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//===-- MipsConstantIslandPass.cpp - Emit Pc Relative loads----------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
// This pass is used to make Pc relative loads of constants.
// For now, only Mips16 will use this. 
//
// Loading constants inline is expensive on Mips16 and it's in general better
// to place the constant nearby in code space and then it can be loaded with a
// simple 16 bit load instruction.
//
// The constants can be not just numbers but addresses of functions and labels.
// This can be particularly helpful in static relocation mode for embedded
// non linux targets.
//
//

#define DEBUG_TYPE "mips-constant-islands"

#include "Mips.h"
#include "MCTargetDesc/MipsBaseInfo.h"
#include "MipsMachineFunction.h"
#include "MipsTargetMachine.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/InstIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Format.h"
#include <algorithm>

using namespace llvm;

STATISTIC(NumCPEs,       "Number of constpool entries");
STATISTIC(NumSplit,      "Number of uncond branches inserted");
STATISTIC(NumCBrFixed,   "Number of cond branches fixed");
STATISTIC(NumUBrFixed,   "Number of uncond branches fixed");

// FIXME: This option should be removed once it has received sufficient testing.
static cl::opt<bool>
AlignConstantIslands("mips-align-constant-islands", cl::Hidden, cl::init(true),
          cl::desc("Align constant islands in code"));


// Rather than do make check tests with huge amounts of code, we force
// the test to use this amount.
//
static cl::opt<int> ConstantIslandsSmallOffset(
  "mips-constant-islands-small-offset",
  cl::init(0),
  cl::desc("Make small offsets be this amount for testing purposes"),
  cl::Hidden);

/// UnknownPadding - Return the worst case padding that could result from
/// unknown offset bits.  This does not include alignment padding caused by
/// known offset bits.
///
/// @param LogAlign log2(alignment)
/// @param KnownBits Number of known low offset bits.
static inline unsigned UnknownPadding(unsigned LogAlign, unsigned KnownBits) {
  if (KnownBits < LogAlign)
    return (1u << LogAlign) - (1u << KnownBits);
  return 0;
}

namespace {


  typedef MachineBasicBlock::iterator Iter;
  typedef MachineBasicBlock::reverse_iterator ReverseIter;

  /// MipsConstantIslands - Due to limited PC-relative displacements, Mips
  /// requires constant pool entries to be scattered among the instructions
  /// inside a function.  To do this, it completely ignores the normal LLVM
  /// constant pool; instead, it places constants wherever it feels like with
  /// special instructions.
  ///
  /// The terminology used in this pass includes:
  ///   Islands - Clumps of constants placed in the function.
  ///   Water   - Potential places where an island could be formed.
  ///   CPE     - A constant pool entry that has been placed somewhere, which
  ///             tracks a list of users.

  class MipsConstantIslands : public MachineFunctionPass {

    /// BasicBlockInfo - Information about the offset and size of a single
    /// basic block.
    struct BasicBlockInfo {
      /// Offset - Distance from the beginning of the function to the beginning
      /// of this basic block.
      ///
      /// Offsets are computed assuming worst case padding before an aligned
      /// block. This means that subtracting basic block offsets always gives a
      /// conservative estimate of the real distance which may be smaller.
      ///
      /// Because worst case padding is used, the computed offset of an aligned
      /// block may not actually be aligned.
      unsigned Offset;

      /// Size - Size of the basic block in bytes.  If the block contains
      /// inline assembly, this is a worst case estimate.
      ///
      /// The size does not include any alignment padding whether from the
      /// beginning of the block, or from an aligned jump table at the end.
      unsigned Size;

      /// KnownBits - The number of low bits in Offset that are known to be
      /// exact.  The remaining bits of Offset are an upper bound.
      uint8_t KnownBits;

      /// Unalign - When non-zero, the block contains instructions (inline asm)
      /// of unknown size.  The real size may be smaller than Size bytes by a
      /// multiple of 1 << Unalign.
      uint8_t Unalign;

      /// PostAlign - When non-zero, the block terminator contains a .align
      /// directive, so the end of the block is aligned to 1 << PostAlign
      /// bytes.
      uint8_t PostAlign;

      BasicBlockInfo() : Offset(0), Size(0), KnownBits(0), Unalign(0),
        PostAlign(0) {}

      /// Compute the number of known offset bits internally to this block.
      /// This number should be used to predict worst case padding when
      /// splitting the block.
      unsigned internalKnownBits() const {
        unsigned Bits = Unalign ? Unalign : KnownBits;
        // If the block size isn't a multiple of the known bits, assume the
        // worst case padding.
        if (Size & ((1u << Bits) - 1))
          Bits = countTrailingZeros(Size);
        return Bits;
      }

      /// Compute the offset immediately following this block.  If LogAlign is
      /// specified, return the offset the successor block will get if it has
      /// this alignment.
      unsigned postOffset(unsigned LogAlign = 0) const {
        unsigned PO = Offset + Size;
        return PO;
      }

      /// Compute the number of known low bits of postOffset.  If this block
      /// contains inline asm, the number of known bits drops to the
      /// instruction alignment.  An aligned terminator may increase the number
      /// of know bits.
      /// If LogAlign is given, also consider the alignment of the next block.
      unsigned postKnownBits(unsigned LogAlign = 0) const {
        return std::max(std::max(unsigned(PostAlign), LogAlign),
                        internalKnownBits());
      }
    };

    std::vector<BasicBlockInfo> BBInfo;

    /// WaterList - A sorted list of basic blocks where islands could be placed
    /// (i.e. blocks that don't fall through to the following block, due
    /// to a return, unreachable, or unconditional branch).
    std::vector<MachineBasicBlock*> WaterList;

    /// NewWaterList - The subset of WaterList that was created since the
    /// previous iteration by inserting unconditional branches.
    SmallSet<MachineBasicBlock*, 4> NewWaterList;

    typedef std::vector<MachineBasicBlock*>::iterator water_iterator;

    /// CPUser - One user of a constant pool, keeping the machine instruction
    /// pointer, the constant pool being referenced, and the max displacement
    /// allowed from the instruction to the CP.  The HighWaterMark records the
    /// highest basic block where a new CPEntry can be placed.  To ensure this
    /// pass terminates, the CP entries are initially placed at the end of the
    /// function and then move monotonically to lower addresses.  The
    /// exception to this rule is when the current CP entry for a particular
    /// CPUser is out of range, but there is another CP entry for the same
    /// constant value in range.  We want to use the existing in-range CP
    /// entry, but if it later moves out of range, the search for new water
    /// should resume where it left off.  The HighWaterMark is used to record
    /// that point.
    struct CPUser {
      MachineInstr *MI;
      MachineInstr *CPEMI;
      MachineBasicBlock *HighWaterMark;
    private:
      unsigned MaxDisp;
      unsigned LongFormMaxDisp; // mips16 has 16/32 bit instructions
                                // with different displacements
      unsigned LongFormOpcode;
    public:
      bool NegOk;
      bool KnownAlignment;
      CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp,
             bool neg,
             unsigned longformmaxdisp, unsigned longformopcode)
        : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp),
          LongFormMaxDisp(longformmaxdisp), LongFormOpcode(longformopcode),
          NegOk(neg), KnownAlignment(false)  {
        HighWaterMark = CPEMI->getParent();
      }
      /// getMaxDisp - Returns the maximum displacement supported by MI.
      /// Correct for unknown alignment.
      /// Conservatively subtract 2 bytes to handle weird alignment effects.
      unsigned getMaxDisp() const {
        unsigned xMaxDisp = ConstantIslandsSmallOffset?
                            ConstantIslandsSmallOffset: MaxDisp;
        return (KnownAlignment ? xMaxDisp : xMaxDisp - 2) - 2;
      }
      unsigned getLongFormMaxDisp() const {
        return (KnownAlignment ? LongFormMaxDisp : LongFormMaxDisp - 2) - 2;
      }
      unsigned getLongFormOpcode() const {
          return LongFormOpcode;
      }
    };

