has gone to zero then add node to list
if (!Count) {
// Add node
if (NI->isInGroup()) {
Ordering.push_back(NI->Group->getDominator());
} else {
Ordering.push_back(NI);
}
// indicate node has been added
Count--;
}
// Mark as visited with new count
NI->setPending(Count);
}
/// VisitAll - Visit each node breadth-wise to produce an initial ordering.
/// Note that the ordering in the Nodes vector is reversed.
void ScheduleDAGSimple::VisitAll() {
// Add first element to list
NodeInfo *NI = getNI(DAG.getRoot().Val);
if (NI->isInGroup()) {
Ordering.push_back(NI->Group->getDominator());
} else {
Ordering.push_back(NI);
}
// Iterate through all nodes that have been added
for (unsigned i = 0; i < Ordering.size(); i++) { // note: size() varies
// Visit all operands
NodeGroupOpIterator NGI(Ordering[i]);
while (!NGI.isEnd()) {
// Get next operand
SDOperand Op = NGI.next();
// Get node
SDNode *Node = Op.Val;
// Ignore passive nodes
if (isPassiveNode(Node)) continue;
// Check out node
IncludeNode(getNI(Node));
}
}
// Add entry node last (IncludeNode filters entry nodes)
if (DAG.getEntryNode().Val != DAG.getRoot().Val)
Ordering.push_back(getNI(DAG.getEntryNode().Val));
// Reverse the order
std::reverse(Ordering.begin(), Ordering.end());
}
/// IdentifyGroups - Put flagged nodes into groups.
///
void ScheduleDAGSimple::IdentifyGroups() {
for (unsigned i = 0, N = NodeCount; i < N; i++) {
NodeInfo* NI = &Info[i];
SDNode *Node = NI->Node;
// For each operand (in reverse to only look at flags)
for (unsigned N = Node->getNumOperands(); 0 < N--;) {
// Get operand
SDOperand Op = Node->getOperand(N);
// No more flags to walk
if (Op.getValueType() != MVT::Flag) break;
// Add to node group
NodeGroup::Add(getNI(Op.Val), NI);
// Let evryone else know
HasGroups = true;
}
}
}
/// GatherSchedulingInfo - Get latency and resource information about each node.
///
void ScheduleDAGSimple::GatherSchedulingInfo() {
// Get instruction itineraries for the target
const InstrItineraryData InstrItins = TM.getInstrItineraryData();
// For each node
for (unsigned i = 0, N = NodeCount; i < N; i++) {
// Get node info
NodeInfo* NI = &Info[i];
SDNode *Node = NI->Node;
// If there are itineraries and it is a machine instruction
if (InstrItins.isEmpty() || ScheduleStyle == simpleNoItinScheduling) {
// If machine opcode
if (Node->isTargetOpcode()) {
// Get return type to guess which processing unit
MVT::ValueType VT = Node->getValueType(0);
// Get machine opcode
MachineOpCode TOpc = Node->getTargetOpcode();
NI->IsCall = TII->isCall(TOpc);
NI->IsLoad = TII->isLoad(TOpc);
NI->IsStore = TII->isStore(TOpc);
if (TII->isLoad(TOpc)) NI->StageBegin = &LoadStage;
else if (TII->isStore(TOpc)) NI->StageBegin = &StoreStage;
else if (MVT::isInteger(VT)) NI->StageBegin = &IntStage;
else if (MVT::isFloatingPoint(VT)) NI->StageBegin = &FloatStage;
if (NI->StageBegin) NI->StageEnd = NI->StageBegin + 1;
}
} else if (Node->isTargetOpcode()) {
// get machine opcode
MachineOpCode TOpc = Node->getTargetOpcode();
// Check to see if it is a call
NI->IsCall = TII->isCall(TOpc);
// Get itinerary stages for instruction
unsigned II = TII->getSchedClass(TOpc);
NI->StageBegin = InstrItins.begin(II);
NI->StageEnd = InstrItins.end(II);
}
// One slot for the instruction itself
NI->Latency = 1;
// Add long latency for a call to push it back in time
if (NI->IsCall) NI->Latency += CallLatency;
// Sum up all the latencies
for (InstrStage *Stage = NI->StageBegin, *E = NI->StageEnd;
Stage != E; Stage++) {
NI->Latency += Stage->Cycles;
}
// Sum up all the latencies for max tally size
NSlots += NI->Latency;
}
// Unify metrics if in a group
if (HasGroups) {
for (unsigned i = 0, N = NodeCount; i < N; i++) {
NodeInfo* NI = &Info[i];
if (NI->isInGroup()) {
NodeGroup *Group = NI->Group;
if (!Group->getDominator()) {
NIIterator NGI = Group->group_begin(), NGE = Group->group_end();
NodeInfo *Dominator = *NGI;
unsigned Latency = 0;
for (NGI++; NGI != NGE; NGI++) {
NodeInfo* NGNI = *NGI;
Latency += NGNI->Latency;
if (Dominator->Latency < NGNI->Latency) Dominator = NGNI;
}
Dominator->Latency = Latency;
Group->setDominator(Dominator);
}
}
}
}
}
/// FakeGroupDominators - Set dominators for non-scheduling.
