1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
|
//===-- RegClass.cpp -----------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// class RegClass for coloring-based register allocation for LLVM.
//
//===----------------------------------------------------------------------===//
#include "IGNode.h"
#include "RegAllocCommon.h"
#include "RegClass.h"
#include "../SparcV9RegInfo.h"
#include <iostream>
namespace llvm {
//----------------------------------------------------------------------------
// This constructor inits IG. The actual matrix is created by a call to
// createInterferenceGraph() above.
//----------------------------------------------------------------------------
RegClass::RegClass(const Function *M,
const SparcV9RegInfo *_MRI_,
const TargetRegClassInfo *_MRC_)
: Meth(M), MRI(_MRI_), MRC(_MRC_),
RegClassID( _MRC_->getRegClassID() ),
IG(this), IGNodeStack() {
if (DEBUG_RA >= RA_DEBUG_Interference)
std::cerr << "Created Reg Class: " << RegClassID << "\n";
IsColorUsedArr.resize(MRC->getNumOfAllRegs());
}
//----------------------------------------------------------------------------
// Main entry point for coloring a register class.
//----------------------------------------------------------------------------
void RegClass::colorAllRegs()
{
if (DEBUG_RA >= RA_DEBUG_Coloring)
std::cerr << "Coloring IG of reg class " << RegClassID << " ...\n";
// pre-color IGNodes
pushAllIGNodes(); // push all IG Nodes
unsigned int StackSize = IGNodeStack.size();
IGNode *CurIGNode;
// for all LRs on stack
for (unsigned int IGN=0; IGN < StackSize; IGN++) {
CurIGNode = IGNodeStack.top(); // pop the IGNode on top of stack
IGNodeStack.pop();
colorIGNode (CurIGNode); // color it
}
}
//----------------------------------------------------------------------------
// The method for pushing all IGNodes on to the stack.
//----------------------------------------------------------------------------
void RegClass::pushAllIGNodes()
{
bool NeedMoreSpills;
IG.setCurDegreeOfIGNodes(); // calculate degree of IGNodes
// push non-constrained IGNodes
bool PushedAll = pushUnconstrainedIGNodes();
if (DEBUG_RA >= RA_DEBUG_Coloring) {
std::cerr << " Puhsed all-unconstrained IGNodes. ";
if( PushedAll ) std::cerr << " No constrained nodes left.";
std::cerr << "\n";
}
if (PushedAll) // if NO constrained nodes left
return;
// now, we have constrained nodes. So, push one of them (the one with min
// spill cost) and try to push the others as unConstrained nodes.
// Repeat this.
do {
//get node with min spill cost
IGNode *IGNodeSpill = getIGNodeWithMinSpillCost();
// push that node on to stack
IGNodeStack.push(IGNodeSpill);
// set its OnStack flag and decrement degree of neighs
IGNodeSpill->pushOnStack();
// now push NON-constrained ones, if any
NeedMoreSpills = !pushUnconstrainedIGNodes();
if (DEBUG_RA >= RA_DEBUG_Coloring)
std::cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
} while(NeedMoreSpills); // repeat until we have pushed all
}
//--------------------------------------------------------------------------
// This method goes thru all IG nodes in the IGNodeList of an IG of a
// register class and push any unconstrained IG node left (that is not
// already pushed)
//--------------------------------------------------------------------------
bool RegClass::pushUnconstrainedIGNodes()
{
// # of LRs for this reg class
unsigned int IGNodeListSize = IG.getIGNodeList().size();
bool pushedall = true;
// a pass over IGNodeList
for (unsigned i =0; i < IGNodeListSize; i++) {
// get IGNode i from IGNodeList
IGNode *IGNode = IG.getIGNodeList()[i];
if (!IGNode ) // can be null due to merging
continue;
// if already pushed on stack, continue. This can happen since this