    /// CPUsers - Keep track of all of the machine instructions that use various
    /// constant pools and their max displacement.
    std::vector<CPUser> CPUsers;

  /// CPEntry - One per constant pool entry, keeping the machine instruction
  /// pointer, the constpool index, and the number of CPUser's which
  /// reference this entry.
  struct CPEntry {
    MachineInstr *CPEMI;
    unsigned CPI;
    unsigned RefCount;
    CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
      : CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
  };

  /// CPEntries - Keep track of all of the constant pool entry machine
  /// instructions. For each original constpool index (i.e. those that
  /// existed upon entry to this pass), it keeps a vector of entries.
  /// Original elements are cloned as we go along; the clones are
  /// put in the vector of the original element, but have distinct CPIs.
  std::vector<std::vector<CPEntry> > CPEntries;

  /// ImmBranch - One per immediate branch, keeping the machine instruction
  /// pointer, conditional or unconditional, the max displacement,
  /// and (if isCond is true) the corresponding unconditional branch
  /// opcode.
  struct ImmBranch {
    MachineInstr *MI;
    unsigned MaxDisp : 31;
    bool isCond : 1;
    int UncondBr;
    ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, int ubr)
      : MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {}
  };

  /// ImmBranches - Keep track of all the immediate branch instructions.
  ///
  std::vector<ImmBranch> ImmBranches;

  /// HasFarJump - True if any far jump instruction has been emitted during
  /// the branch fix up pass.
  bool HasFarJump;

  const TargetMachine &TM;
  bool IsPIC;
  unsigned ABI;
  const MipsSubtarget *STI;
  const MipsInstrInfo *TII;
  MipsFunctionInfo *MFI;
  MachineFunction *MF;
  MachineConstantPool *MCP;

  unsigned PICLabelUId;
  bool PrescannedForConstants;

  void initPICLabelUId(unsigned UId) {
    PICLabelUId = UId;
  }


  unsigned createPICLabelUId() {
    return PICLabelUId++;
  }

  public:
    static char ID;
    MipsConstantIslands(TargetMachine &tm)
      : MachineFunctionPass(ID), TM(tm),
        IsPIC(TM.getRelocationModel() == Reloc::PIC_),
        ABI(TM.getSubtarget<MipsSubtarget>().getTargetABI()),
        STI(&TM.getSubtarget<MipsSubtarget>()), MF(0), MCP(0),
        PrescannedForConstants(false){}

    virtual const char *getPassName() const {
      return "Mips Constant Islands";
    }

    bool runOnMachineFunction(MachineFunction &F);

    void doInitialPlacement(std::vector<MachineInstr*> &CPEMIs);
    CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
    unsigned getCPELogAlign(const MachineInstr *CPEMI);
    void initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs);
    unsigned getOffsetOf(MachineInstr *MI) const;
    unsigned getUserOffset(CPUser&) const;
    void dumpBBs();
    void verify();

    bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
                         unsigned Disp, bool NegativeOK);
    bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
                         const CPUser &U);

    bool isLongFormOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
                                const CPUser &U);

    void computeBlockSize(MachineBasicBlock *MBB);
    MachineBasicBlock *splitBlockBeforeInstr(MachineInstr *MI);
    void updateForInsertedWaterBlock(MachineBasicBlock *NewBB);
    void adjustBBOffsetsAfter(MachineBasicBlock *BB);
    bool decrementCPEReferenceCount(unsigned CPI, MachineInstr* CPEMI);
    int findInRangeCPEntry(CPUser& U, unsigned UserOffset);
    int findLongFormInRangeCPEntry(CPUser& U, unsigned UserOffset);
    bool findAvailableWater(CPUser&U, unsigned UserOffset,
                            water_iterator &WaterIter);
    void createNewWater(unsigned CPUserIndex, unsigned UserOffset,
                        MachineBasicBlock *&NewMBB);
    bool handleConstantPoolUser(unsigned CPUserIndex);
    void removeDeadCPEMI(MachineInstr *CPEMI);
    bool removeUnusedCPEntries();
    bool isCPEntryInRange(MachineInstr *MI, unsigned UserOffset,
                          MachineInstr *CPEMI, unsigned Disp, bool NegOk,
                          bool DoDump = false);
    bool isWaterInRange(unsigned UserOffset, MachineBasicBlock *Water,
                        CPUser &U, unsigned &Growth);
    bool isBBInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
    bool fixupImmediateBr(ImmBranch &Br);
    bool fixupConditionalBr(ImmBranch &Br);
    bool fixupUnconditionalBr(ImmBranch &Br);

    void prescanForConstants();

  private:

  };

  char MipsConstantIslands::ID = 0;
} // end of anonymous namespace


bool MipsConstantIslands::isLongFormOffsetInRange
  (unsigned UserOffset, unsigned TrialOffset,
   const CPUser &U) {
  return isOffsetInRange(UserOffset, TrialOffset,
                         U.getLongFormMaxDisp(), U.NegOk);
}

bool MipsConstantIslands::isOffsetInRange
  (unsigned UserOffset, unsigned TrialOffset,
   const CPUser &U) {
  return isOffsetInRange(UserOffset, TrialOffset,
                         U.getMaxDisp(), U.NegOk);
}
/// print block size and offset information - debugging
void MipsConstantIslands::dumpBBs() {
  DEBUG({
    for (unsigned J = 0, E = BBInfo.size(); J !=E; ++J) {
      const BasicBlockInfo &BBI = BBInfo[J];
      dbgs() << format("%08x BB#%u\t", BBI.Offset, J)
             << " kb=" << unsigned(BBI.KnownBits)
             << " ua=" << unsigned(BBI.Unalign)
             << " pa=" << unsigned(BBI.PostAlign)
             << format(" size=%#x\n", BBInfo[J].Size);
    }
  });
}
/// createMipsLongBranchPass - Returns a pass that converts branches to long
/// branches.
FunctionPass *llvm::createMipsConstantIslandPass(MipsTargetMachine &tm) {
  return new MipsConstantIslands(tm);
}

bool MipsConstantIslands::runOnMachineFunction(MachineFunction &mf) {
  // The intention is for this to be a mips16 only pass for now
  // FIXME:
  MF = &mf;
  MCP = mf.getConstantPool();
  DEBUG(dbgs() << "constant island machine function " << "\n");
  if (!TM.getSubtarget<MipsSubtarget>().inMips16Mode() ||
      !MipsSubtarget::useConstantIslands()) {
    return false;
  }
  TII = (const MipsInstrInfo*)MF->getTarget().getInstrInfo();
  MFI = MF->getInfo<MipsFunctionInfo>();
  DEBUG(dbgs() << "constant island processing " << "\n");
  //
  // will need to make predermination if there is any constants we need to
  // put in constant islands. TBD.
  //
  if (!PrescannedForConstants) prescanForConstants();

  HasFarJump = false;
  // This pass invalidates liveness information when it splits basic blocks.
  MF->getRegInfo().invalidateLiveness();

  // Renumber all of the machine basic blocks in the function, guaranteeing that
  // the numbers agree with the position of the block in the function.
  MF->RenumberBlocks();

  bool MadeChange = false;

  // Perform the initial placement of the constant pool entries.  To start with,
  // we put them all at the end of the function.
  std::vector<MachineInstr*> CPEMIs;
  if (!MCP->isEmpty())
    doInitialPlacement(CPEMIs);