///
void ScheduleDAGSimple::FakeGroupDominators() {
for (unsigned i = 0, N = NodeCount; i < N; i++) {
NodeInfo* NI = &Info[i];
if (NI->isInGroup()) {
NodeGroup *Group = NI->Group;
if (!Group->getDominator()) {
Group->setDominator(NI);
}
}
}
}
/// PrepareNodeInfo - Set up the basic minimum node info for scheduling.
///
void ScheduleDAGSimple::PrepareNodeInfo() {
// Allocate node information
Info = new NodeInfo[NodeCount];
unsigned i = 0;
for (SelectionDAG::allnodes_iterator I = DAG.allnodes_begin(),
E = DAG.allnodes_end(); I != E; ++I, ++i) {
// Fast reference to node schedule info
NodeInfo* NI = &Info[i];
// Set up map
Map[I] = NI;
// Set node
NI->Node = I;
// Set pending visit count
NI->setPending(I->use_size());
}
}
/// isStrongDependency - Return true if node A has results used by node B.
/// I.E., B must wait for latency of A.
bool ScheduleDAGSimple::isStrongDependency(NodeInfo *A, NodeInfo *B) {
// If A defines for B then it's a strong dependency or
// if a load follows a store (may be dependent but why take a chance.)
return isDefiner(A, B) || (A->IsStore && B->IsLoad);
}
/// isWeakDependency Return true if node A produces a result that will
/// conflict with operands of B. It is assumed that we have called
/// isStrongDependency prior.
bool ScheduleDAGSimple::isWeakDependency(NodeInfo *A, NodeInfo *B) {
// TODO check for conflicting real registers and aliases
#if 0 // FIXME - Since we are in SSA form and not checking register aliasing
return A->Node->getOpcode() == ISD::EntryToken || isStrongDependency(B, A);
#else
return A->Node->getOpcode() == ISD::EntryToken;
#endif
}
/// ScheduleBackward - Schedule instructions so that any long latency
/// instructions and the critical path get pushed back in time. Time is run in
/// reverse to allow code reuse of the Tally and eliminate the overhead of
/// biasing every slot indices against NSlots.
void ScheduleDAGSimple::ScheduleBackward() {
// Size and clear the resource tally
Tally.Initialize(NSlots);
// Get number of nodes to schedule
unsigned N = Ordering.size();
// For each node being scheduled
for (unsigned i = N; 0 < i--;) {
NodeInfo *NI = Ordering[i];
// Track insertion
unsigned Slot = NotFound;
// Compare against those previously scheduled nodes
unsigned j = i + 1;
for (; j < N; j++) {
// Get following instruction
NodeInfo *Other = Ordering[j];
// Check dependency against previously inserted nodes
if (isStrongDependency(NI, Other)) {
Slot = Other->Slot + Other->Latency;
break;
} else if (isWeakDependency(NI, Other)) {
Slot = Other->Slot;
break;
}
}
// If independent of others (or first entry)
if (Slot == NotFound) Slot = 0;
#if 0 // FIXME - measure later
// Find a slot where the needed resources are available
if (NI->StageBegin != NI->StageEnd)
Slot = Tally.FindAndReserve(Slot, NI->StageBegin, NI->StageEnd);
#endif
// Set node slot
NI->Slot = Slot;
// Insert sort based on slot
j = i + 1;
for (; j < N; j++) {
// Get following instruction
NodeInfo *Other = Ordering[j];
// Should we look further (remember slots are in reverse time)
if (Slot >= Other->Slot) break;
// Shuffle other into ordering
Ordering[j - 1] = Other;
}
// Insert node in proper slot
if (j != i + 1) Ordering[j - 1] = NI;
}
}
/// ScheduleForward - Schedule instructions to maximize packing.
///
void ScheduleDAGSimple::ScheduleForward() {
// Size and clear the resource tally
Tally.Initialize(NSlots);
// Get number of nodes to schedule
unsigned N = Ordering.size();
// For each node being scheduled
for (unsigned i = 0; i < N; i++) {
NodeInfo *NI = Ordering[i];
// Track insertion
unsigned Slot = NotFound;
// Compare against those previously scheduled nodes
unsigned j = i;
for (; 0 < j--;) {
// Get following instruction
NodeInfo *Other = Ordering[j];
// Check dependency against previously inserted nodes
if (isStrongDependency(Other, NI)) {
Slot = Other->Slot + Other->Latency;
break;
} else if (Other->IsCall || isWeakDependency(Other, NI)) {
Slot = Other->Slot;
break;
}
}
// If independent of others (or first entry)
if (Slot == NotFound) Slot = 0;
// Find a slot where the needed resources are available
if (NI->StageBegin != NI->StageEnd)
Slot = Tally.FindAndReserve(Slot, NI->StageBegin, NI->StageEnd);
// Set node slot
NI->Slot = Slot;
// Insert sort based on slot
j = i;
for (; 0 < j--;) {
// Get prior instruction
NodeInfo *Other = Ordering[j];
// Should we look further
if (Slot >= Other->Slot) break;
// Shuffle other into ordering
Ordering[j + 1] = Other;
}
// Insert node in proper slot
if (j != i) Ordering[j + 1] = NI;
}
}
/// EmitAll - Emit all nodes in schedule sorted order.