// method can be called repeatedly until all constrained nodes are
// pushed
if (IGNode->isOnStack() )
continue;
// if the degree of IGNode is lower
if ((unsigned) IGNode->getCurDegree() < MRC->getNumOfAvailRegs()) {
IGNodeStack.push( IGNode ); // push IGNode on to the stack
IGNode->pushOnStack(); // set OnStack and dec deg of neighs
if (DEBUG_RA >= RA_DEBUG_Coloring) {
std::cerr << " pushed un-constrained IGNode " << IGNode->getIndex()
<< " on to stack\n";
}
}
else pushedall = false; // we didn't push all live ranges
} // for
// returns true if we pushed all live ranges - else false
return pushedall;
}
//----------------------------------------------------------------------------
// Get the IGNode with the minimum spill cost
//----------------------------------------------------------------------------
IGNode * RegClass::getIGNodeWithMinSpillCost() {
unsigned int IGNodeListSize = IG.getIGNodeList().size();
double MinSpillCost = 0;
IGNode *MinCostIGNode = NULL;
bool isFirstNode = true;
// pass over IGNodeList to find the IGNode with minimum spill cost
// among all IGNodes that are not yet pushed on to the stack
for (unsigned int i =0; i < IGNodeListSize; i++) {
IGNode *IGNode = IG.getIGNodeList()[i];
if (!IGNode) // can be null due to merging
continue;
if (!IGNode->isOnStack()) {
double SpillCost = (double) IGNode->getParentLR()->getSpillCost() /
(double) (IGNode->getCurDegree() + 1);
if (isFirstNode) { // for the first IG node
MinSpillCost = SpillCost;
MinCostIGNode = IGNode;
isFirstNode = false;
} else if (MinSpillCost > SpillCost) {
MinSpillCost = SpillCost;
MinCostIGNode = IGNode;
}
}
}
assert (MinCostIGNode && "No IGNode to spill");
return MinCostIGNode;
}
//----------------------------------------------------------------------------
// Color the IGNode using the machine specific code.
//----------------------------------------------------------------------------
void RegClass::colorIGNode(IGNode *const Node) {
if (! Node->hasColor()) { // not colored as an arg etc.
// init all elements of to IsColorUsedAr false;
clearColorsUsed();
// initialize all colors used by neighbors of this node to true
LiveRange *LR = Node->getParentLR();
unsigned NumNeighbors = Node->getNumOfNeighbors();
for (unsigned n=0; n < NumNeighbors; n++) {
IGNode *NeighIGNode = Node->getAdjIGNode(n);
LiveRange *NeighLR = NeighIGNode->getParentLR();
// Don't use a color if it is in use by the neighbor,
// or is suggested for use by the neighbor,
// markColorsUsed() should be given the color and the reg type for
// LR, not for NeighLR, because it should mark registers used based on
// the type we are looking for, not on the regType for the neighbour.
if (NeighLR->hasColor())
this->markColorsUsed(NeighLR->getColor(),
MRI->getRegTypeForLR(NeighLR),
MRI->getRegTypeForLR(LR)); // use LR, not NeighLR
else if (NeighLR->hasSuggestedColor() &&
NeighLR->isSuggestedColorUsable())
this->markColorsUsed(NeighLR->getSuggestedColor(),
MRI->getRegTypeForLR(NeighLR),
MRI->getRegTypeForLR(LR)); // use LR, not NeighLR
}
// call the target specific code for coloring
//
MRC->colorIGNode(Node, IsColorUsedArr);
} else {
if (DEBUG_RA >= RA_DEBUG_Coloring) {
std::cerr << " Node " << Node->getIndex();
std::cerr << " already colored with color " << Node->getColor() << "\n";
}
}
if (!Node->hasColor() ) {
if (DEBUG_RA >= RA_DEBUG_Coloring) {
std::cerr << " Node " << Node->getIndex();
std::cerr << " - could not find a color (needs spilling)\n";
}
}
}
void RegClass::printIGNodeList() const {
std::cerr << "IG Nodes for Register Class " << RegClassID << ":" << "\n";
IG.printIGNodeList();
}
void RegClass::printIG() {
std::cerr << "IG for Register Class " << RegClassID << ":" << "\n";
IG.printIG();
}
} // End llvm namespace
|