  /// The next UID to take is the first unused one.
  initPICLabelUId(CPEMIs.size());

  // Do the initial scan of the function, building up information about the
  // sizes of each block, the location of all the water, and finding all of the
  // constant pool users.
  initializeFunctionInfo(CPEMIs);
  CPEMIs.clear();
  DEBUG(dumpBBs());

  /// Remove dead constant pool entries.
  MadeChange |= removeUnusedCPEntries();

  // Iteratively place constant pool entries and fix up branches until there
  // is no change.
  unsigned NoCPIters = 0, NoBRIters = 0;
  (void)NoBRIters;
  while (true) {
    DEBUG(dbgs() << "Beginning CP iteration #" << NoCPIters << '\n');
    bool CPChange = false;
    for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
      CPChange |= handleConstantPoolUser(i);
    if (CPChange && ++NoCPIters > 30)
      report_fatal_error("Constant Island pass failed to converge!");
    DEBUG(dumpBBs());

    // Clear NewWaterList now.  If we split a block for branches, it should
    // appear as "new water" for the next iteration of constant pool placement.
    NewWaterList.clear();

    DEBUG(dbgs() << "Beginning BR iteration #" << NoBRIters << '\n');
    bool BRChange = false;
#ifdef IN_PROGRESS
    for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
      BRChange |= fixupImmediateBr(ImmBranches[i]);
    if (BRChange && ++NoBRIters > 30)
      report_fatal_error("Branch Fix Up pass failed to converge!");
    DEBUG(dumpBBs());
#endif
    if (!CPChange && !BRChange)
      break;
    MadeChange = true;
  }

  DEBUG(dbgs() << '\n'; dumpBBs());

  BBInfo.clear();
  WaterList.clear();
  CPUsers.clear();
  CPEntries.clear();
  ImmBranches.clear();
  return MadeChange;
}

/// doInitialPlacement - Perform the initial placement of the constant pool
/// entries.  To start with, we put them all at the end of the function.
void
MipsConstantIslands::doInitialPlacement(std::vector<MachineInstr*> &CPEMIs) {
  // Create the basic block to hold the CPE's.
  MachineBasicBlock *BB = MF->CreateMachineBasicBlock();
  MF->push_back(BB);


  // MachineConstantPool measures alignment in bytes. We measure in log2(bytes).
  unsigned MaxAlign = Log2_32(MCP->getConstantPoolAlignment());

  // Mark the basic block as required by the const-pool.
  // If AlignConstantIslands isn't set, use 4-byte alignment for everything.
  BB->setAlignment(AlignConstantIslands ? MaxAlign : 2);

  // The function needs to be as aligned as the basic blocks. The linker may
  // move functions around based on their alignment.
  MF->ensureAlignment(BB->getAlignment());

  // Order the entries in BB by descending alignment.  That ensures correct
  // alignment of all entries as long as BB is sufficiently aligned.  Keep
  // track of the insertion point for each alignment.  We are going to bucket
  // sort the entries as they are created.
  SmallVector<MachineBasicBlock::iterator, 8> InsPoint(MaxAlign + 1, BB->end());

  // Add all of the constants from the constant pool to the end block, use an
  // identity mapping of CPI's to CPE's.
  const std::vector<MachineConstantPoolEntry> &CPs = MCP->getConstants();

  const DataLayout &TD = *MF->getTarget().getDataLayout();
  for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
    unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
    assert(Size >= 4 && "Too small constant pool entry");
    unsigned Align = CPs[i].getAlignment();
    assert(isPowerOf2_32(Align) && "Invalid alignment");
    // Verify that all constant pool entries are a multiple of their alignment.
    // If not, we would have to pad them out so that instructions stay aligned.
    assert((Size % Align) == 0 && "CP Entry not multiple of 4 bytes!");

    // Insert CONSTPOOL_ENTRY before entries with a smaller alignment.
    unsigned LogAlign = Log2_32(Align);
    MachineBasicBlock::iterator InsAt = InsPoint[LogAlign];

    MachineInstr *CPEMI =
      BuildMI(*BB, InsAt, DebugLoc(), TII->get(Mips::CONSTPOOL_ENTRY))
        .addImm(i).addConstantPoolIndex(i).addImm(Size);

    CPEMIs.push_back(CPEMI);

    // Ensure that future entries with higher alignment get inserted before
    // CPEMI. This is bucket sort with iterators.
    for (unsigned a = LogAlign + 1; a <= MaxAlign; ++a)
      if (InsPoint[a] == InsAt)
        InsPoint[a] = CPEMI;
    // Add a new CPEntry, but no corresponding CPUser yet.
    std::vector<CPEntry> CPEs;
    CPEs.push_back(CPEntry(CPEMI, i));
    CPEntries.push_back(CPEs);
    ++NumCPEs;
    DEBUG(dbgs() << "Moved CPI#" << i << " to end of function, size = "
                 << Size << ", align = " << Align <<'\n');
  }
  DEBUG(BB->dump());
}

/// BBHasFallthrough - Return true if the specified basic block can fallthrough
/// into the block immediately after it.
static bool BBHasFallthrough(MachineBasicBlock *MBB) {
  // Get the next machine basic block in the function.
  MachineFunction::iterator MBBI = MBB;
  // Can't fall off end of function.
  if (llvm::next(MBBI) == MBB->getParent()->end())
    return false;

  MachineBasicBlock *NextBB = llvm::next(MBBI);
  for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
       E = MBB->succ_end(); I != E; ++I)
    if (*I == NextBB)
      return true;

  return false;
}

/// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI,
/// look up the corresponding CPEntry.
MipsConstantIslands::CPEntry
*MipsConstantIslands::findConstPoolEntry(unsigned CPI,
                                        const MachineInstr *CPEMI) {
  std::vector<CPEntry> &CPEs = CPEntries[CPI];
  // Number of entries per constpool index should be small, just do a
  // linear search.
  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
    if (CPEs[i].CPEMI == CPEMI)
      return &CPEs[i];
  }
  return NULL;
}

/// getCPELogAlign - Returns the required alignment of the constant pool entry
/// represented by CPEMI.  Alignment is measured in log2(bytes) units.
unsigned MipsConstantIslands::getCPELogAlign(const MachineInstr *CPEMI) {
  assert(CPEMI && CPEMI->getOpcode() == Mips::CONSTPOOL_ENTRY);

  // Everything is 4-byte aligned unless AlignConstantIslands is set.
  if (!AlignConstantIslands)
    return 2;

  unsigned CPI = CPEMI->getOperand(1).getIndex();
  assert(CPI < MCP->getConstants().size() && "Invalid constant pool index.");
  unsigned Align = MCP->getConstants()[CPI].getAlignment();
  assert(isPowerOf2_32(Align) && "Invalid CPE alignment");
  return Log2_32(Align);
}

/// initializeFunctionInfo - Do the initial scan of the function, building up
/// information about the sizes of each block, the location of all the water,
/// and finding all of the constant pool users.
void MipsConstantIslands::
initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs) {
  BBInfo.clear();
  BBInfo.resize(MF->getNumBlockIDs());

  // First thing, compute the size of all basic blocks, and see if the function
  // has any inline assembly in it. If so, we have to be conservative about
  // alignment assumptions, as we don't know for sure the size of any
  // instructions in the inline assembly.
  for (MachineFunction::iterator I = MF->begin(), E = MF->end(); I != E; ++I)
    computeBlockSize(I);

  // The known bits of the entry block offset are determined by the function
  // alignment.
  BBInfo.front().KnownBits = MF->getAlignment();

  // Compute block offsets.
  adjustBBOffsetsAfter(MF->begin());