///
void ScheduleDAGSimple::EmitAll() {
// For each node in the ordering
for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
// Get the scheduling info
NodeInfo *NI = Ordering[i];
if (NI->isInGroup()) {
NodeGroupIterator NGI(Ordering[i]);
while (NodeInfo *NI = NGI.next()) EmitNode(NI);
} else {
EmitNode(NI);
}
}
}
/// Schedule - Order nodes according to selected style.
///
void ScheduleDAGSimple::Schedule() {
// Number the nodes
NodeCount = std::distance(DAG.allnodes_begin(), DAG.allnodes_end());
// Test to see if scheduling should occur
bool ShouldSchedule = NodeCount > 3 && ScheduleStyle != noScheduling;
// Set up minimum info for scheduling
PrepareNodeInfo();
// Construct node groups for flagged nodes
IdentifyGroups();
// Don't waste time if is only entry and return
if (ShouldSchedule) {
// Get latency and resource requirements
GatherSchedulingInfo();
} else if (HasGroups) {
// Make sure all the groups have dominators
FakeGroupDominators();
}
// Breadth first walk of DAG
VisitAll();
#ifndef NDEBUG
static unsigned Count = 0;
Count++;
for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
NodeInfo *NI = Ordering[i];
NI->Preorder = i;
}
#endif
// Don't waste time if is only entry and return
if (ShouldSchedule) {
// Push back long instructions and critical path
ScheduleBackward();
// Pack instructions to maximize resource utilization
ScheduleForward();
}
DEBUG(printChanges(Count));
// Emit in scheduled order
EmitAll();
}
/// printChanges - Hilight changes in order caused by scheduling.
///
void ScheduleDAGSimple::printChanges(unsigned Index) {
#ifndef NDEBUG
// Get the ordered node count
unsigned N = Ordering.size();
// Determine if any changes
unsigned i = 0;
for (; i < N; i++) {
NodeInfo *NI = Ordering[i];
if (NI->Preorder != i) break;
}
if (i < N) {
std::cerr << Index << ". New Ordering\n";
for (i = 0; i < N; i++) {
NodeInfo *NI = Ordering[i];
std::cerr << " " << NI->Preorder << ". ";
printSI(std::cerr, NI);
std::cerr << "\n";
if (NI->isGroupDominator()) {
NodeGroup *Group = NI->Group;
for (NIIterator NII = Group->group_begin(), E = Group->group_end();
NII != E; NII++) {
std::cerr << " ";
printSI(std::cerr, *NII);
std::cerr << "\n";
}
}
}
} else {
std::cerr << Index << ". No Changes\n";
}
#endif
}
/// printSI - Print schedule info.
///
void ScheduleDAGSimple::printSI(std::ostream &O, NodeInfo *NI) const {
#ifndef NDEBUG
SDNode *Node = NI->Node;
O << " "
<< std::hex << Node << std::dec
<< ", Lat=" << NI->Latency
<< ", Slot=" << NI->Slot
<< ", ARITY=(" << Node->getNumOperands() << ","
<< Node->getNumValues() << ")"
<< " " << Node->getOperationName(&DAG);
if (isFlagDefiner(Node)) O << "<#";
if (isFlagUser(Node)) O << ">#";
#endif
}
/// print - Print ordering to specified output stream.
///
void ScheduleDAGSimple::print(std::ostream &O) const {
#ifndef NDEBUG
using namespace std;
O << "Ordering\n";
for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
NodeInfo *NI = Ordering[i];
printSI(O, NI);
O << "\n";
if (NI->isGroupDominator()) {
NodeGroup *Group = NI->Group;
for (NIIterator NII = Group->group_begin(), E = Group->group_end();
NII != E; NII++) {
O << " ";
printSI(O, *NII);
O << "\n";
}
}
}
#endif
}
/// createSimpleDAGScheduler - This creates a simple two pass instruction
/// scheduler.
llvm::ScheduleDAG* llvm::createSimpleDAGScheduler(SelectionDAG &DAG,
MachineBasicBlock *BB) {
return new ScheduleDAGSimple(DAG, BB, DAG.getTarget());
}
|