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//===- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface -*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
//
//===----------------------------------------------------------------------===//
#ifndef SIMACHINEFUNCTIONINFO_H_
#define SIMACHINEFUNCTIONINFO_H_
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
/// This class keeps track of the SPI_SP_INPUT_ADDR config register, which
/// tells the hardware which interpolation parameters to load.
class SIMachineFunctionInfo : public MachineFunctionInfo {
public:
static const char *ShaderTypeAttribute;
SIMachineFunctionInfo(const MachineFunction &MF);
unsigned SPIPSInputAddr;
unsigned ShaderType;
};
} // End namespace llvm
#endif //_SIMACHINEFUNCTIONINFO_H_
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