  // Now go back through the instructions and build up our data structures.
  for (MachineFunction::iterator MBBI = MF->begin(), E = MF->end();
       MBBI != E; ++MBBI) {
    MachineBasicBlock &MBB = *MBBI;

    // If this block doesn't fall through into the next MBB, then this is
    // 'water' that a constant pool island could be placed.
    if (!BBHasFallthrough(&MBB))
      WaterList.push_back(&MBB);
    for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
         I != E; ++I) {
      if (I->isDebugValue())
        continue;

      int Opc = I->getOpcode();
      if (I->isBranch()) {
        bool isCond = false;
        unsigned Bits = 0;
        unsigned Scale = 1;
        int UOpc = Opc;

        switch (Opc) {
        default:
          continue;  // Ignore other JT branches
        }
        // Record this immediate branch.
        unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
        ImmBranches.push_back(ImmBranch(I, MaxOffs, isCond, UOpc));

      }


      if (Opc == Mips::CONSTPOOL_ENTRY)
        continue;


      // Scan the instructions for constant pool operands.
      for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op)
        if (I->getOperand(op).isCPI()) {

          // We found one.  The addressing mode tells us the max displacement
          // from the PC that this instruction permits.

          // Basic size info comes from the TSFlags field.
          unsigned Bits = 0;
          unsigned Scale = 1;
          bool NegOk = false;
          unsigned LongFormBits = 0;
          unsigned LongFormScale = 0;
          unsigned LongFormOpcode = 0;
          switch (Opc) {
          default:
            llvm_unreachable("Unknown addressing mode for CP reference!");
          case Mips::LwRxPcTcp16:
            Bits = 8;
            Scale = 2;
            LongFormOpcode = Mips::LwRxPcTcpX16;
            break;
          case Mips::LwRxPcTcpX16:
            Bits = 16;
            Scale = 2;
            break;
          }
          // Remember that this is a user of a CP entry.
          unsigned CPI = I->getOperand(op).getIndex();
          MachineInstr *CPEMI = CPEMIs[CPI];
          unsigned MaxOffs = ((1 << Bits)-1) * Scale;
          unsigned LongFormMaxOffs = ((1 << LongFormBits)-1) * LongFormScale;
          CPUsers.push_back(CPUser(I, CPEMI, MaxOffs, NegOk,
                                   LongFormMaxOffs, LongFormOpcode));

          // Increment corresponding CPEntry reference count.
          CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
          assert(CPE && "Cannot find a corresponding CPEntry!");
          CPE->RefCount++;

          // Instructions can only use one CP entry, don't bother scanning the
          // rest of the operands.
          break;

        }

    }
  }

}

/// computeBlockSize - Compute the size and some alignment information for MBB.
/// This function updates BBInfo directly.
void MipsConstantIslands::computeBlockSize(MachineBasicBlock *MBB) {
  BasicBlockInfo &BBI = BBInfo[MBB->getNumber()];
  BBI.Size = 0;
  BBI.Unalign = 0;
  BBI.PostAlign = 0;

  for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;
       ++I)
    BBI.Size += TII->GetInstSizeInBytes(I);

}

/// getOffsetOf - Return the current offset of the specified machine instruction
/// from the start of the function.  This offset changes as stuff is moved
/// around inside the function.
unsigned MipsConstantIslands::getOffsetOf(MachineInstr *MI) const {
  MachineBasicBlock *MBB = MI->getParent();

  // The offset is composed of two things: the sum of the sizes of all MBB's
  // before this instruction's block, and the offset from the start of the block
  // it is in.
  unsigned Offset = BBInfo[MBB->getNumber()].Offset;

  // Sum instructions before MI in MBB.
  for (MachineBasicBlock::iterator I = MBB->begin(); &*I != MI; ++I) {
    assert(I != MBB->end() && "Didn't find MI in its own basic block?");
    Offset += TII->GetInstSizeInBytes(I);
  }
  return Offset;
}

/// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB
/// ID.
static bool CompareMBBNumbers(const MachineBasicBlock *LHS,
                              const MachineBasicBlock *RHS) {
  return LHS->getNumber() < RHS->getNumber();
}

/// updateForInsertedWaterBlock - When a block is newly inserted into the
/// machine function, it upsets all of the block numbers.  Renumber the blocks
/// and update the arrays that parallel this numbering.
void MipsConstantIslands::updateForInsertedWaterBlock
  (MachineBasicBlock *NewBB) {
  // Renumber the MBB's to keep them consecutive.
  NewBB->getParent()->RenumberBlocks(NewBB);

  // Insert an entry into BBInfo to align it properly with the (newly
  // renumbered) block numbers.
  BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());

  // Next, update WaterList.  Specifically, we need to add NewMBB as having
  // available water after it.
  water_iterator IP =
    std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
                     CompareMBBNumbers);
  WaterList.insert(IP, NewBB);
}

unsigned MipsConstantIslands::getUserOffset(CPUser &U) const {
  return getOffsetOf(U.MI);
}

/// Split the basic block containing MI into two blocks, which are joined by
/// an unconditional branch.  Update data structures and renumber blocks to
/// account for this change and returns the newly created block.
MachineBasicBlock *MipsConstantIslands::splitBlockBeforeInstr
  (MachineInstr *MI) {
  MachineBasicBlock *OrigBB = MI->getParent();

  // Create a new MBB for the code after the OrigBB.
  MachineBasicBlock *NewBB =
    MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
  MachineFunction::iterator MBBI = OrigBB; ++MBBI;
  MF->insert(MBBI, NewBB);

  // Splice the instructions starting with MI over to NewBB.
  NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());

  // Add an unconditional branch from OrigBB to NewBB.
  // Note the new unconditional branch is not being recorded.
  // There doesn't seem to be meaningful DebugInfo available; this doesn't
  // correspond to anything in the source.
  BuildMI(OrigBB, DebugLoc(), TII->get(Mips::BimmX16)).addMBB(NewBB);
  ++NumSplit;

  // Update the CFG.  All succs of OrigBB are now succs of NewBB.
  NewBB->transferSuccessors(OrigBB);

  // OrigBB branches to NewBB.
  OrigBB->addSuccessor(NewBB);

  // Update internal data structures to account for the newly inserted MBB.
  // This is almost the same as updateForInsertedWaterBlock, except that
  // the Water goes after OrigBB, not NewBB.
  MF->RenumberBlocks(NewBB);

  // Insert an entry into BBInfo to align it properly with the (newly
  // renumbered) block numbers.
  BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());

  // Next, update WaterList.  Specifically, we need to add OrigMBB as having
  // available water after it (but not if it's already there, which happens
  // when splitting before a conditional branch that is followed by an
  // unconditional branch - in that case we want to insert NewBB).
  water_iterator IP =
    std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB,
                     CompareMBBNumbers);
  MachineBasicBlock* WaterBB = *IP;
  if (WaterBB == OrigBB)
    WaterList.insert(llvm::next(IP), NewBB);
  else
    WaterList.insert(IP, OrigBB);
  NewWaterList.insert(OrigBB);

  // Figure out how large the OrigBB is.  As the first half of the original
  // block, it cannot contain a tablejump.  The size includes
  // the new jump we added.  (It should be possible to do this without
  // recounting everything, but it's very confusing, and this is rarely
  // executed.)
  computeBlockSize(OrigBB);

  // Figure out how large the NewMBB is.  As the second half of the original
  // block, it may contain a tablejump.
  computeBlockSize(NewBB);

