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//===-- TargetFrameInfo.cpp - Implement machine frame interface -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implements the layout of a stack frame on the target machine.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <cstdlib>
using namespace llvm;
TargetFrameInfo::~TargetFrameInfo() {
}
/// getInitialFrameState - Returns a list of machine moves that are assumed
/// on entry to a function.
void
TargetFrameInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
// Default is to do nothing.
}
/// getFrameIndexOffset - Returns the displacement from the frame register to
/// the stack frame of the specified index. This is the default implementation
/// which is overridden for some targets.
int TargetFrameInfo::getFrameIndexOffset(const MachineFunction &MF,
int FI) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
return MFI->getObjectOffset(FI) + MFI->getStackSize() -
getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
}
int TargetFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const {
const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo();
// By default, assume all frame indices are referenced via whatever
// getFrameRegister() says. The target can override this if it's doing
// something different.
FrameReg = RI->getFrameRegister(MF);
return getFrameIndexOffset(MF, FI);
}
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