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//===-- SystemZRegisterInfo.cpp - SystemZ register information ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SystemZRegisterInfo.h"
#include "SystemZTargetMachine.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#define GET_REGINFO_TARGET_DESC
#include "SystemZGenRegisterInfo.inc"
using namespace llvm;
SystemZRegisterInfo::SystemZRegisterInfo(SystemZTargetMachine &tm)
: SystemZGenRegisterInfo(SystemZ::R14D), TM(tm) {}
const uint16_t*
SystemZRegisterInfo::getCalleeSavedRegs(const MachineFunction *MF) const {
static const uint16_t CalleeSavedRegs[] = {
SystemZ::R6D, SystemZ::R7D, SystemZ::R8D, SystemZ::R9D,
SystemZ::R10D, SystemZ::R11D, SystemZ::R12D, SystemZ::R13D,
SystemZ::R14D, SystemZ::R15D,
SystemZ::F8D, SystemZ::F9D, SystemZ::F10D, SystemZ::F11D,
SystemZ::F12D, SystemZ::F13D, SystemZ::F14D, SystemZ::F15D,
0
};
return CalleeSavedRegs;
}
BitVector
SystemZRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
BitVector Reserved(getNumRegs());
const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
if (TFI->hasFP(MF)) {
// R11D is the frame pointer. Reserve all aliases.
Reserved.set(SystemZ::R11D);
Reserved.set(SystemZ::R11W);
Reserved.set(SystemZ::R10Q);
}
// R15D is the stack pointer. Reserve all aliases.
Reserved.set(SystemZ::R15D);
Reserved.set(SystemZ::R15W);
Reserved.set(SystemZ::R14Q);
return Reserved;
}
void
SystemZRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
int SPAdj, unsigned FIOperandNum,
RegScavenger *RS) const {
assert(SPAdj == 0 && "Outgoing arguments should be part of the frame");
MachineBasicBlock &MBB = *MI->getParent();
MachineFunction &MF = *MBB.getParent();
const SystemZInstrInfo &TII =
*static_cast<const SystemZInstrInfo*>(TM.getInstrInfo());
const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
DebugLoc DL = MI->getDebugLoc();
// Decompose the frame index into a base and offset.
int FrameIndex = MI->getOperand(FIOperandNum).getIndex();
unsigned BasePtr = getFrameRegister(MF);
int64_t Offset = (TFI->getFrameIndexOffset(MF, FrameIndex) +
MI->getOperand(FIOperandNum + 1).getImm());
// Special handling of dbg_value instructions.
if (MI->isDebugValue()) {
MI->getOperand(FIOperandNum).ChangeToRegister(BasePtr, /*isDef*/ false);
MI->getOperand(FIOperandNum + 1).ChangeToImmediate(Offset);
return;
}
// See if the offset is in range, or if an equivalent instruction that
// accepts the offset exists.
unsigned Opcode = MI->getOpcode();
unsigned OpcodeForOffset = TII.getOpcodeForOffset(Opcode, Offset);
if (OpcodeForOffset)
MI->getOperand(FIOperandNum).ChangeToRegister(BasePtr, false);
else {
// Create an anchor point that is in range. Start at 0xffff so that
// can use LLILH to load the immediate.
int64_t OldOffset = Offset;
int64_t Mask = 0xffff;
do {
Offset = OldOffset & Mask;
OpcodeForOffset = TII.getOpcodeForOffset(Opcode, Offset);
Mask >>= 1;
assert(Mask && "One offset must be OK");
} while (!OpcodeForOffset);
unsigned ScratchReg =
MF.getRegInfo().createVirtualRegister(&SystemZ::ADDR64BitRegClass);
int64_t HighOffset = OldOffset - Offset;
if (MI->getDesc().TSFlags & SystemZII::HasIndex
&& MI->getOperand(FIOperandNum + 2).getReg() == 0) {
// Load the offset into the scratch register and use it as an index.
// The scratch register then dies here.
TII.loadImmediate(MBB, MI, ScratchReg, HighOffset);
MI->getOperand(FIOperandNum).ChangeToRegister(BasePtr, false);
MI->getOperand(FIOperandNum + 2).ChangeToRegister(ScratchReg,
false, false, true);
} else {
// Load the anchor address into a scratch register.
unsigned LAOpcode = TII.getOpcodeForOffset(SystemZ::LA, HighOffset);
if (LAOpcode)
BuildMI(MBB, MI, DL, TII.get(LAOpcode),ScratchReg)
.addReg(BasePtr).addImm(HighOffset).addReg(0);
else {
// Load the high offset into the scratch register and use it as
// an index.
TII.loadImmediate(MBB, MI, ScratchReg, HighOffset);
BuildMI(MBB, MI, DL, TII.get(SystemZ::AGR),ScratchReg)
.addReg(ScratchReg, RegState::Kill).addReg(BasePtr);
}
// Use the scratch register as the base. It then dies here.
MI->getOperand(FIOperandNum).ChangeToRegister(ScratchReg,
false, false, true);
}
}
MI->setDesc(TII.get(OpcodeForOffset));
MI->getOperand(FIOperandNum + 1).ChangeToImmediate(Offset);
}
unsigned
SystemZRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
return TFI->hasFP(MF) ? SystemZ::R11D : SystemZ::R15D;
}
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