  // All BBOffsets following these blocks must be modified.
  adjustBBOffsetsAfter(OrigBB);

  return NewBB;
}



/// isOffsetInRange - Checks whether UserOffset (the location of a constant pool
/// reference) is within MaxDisp of TrialOffset (a proposed location of a
/// constant pool entry).
/// UserOffset is computed by getUserOffset above to include PC adjustments. If
/// the mod 4 alignment of UserOffset is not known, the uncertainty must be
/// subtracted from MaxDisp instead. CPUser::getMaxDisp() does that.
bool MipsConstantIslands::isOffsetInRange(unsigned UserOffset,
                                         unsigned TrialOffset, unsigned MaxDisp,
                                         bool NegativeOK) {
  if (UserOffset <= TrialOffset) {
    // User before the Trial.
    if (TrialOffset - UserOffset <= MaxDisp)
      return true;
  } else if (NegativeOK) {
    if (UserOffset - TrialOffset <= MaxDisp)
      return true;
  }
  return false;
}

/// isWaterInRange - Returns true if a CPE placed after the specified
/// Water (a basic block) will be in range for the specific MI.
///
/// Compute how much the function will grow by inserting a CPE after Water.
bool MipsConstantIslands::isWaterInRange(unsigned UserOffset,
                                        MachineBasicBlock* Water, CPUser &U,
                                        unsigned &Growth) {
  unsigned CPELogAlign = getCPELogAlign(U.CPEMI);
  unsigned CPEOffset = BBInfo[Water->getNumber()].postOffset(CPELogAlign);
  unsigned NextBlockOffset, NextBlockAlignment;
  MachineFunction::const_iterator NextBlock = Water;
  if (++NextBlock == MF->end()) {
    NextBlockOffset = BBInfo[Water->getNumber()].postOffset();
    NextBlockAlignment = 0;
  } else {
    NextBlockOffset = BBInfo[NextBlock->getNumber()].Offset;
    NextBlockAlignment = NextBlock->getAlignment();
  }
  unsigned Size = U.CPEMI->getOperand(2).getImm();
  unsigned CPEEnd = CPEOffset + Size;

  // The CPE may be able to hide in the alignment padding before the next
  // block. It may also cause more padding to be required if it is more aligned
  // that the next block.
  if (CPEEnd > NextBlockOffset) {
    Growth = CPEEnd - NextBlockOffset;
    // Compute the padding that would go at the end of the CPE to align the next
    // block.
    Growth += OffsetToAlignment(CPEEnd, 1u << NextBlockAlignment);

    // If the CPE is to be inserted before the instruction, that will raise
    // the offset of the instruction. Also account for unknown alignment padding
    // in blocks between CPE and the user.
    if (CPEOffset < UserOffset)
      UserOffset += Growth + UnknownPadding(MF->getAlignment(), CPELogAlign);
  } else
    // CPE fits in existing padding.
    Growth = 0;

  return isOffsetInRange(UserOffset, CPEOffset, U);
}

/// isCPEntryInRange - Returns true if the distance between specific MI and
/// specific ConstPool entry instruction can fit in MI's displacement field.
bool MipsConstantIslands::isCPEntryInRange
  (MachineInstr *MI, unsigned UserOffset,
   MachineInstr *CPEMI, unsigned MaxDisp,
   bool NegOk, bool DoDump) {
  unsigned CPEOffset  = getOffsetOf(CPEMI);

  if (DoDump) {
    DEBUG({
      unsigned Block = MI->getParent()->getNumber();
      const BasicBlockInfo &BBI = BBInfo[Block];
      dbgs() << "User of CPE#" << CPEMI->getOperand(0).getImm()
             << " max delta=" << MaxDisp
             << format(" insn address=%#x", UserOffset)
             << " in BB#" << Block << ": "
             << format("%#x-%x\t", BBI.Offset, BBI.postOffset()) << *MI
             << format("CPE address=%#x offset=%+d: ", CPEOffset,
                       int(CPEOffset-UserOffset));
    });
  }

  return isOffsetInRange(UserOffset, CPEOffset, MaxDisp, NegOk);
}

#ifndef NDEBUG
/// BBIsJumpedOver - Return true of the specified basic block's only predecessor
/// unconditionally branches to its only successor.
static bool BBIsJumpedOver(MachineBasicBlock *MBB) {
  if (MBB->pred_size() != 1 || MBB->succ_size() != 1)
    return false;
  MachineBasicBlock *Succ = *MBB->succ_begin();
  MachineBasicBlock *Pred = *MBB->pred_begin();
  MachineInstr *PredMI = &Pred->back();
  if (PredMI->getOpcode() == Mips::BimmX16)
    return PredMI->getOperand(0).getMBB() == Succ;
  return false;
}
#endif

void MipsConstantIslands::adjustBBOffsetsAfter(MachineBasicBlock *BB) {
  unsigned BBNum = BB->getNumber();
  for(unsigned i = BBNum + 1, e = MF->getNumBlockIDs(); i < e; ++i) {
    // Get the offset and known bits at the end of the layout predecessor.
    // Include the alignment of the current block.
    unsigned Offset = BBInfo[i - 1].postOffset();
    BBInfo[i].Offset = Offset;
  }
}

/// decrementCPEReferenceCount - find the constant pool entry with index CPI
/// and instruction CPEMI, and decrement its refcount.  If the refcount
/// becomes 0 remove the entry and instruction.  Returns true if we removed
/// the entry, false if we didn't.

bool MipsConstantIslands::decrementCPEReferenceCount(unsigned CPI,
                                                    MachineInstr *CPEMI) {
  // Find the old entry. Eliminate it if it is no longer used.
  CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
  assert(CPE && "Unexpected!");
  if (--CPE->RefCount == 0) {
    removeDeadCPEMI(CPEMI);
    CPE->CPEMI = NULL;
    --NumCPEs;
    return true;
  }
  return false;
}

/// LookForCPEntryInRange - see if the currently referenced CPE is in range;
/// if not, see if an in-range clone of the CPE is in range, and if so,
/// change the data structures so the user references the clone.  Returns:
/// 0 = no existing entry found
/// 1 = entry found, and there were no code insertions or deletions
/// 2 = entry found, and there were code insertions or deletions
int MipsConstantIslands::findInRangeCPEntry(CPUser& U, unsigned UserOffset)
{
  MachineInstr *UserMI = U.MI;
  MachineInstr *CPEMI  = U.CPEMI;

  // Check to see if the CPE is already in-range.
  if (isCPEntryInRange(UserMI, UserOffset, CPEMI, U.getMaxDisp(), U.NegOk,
                       true)) {
    DEBUG(dbgs() << "In range\n");
    return 1;
  }

  // No.  Look for previously created clones of the CPE that are in range.
  unsigned CPI = CPEMI->getOperand(1).getIndex();
  std::vector<CPEntry> &CPEs = CPEntries[CPI];
  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
    // We already tried this one
    if (CPEs[i].CPEMI == CPEMI)
      continue;
    // Removing CPEs can leave empty entries, skip
    if (CPEs[i].CPEMI == NULL)
      continue;
    if (isCPEntryInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.getMaxDisp(),
                     U.NegOk)) {
      DEBUG(dbgs() << "Replacing CPE#" << CPI << " with CPE#"
                   << CPEs[i].CPI << "\n");
      // Point the CPUser node to the replacement
      U.CPEMI = CPEs[i].CPEMI;
      // Change the CPI in the instruction operand to refer to the clone.
      for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j)
        if (UserMI->getOperand(j).isCPI()) {
          UserMI->getOperand(j).setIndex(CPEs[i].CPI);
          break;
        }
      // Adjust the refcount of the clone...
      CPEs[i].RefCount++;
      // ...and the original.  If we didn't remove the old entry, none of the
      // addresses changed, so we don't need another pass.
      return decrementCPEReferenceCount(CPI, CPEMI) ? 2 : 1;
    }
  }
  return 0;
}

/// LookForCPEntryInRange - see if the currently referenced CPE is in range;
/// This version checks if the longer form of the instruction can be used to
/// to satisfy things.
/// if not, see if an in-range clone of the CPE is in range, and if so,
/// change the data structures so the user references the clone.  Returns:
/// 0 = no existing entry found
/// 1 = entry found, and there were no code insertions or deletions
/// 2 = entry found, and there were code insertions or deletions
int MipsConstantIslands::findLongFormInRangeCPEntry
  (CPUser& U, unsigned UserOffset)
{
  MachineInstr *UserMI = U.MI;
  MachineInstr *CPEMI  = U.CPEMI;

  // Check to see if the CPE is already in-range.
  if (isCPEntryInRange(UserMI, UserOffset, CPEMI,
                       U.getLongFormMaxDisp(), U.NegOk,
                       true)) {
    DEBUG(dbgs() << "In range\n");
    UserMI->setDesc(TII->get(U.getLongFormOpcode()));
    return 2;  // instruction is longer length now
  }

  // No.  Look for previously created clones of the CPE that are in range.
  unsigned CPI = CPEMI->getOperand(1).getIndex();
  std::vector<CPEntry> &CPEs = CPEntries[CPI];
  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
    // We already tried this one
    if (CPEs[i].CPEMI == CPEMI)
      continue;
    // Removing CPEs can leave empty entries, skip
    if (CPEs[i].CPEMI == NULL)
      continue;
    if (isCPEntryInRange(UserMI, UserOffset, CPEs[i].CPEMI,
                         U.getLongFormMaxDisp(), U.NegOk)) {
      DEBUG(dbgs() << "Replacing CPE#" << CPI << " with CPE#"
                   << CPEs[i].CPI << "\n");
      // Point the CPUser node to the replacement
      U.CPEMI = CPEs[i].CPEMI;
      // Change the CPI in the instruction operand to refer to the clone.
      for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j)
        if (UserMI->getOperand(j).isCPI()) {
          UserMI->getOperand(j).setIndex(CPEs[i].CPI);
          break;
        }
      // Adjust the refcount of the clone...
      CPEs[i].RefCount++;
      // ...and the original.  If we didn't remove the old entry, none of the
      // addresses changed, so we don't need another pass.
      return decrementCPEReferenceCount(CPI, CPEMI) ? 2 : 1;
    }
  }
  return 0;
}

/// getUnconditionalBrDisp - Returns the maximum displacement that can fit in
/// the specific unconditional branch instruction.
static inline unsigned getUnconditionalBrDisp(int Opc) {
  switch (Opc) {
  case Mips::BimmX16:
    return ((1<<16)-1)*2;
  default:
    break;
  }
  return ((1<<16)-1)*2;
}

/// findAvailableWater - Look for an existing entry in the WaterList in which
/// we can place the CPE referenced from U so it's within range of U's MI.
/// Returns true if found, false if not.  If it returns true, WaterIter
/// is set to the WaterList entry.  
/// To ensure that this pass
/// terminates, the CPE location for a particular CPUser is only allowed to
/// move to a lower address, so search backward from the end of the list and
/// prefer the first water that is in range.
bool MipsConstantIslands::findAvailableWater(CPUser &U, unsigned UserOffset,
                                      water_iterator &WaterIter) {
  if (WaterList.empty())
    return false;

  unsigned BestGrowth = ~0u;
  for (water_iterator IP = prior(WaterList.end()), B = WaterList.begin();;
       --IP) {
    MachineBasicBlock* WaterBB = *IP;
    // Check if water is in range and is either at a lower address than the
    // current "high water mark" or a new water block that was created since
    // the previous iteration by inserting an unconditional branch.  In the
    // latter case, we want to allow resetting the high water mark back to
    // this new water since we haven't seen it before.  Inserting branches
    // should be relatively uncommon and when it does happen, we want to be
    // sure to take advantage of it for all the CPEs near that block, so that
    // we don't insert more branches than necessary.
    unsigned Growth;
    if (isWaterInRange(UserOffset, WaterBB, U, Growth) &&
        (WaterBB->getNumber() < U.HighWaterMark->getNumber() ||
         NewWaterList.count(WaterBB)) && Growth < BestGrowth) {
      // This is the least amount of required padding seen so far.
      BestGrowth = Growth;
      WaterIter = IP;
      DEBUG(dbgs() << "Found water after BB#" << WaterBB->getNumber()
                   << " Growth=" << Growth << '\n');

      // Keep looking unless it is perfect.
      if (BestGrowth == 0)
        return true;
    }
    if (IP == B)
      break;
  }
  return BestGrowth != ~0u;
}

/// createNewWater - No existing WaterList entry will work for
/// CPUsers[CPUserIndex], so create a place to put the CPE.  The end of the
/// block is used if in range, and the conditional branch munged so control
/// flow is correct.  Otherwise the block is split to create a hole with an
/// unconditional branch around it.  In either case NewMBB is set to a
/// block following which the new island can be inserted (the WaterList
/// is not adjusted).
void MipsConstantIslands::createNewWater(unsigned CPUserIndex,
                                        unsigned UserOffset,
                                        MachineBasicBlock *&NewMBB) {
  CPUser &U = CPUsers[CPUserIndex];
  MachineInstr *UserMI = U.MI;
  MachineInstr *CPEMI  = U.CPEMI;
  unsigned CPELogAlign = getCPELogAlign(CPEMI);
  MachineBasicBlock *UserMBB = UserMI->getParent();
  const BasicBlockInfo &UserBBI = BBInfo[UserMBB->getNumber()];

  // If the block does not end in an unconditional branch already, and if the
  // end of the block is within range, make new water there.  
  if (BBHasFallthrough(UserMBB)) {
    // Size of branch to insert.
    unsigned Delta = 2;
    // Compute the offset where the CPE will begin.
    unsigned CPEOffset = UserBBI.postOffset(CPELogAlign) + Delta;

    if (isOffsetInRange(UserOffset, CPEOffset, U)) {
      DEBUG(dbgs() << "Split at end of BB#" << UserMBB->getNumber()
            << format(", expected CPE offset %#x\n", CPEOffset));
      NewMBB = llvm::next(MachineFunction::iterator(UserMBB));
      // Add an unconditional branch from UserMBB to fallthrough block.  Record
      // it for branch lengthening; this new branch will not get out of range,
      // but if the preceding conditional branch is out of range, the targets
      // will be exchanged, and the altered branch may be out of range, so the
      // machinery has to know about it.
      int UncondBr = Mips::BimmX16;
      BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB);
      unsigned MaxDisp = getUnconditionalBrDisp(UncondBr);
      ImmBranches.push_back(ImmBranch(&UserMBB->back(),
                                      MaxDisp, false, UncondBr));
      BBInfo[UserMBB->getNumber()].Size += Delta;
      adjustBBOffsetsAfter(UserMBB);
      return;
    }
  }

  // What a big block.  Find a place within the block to split it.  

  // Try to split the block so it's fully aligned.  Compute the latest split
  // point where we can add a 4-byte branch instruction, and then align to
  // LogAlign which is the largest possible alignment in the function.
  unsigned LogAlign = MF->getAlignment();
  assert(LogAlign >= CPELogAlign && "Over-aligned constant pool entry");
  unsigned KnownBits = UserBBI.internalKnownBits();
  unsigned UPad = UnknownPadding(LogAlign, KnownBits);
  unsigned BaseInsertOffset = UserOffset + U.getMaxDisp() - UPad;
  DEBUG(dbgs() << format("Split in middle of big block before %#x",
                         BaseInsertOffset));

  // The 4 in the following is for the unconditional branch we'll be inserting
  // Alignment of the island is handled
  // inside isOffsetInRange.
  BaseInsertOffset -= 4;

  DEBUG(dbgs() << format(", adjusted to %#x", BaseInsertOffset)
               << " la=" << LogAlign
               << " kb=" << KnownBits
               << " up=" << UPad << '\n');

  // This could point off the end of the block if we've already got constant
  // pool entries following this block; only the last one is in the water list.
  // Back past any possible branches (allow for a conditional and a maximally
  // long unconditional).
  if (BaseInsertOffset + 8 >= UserBBI.postOffset()) {
    BaseInsertOffset = UserBBI.postOffset() - UPad - 8;
    DEBUG(dbgs() << format("Move inside block: %#x\n", BaseInsertOffset));
  }
  unsigned EndInsertOffset = BaseInsertOffset + 4 + UPad +
    CPEMI->getOperand(2).getImm();
  MachineBasicBlock::iterator MI = UserMI;
  ++MI;
  unsigned CPUIndex = CPUserIndex+1;
  unsigned NumCPUsers = CPUsers.size();
  //MachineInstr *LastIT = 0;
  for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI);
       Offset < BaseInsertOffset;
       Offset += TII->GetInstSizeInBytes(MI),
       MI = llvm::next(MI)) {
    assert(MI != UserMBB->end() && "Fell off end of block");
    if (CPUIndex < NumCPUsers && CPUsers[CPUIndex].MI == MI) {
      CPUser &U = CPUsers[CPUIndex];
      if (!isOffsetInRange(Offset, EndInsertOffset, U)) {
        // Shift intertion point by one unit of alignment so it is within reach.
        BaseInsertOffset -= 1u << LogAlign;
        EndInsertOffset  -= 1u << LogAlign;
      }
      // This is overly conservative, as we don't account for CPEMIs being
      // reused within the block, but it doesn't matter much.  Also assume CPEs
      // are added in order with alignment padding.  We may eventually be able
      // to pack the aligned CPEs better.
      EndInsertOffset += U.CPEMI->getOperand(2).getImm();
      CPUIndex++;
    }
  }

  --MI;
  NewMBB = splitBlockBeforeInstr(MI);
}

/// handleConstantPoolUser - Analyze the specified user, checking to see if it
/// is out-of-range.  If so, pick up the constant pool value and move it some
/// place in-range.  Return true if we changed any addresses (thus must run
/// another pass of branch lengthening), false otherwise.
bool MipsConstantIslands::handleConstantPoolUser(unsigned CPUserIndex) {
  CPUser &U = CPUsers[CPUserIndex];
  MachineInstr *UserMI = U.MI;
  MachineInstr *CPEMI  = U.CPEMI;
  unsigned CPI = CPEMI->getOperand(1).getIndex();
  unsigned Size = CPEMI->getOperand(2).getImm();
  // Compute this only once, it's expensive.
  unsigned UserOffset = getUserOffset(U);

  // See if the current entry is within range, or there is a clone of it
  // in range.
  int result = findInRangeCPEntry(U, UserOffset);
  if (result==1) return false;
  else if (result==2) return true;


  // Look for water where we can place this CPE.
  MachineBasicBlock *NewIsland = MF->CreateMachineBasicBlock();
  MachineBasicBlock *NewMBB;
  water_iterator IP;
  if (findAvailableWater(U, UserOffset, IP)) {
    DEBUG(dbgs() << "Found water in range\n");
    MachineBasicBlock *WaterBB = *IP;

    // If the original WaterList entry was "new water" on this iteration,
    // propagate that to the new island.  This is just keeping NewWaterList
    // updated to match the WaterList, which will be updated below.
    if (NewWaterList.erase(WaterBB))
      NewWaterList.insert(NewIsland);

    // The new CPE goes before the following block (NewMBB).
    NewMBB = llvm::next(MachineFunction::iterator(WaterBB));

  } else {
    // No water found.
    // we first see if a longer form of the instrucion could have reached
    // the constant. in that case we won't bother to split
#ifdef IN_PROGRESS
    result = findLongFormInRangeCPEntry(U, UserOffset);
#endif
    DEBUG(dbgs() << "No water found\n");
    createNewWater(CPUserIndex, UserOffset, NewMBB);

    // splitBlockBeforeInstr adds to WaterList, which is important when it is
    // called while handling branches so that the water will be seen on the
    // next iteration for constant pools, but in this context, we don't want
    // it.  Check for this so it will be removed from the WaterList.
    // Also remove any entry from NewWaterList.
    MachineBasicBlock *WaterBB = prior(MachineFunction::iterator(NewMBB));
    IP = std::find(WaterList.begin(), WaterList.end(), WaterBB);
    if (IP != WaterList.end())
      NewWaterList.erase(WaterBB);

    // We are adding new water.  Update NewWaterList.
    NewWaterList.insert(NewIsland);
  }

  // Remove the original WaterList entry; we want subsequent insertions in
  // this vicinity to go after the one we're about to insert.  This
  // considerably reduces the number of times we have to move the same CPE
  // more than once and is also important to ensure the algorithm terminates.
  if (IP != WaterList.end())
    WaterList.erase(IP);

  // Okay, we know we can put an island before NewMBB now, do it!
  MF->insert(NewMBB, NewIsland);

  // Update internal data structures to account for the newly inserted MBB.
  updateForInsertedWaterBlock(NewIsland);

  // Decrement the old entry, and remove it if refcount becomes 0.
  decrementCPEReferenceCount(CPI, CPEMI);

  // Now that we have an island to add the CPE to, clone the original CPE and
  // add it to the island.
  U.HighWaterMark = NewIsland;
  U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(Mips::CONSTPOOL_ENTRY))
                .addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
  CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
  ++NumCPEs;

  // Mark the basic block as aligned as required by the const-pool entry.
  NewIsland->setAlignment(getCPELogAlign(U.CPEMI));

  // Increase the size of the island block to account for the new entry.
  BBInfo[NewIsland->getNumber()].Size += Size;
  adjustBBOffsetsAfter(llvm::prior(MachineFunction::iterator(NewIsland)));

  // No existing clone of this CPE is within range.
  // We will be generating a new clone.  Get a UID for it.
  unsigned ID = createPICLabelUId();

  // Finally, change the CPI in the instruction operand to be ID.
  for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i)
    if (UserMI->getOperand(i).isCPI()) {
      UserMI->getOperand(i).setIndex(ID);
      break;
    }

  DEBUG(dbgs() << "  Moved CPE to #" << ID << " CPI=" << CPI
        << format(" offset=%#x\n", BBInfo[NewIsland->getNumber()].Offset));

  return true;
}

/// removeDeadCPEMI - Remove a dead constant pool entry instruction. Update
/// sizes and offsets of impacted basic blocks.
void MipsConstantIslands::removeDeadCPEMI(MachineInstr *CPEMI) {
  MachineBasicBlock *CPEBB = CPEMI->getParent();
  unsigned Size = CPEMI->getOperand(2).getImm();
  CPEMI->eraseFromParent();
  BBInfo[CPEBB->getNumber()].Size -= Size;
  // All succeeding offsets have the current size value added in, fix this.
  if (CPEBB->empty()) {
    BBInfo[CPEBB->getNumber()].Size = 0;

    // This block no longer needs to be aligned.
    CPEBB->setAlignment(0);
  } else
    // Entries are sorted by descending alignment, so realign from the front.
    CPEBB->setAlignment(getCPELogAlign(CPEBB->begin()));

  adjustBBOffsetsAfter(CPEBB);
  // An island has only one predecessor BB and one successor BB. Check if
  // this BB's predecessor jumps directly to this BB's successor. This
  // shouldn't happen currently.
  assert(!BBIsJumpedOver(CPEBB) && "How did this happen?");
  // FIXME: remove the empty blocks after all the work is done?
}

/// removeUnusedCPEntries - Remove constant pool entries whose refcounts
/// are zero.
bool MipsConstantIslands::removeUnusedCPEntries() {
  unsigned MadeChange = false;
  for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
      std::vector<CPEntry> &CPEs = CPEntries[i];
      for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) {
        if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) {
          removeDeadCPEMI(CPEs[j].CPEMI);
          CPEs[j].CPEMI = NULL;
          MadeChange = true;
        }
      }
  }
  return MadeChange;
}

/// isBBInRange - Returns true if the distance between specific MI and
/// specific BB can fit in MI's displacement field.
bool MipsConstantIslands::isBBInRange
  (MachineInstr *MI,MachineBasicBlock *DestBB, unsigned MaxDisp) {

unsigned PCAdj = 4;

  unsigned BrOffset   = getOffsetOf(MI) + PCAdj;
  unsigned DestOffset = BBInfo[DestBB->getNumber()].Offset;

  DEBUG(dbgs() << "Branch of destination BB#" << DestBB->getNumber()
               << " from BB#" << MI->getParent()->getNumber()
               << " max delta=" << MaxDisp
               << " from " << getOffsetOf(MI) << " to " << DestOffset
               << " offset " << int(DestOffset-BrOffset) << "\t" << *MI);

  if (BrOffset <= DestOffset) {
    // Branch before the Dest.
    if (DestOffset-BrOffset <= MaxDisp)
      return true;
  } else {
    if (BrOffset-DestOffset <= MaxDisp)
      return true;
  }
  return false;
}

/// fixupImmediateBr - Fix up an immediate branch whose destination is too far
/// away to fit in its displacement field.
bool MipsConstantIslands::fixupImmediateBr(ImmBranch &Br) {
  MachineInstr *MI = Br.MI;
  MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();

  // Check to see if the DestBB is already in-range.
  if (isBBInRange(MI, DestBB, Br.MaxDisp))
    return false;

  if (!Br.isCond)
    return fixupUnconditionalBr(Br);
  return fixupConditionalBr(Br);
}

/// fixupUnconditionalBr - Fix up an unconditional branch whose destination is
/// too far away to fit in its displacement field. If the LR register has been
/// spilled in the epilogue, then we can use BL to implement a far jump.
/// Otherwise, add an intermediate branch instruction to a branch.
bool
MipsConstantIslands::fixupUnconditionalBr(ImmBranch &Br) {
  MachineInstr *MI = Br.MI;
  MachineBasicBlock *MBB = MI->getParent();
  // Use BL to implement far jump.
  Br.MaxDisp = ((1 << 16)-1) * 2;
  MI->setDesc(TII->get(Mips::BimmX16));
  BBInfo[MBB->getNumber()].Size += 2;
  adjustBBOffsetsAfter(MBB);
  HasFarJump = true;
  ++NumUBrFixed;

  DEBUG(dbgs() << "  Changed B to long jump " << *MI);

  return true;
}

/// fixupConditionalBr - Fix up a conditional branch whose destination is too
/// far away to fit in its displacement field. It is converted to an inverse
/// conditional branch + an unconditional branch to the destination.
bool
MipsConstantIslands::fixupConditionalBr(ImmBranch &Br) {
  MachineInstr *MI = Br.MI;
  MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();

  // Add an unconditional branch to the destination and invert the branch
  // condition to jump over it:
  // blt L1
  // =>
  // bge L2
  // b   L1
  // L2:
  unsigned CCReg = 0;  // FIXME
  unsigned CC=0; //FIXME

  // If the branch is at the end of its MBB and that has a fall-through block,
  // direct the updated conditional branch to the fall-through block. Otherwise,
  // split the MBB before the next instruction.
  MachineBasicBlock *MBB = MI->getParent();
  MachineInstr *BMI = &MBB->back();
  bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);

  ++NumCBrFixed;
  if (BMI != MI) {
    if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
        BMI->getOpcode() == Br.UncondBr) {
      // Last MI in the BB is an unconditional branch. Can we simply invert the
      // condition and swap destinations:
      // beq L1
      // b   L2
      // =>
      // bne L2
      // b   L1
      MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB();
      if (isBBInRange(MI, NewDest, Br.MaxDisp)) {
        DEBUG(dbgs() << "  Invert Bcc condition and swap its destination with "
                     << *BMI);
        BMI->getOperand(0).setMBB(DestBB);
        MI->getOperand(0).setMBB(NewDest);
        return true;
      }
    }
  }

  if (NeedSplit) {
    splitBlockBeforeInstr(MI);
    // No need for the branch to the next block. We're adding an unconditional
    // branch to the destination.
    int delta = TII->GetInstSizeInBytes(&MBB->back());
    BBInfo[MBB->getNumber()].Size -= delta;
    MBB->back().eraseFromParent();
    // BBInfo[SplitBB].Offset is wrong temporarily, fixed below
  }
  MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));

  DEBUG(dbgs() << "  Insert B to BB#" << DestBB->getNumber()
               << " also invert condition and change dest. to BB#"
               << NextBB->getNumber() << "\n");

  // Insert a new conditional branch and a new unconditional branch.
  // Also update the ImmBranch as well as adding a new entry for the new branch.
  BuildMI(MBB, DebugLoc(), TII->get(MI->getOpcode()))
    .addMBB(NextBB).addImm(CC).addReg(CCReg);
  Br.MI = &MBB->back();
  BBInfo[MBB->getNumber()].Size += TII->GetInstSizeInBytes(&MBB->back());
  BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
  BBInfo[MBB->getNumber()].Size += TII->GetInstSizeInBytes(&MBB->back());
  unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr);
  ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr));

  // Remove the old conditional branch.  It may or may not still be in MBB.
  BBInfo[MI->getParent()->getNumber()].Size -= TII->GetInstSizeInBytes(MI);
  MI->eraseFromParent();
  adjustBBOffsetsAfter(MBB);
  return true;
}


void MipsConstantIslands::prescanForConstants() {
  unsigned J = 0;
  (void)J;
  PrescannedForConstants = true;
  for (MachineFunction::iterator B =
         MF->begin(), E = MF->end(); B != E; ++B) {
    for (MachineBasicBlock::instr_iterator I =
        B->instr_begin(), EB = B->instr_end(); I != EB; ++I) {
      switch(I->getDesc().getOpcode()) {
        case Mips::LwConstant32: {
          DEBUG(dbgs() << "constant island constant " << *I << "\n");
          J = I->getNumOperands();
          DEBUG(dbgs() << "num operands " << J  << "\n");
          MachineOperand& Literal = I->getOperand(1);
          if (Literal.isImm()) {
            int64_t V = Literal.getImm();
            DEBUG(dbgs() << "literal " << V  << "\n");
            Type *Int32Ty =
              Type::getInt32Ty(MF->getFunction()->getContext());
            const Constant *C = ConstantInt::get(Int32Ty, V);
            unsigned index = MCP->getConstantPoolIndex(C, 4);
            I->getOperand(2).ChangeToImmediate(index);
            DEBUG(dbgs() << "constant island constant " << *I << "\n");
            I->setDesc(TII->get(Mips::LwRxPcTcp16));
            I->RemoveOperand(1);
            I->RemoveOperand(1);
            I->addOperand(MachineOperand::CreateCPI(index, 0));
            I->addOperand(MachineOperand::CreateImm(4));
          }
          break;
        }
        default:
          break;
      }
    }
  }
}