aboutsummaryrefslogtreecommitdiffstats
path: root/lib/Transforms/IPO/GlobalDCE.cpp
blob: 2b427aa6a4e6811f0b734da590d00ad972ffafab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
//===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This transform is designed to eliminate unreachable internal globals from the
// program.  It uses an aggressive algorithm, searching out globals that are
// known to be alive.  After it finds all of the globals which are needed, it
// deletes whatever is left over.  This allows it to delete recursive chunks of
// the program which are unreachable.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "globaldce"
#include "llvm/Transforms/IPO.h"
#include "llvm/Constants.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;

STATISTIC(NumAliases  , "Number of global aliases removed");
STATISTIC(NumFunctions, "Number of functions removed");
STATISTIC(NumVariables, "Number of global variables removed");

namespace {
  struct GlobalDCE : public ModulePass {
    static char ID; // Pass identification, replacement for typeid
    GlobalDCE() : ModulePass(ID) {
      initializeGlobalDCEPass(*PassRegistry::getPassRegistry());
    }

    // run - Do the GlobalDCE pass on the specified module, optionally updating
    // the specified callgraph to reflect the changes.
    //
    bool runOnModule(Module &M);

  private:
    SmallPtrSet<GlobalValue*, 32> AliveGlobals;

    /// GlobalIsNeeded - mark the specific global value as needed, and
    /// recursively mark anything that it uses as also needed.
    void GlobalIsNeeded(GlobalValue *GV);
    void MarkUsedGlobalsAsNeeded(Constant *C);

    bool RemoveUnusedGlobalValue(GlobalValue &GV);
  };
}

char GlobalDCE::ID = 0;
INITIALIZE_PASS(GlobalDCE, "globaldce",
                "Dead Global Elimination", false, false)

ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); }

bool GlobalDCE::runOnModule(Module &M) {
  bool Changed = false;
  
  // Loop over the module, adding globals which are obviously necessary.
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
    Changed |= RemoveUnusedGlobalValue(*I);
    // Functions with external linkage are needed if they have a body
    if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() &&
        !I->isDeclaration() && !I->hasAvailableExternallyLinkage())
      GlobalIsNeeded(I);
  }

  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
       I != E; ++I) {
    Changed |= RemoveUnusedGlobalValue(*I);
    // Externally visible & appending globals are needed, if they have an
    // initializer.
    if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() &&
        !I->isDeclaration() && !I->hasAvailableExternallyLinkage())
      GlobalIsNeeded(I);
  }

  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
       I != E; ++I) {
    Changed |= RemoveUnusedGlobalValue(*I);
    // Externally visible aliases are needed.
    if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage())
      GlobalIsNeeded(I);
  }

  // Now that all globals which are needed are in the AliveGlobals set, we loop
  // through the program, deleting those which are not alive.
  //

  // The first pass is to drop initializers of global variables which are dead.
  std::vector<GlobalVariable*> DeadGlobalVars;   // Keep track of dead globals
  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
       I != E; ++I)
    if (!AliveGlobals.count(I)) {
      DeadGlobalVars.push_back(I);         // Keep track of dead globals
      I->setInitializer(0);
    }

  // The second pass drops the bodies of functions which are dead...
  std::vector<Function*> DeadFunctions;
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
    if (!AliveGlobals.count(I)) {
      DeadFunctions.push_back(I);         // Keep track of dead globals
      if (!I->isDeclaration())
        I->deleteBody();
    }

  // The third pass drops targets of aliases which are dead...
  std::vector<GlobalAlias*> DeadAliases;
  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;
       ++I)
    if (!AliveGlobals.count(I)) {
      DeadAliases.push_back(I);
      I->setAliasee(0);
    }

  if (!DeadFunctions.empty()) {
    // Now that all interferences have been dropped, delete the actual objects
    // themselves.
    for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) {
      RemoveUnusedGlobalValue(*DeadFunctions[i]);
      M.getFunctionList().erase(DeadFunctions[i]);
    }
    NumFunctions += DeadFunctions.size();
    Changed = true;
  }

  if (!DeadGlobalVars.empty()) {
    for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) {
      RemoveUnusedGlobalValue(*DeadGlobalVars[i]);
      M.getGlobalList().erase(DeadGlobalVars[i]);
    }
    NumVariables += DeadGlobalVars.size();
    Changed = true;
  }

  // Now delete any dead aliases.
  if (!DeadAliases.empty()) {
    for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) {
      RemoveUnusedGlobalValue(*DeadAliases[i]);
      M.getAliasList().erase(DeadAliases[i]);
    }
    NumAliases += DeadAliases.size();
    Changed = true;
  }

  // Make sure that all memory is released
  AliveGlobals.clear();

  return Changed;
}

/// GlobalIsNeeded - the specific global value as needed, and
/// recursively mark anything that it uses as also needed.
void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
  // If the global is already in the set, no need to reprocess it.
  if (!AliveGlobals.insert(G))
    return;
  
  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) {
    // If this is a global variable, we must make sure to add any global values
    // referenced by the initializer to the alive set.
    if (GV->hasInitializer())
      MarkUsedGlobalsAsNeeded(GV->getInitializer());
  } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) {
    // The target of a global alias is needed.
    MarkUsedGlobalsAsNeeded(GA->getAliasee());
  } else {
    // Otherwise this must be a function object.  We have to scan the body of
    // the function looking for constants and global values which are used as
    // operands.  Any operands of these types must be processed to ensure that
    // any globals used will be marked as needed.
    Function *F = cast<Function>(G);

    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
        for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U)
          if (GlobalValue *GV = dyn_cast<GlobalValue>(*U))
            GlobalIsNeeded(GV);
          else if (Constant *C = dyn_cast<Constant>(*U))
            MarkUsedGlobalsAsNeeded(C);
  }
}

void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) {
  if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
    return GlobalIsNeeded(GV);
  
  // Loop over all of the operands of the constant, adding any globals they
  // use to the list of needed globals.
  for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I)
    if (Constant *OpC = dyn_cast<Constant>(*I))
      MarkUsedGlobalsAsNeeded(OpC);
}

// RemoveUnusedGlobalValue - Loop over all of the uses of the specified
// GlobalValue, looking for the constant pointer ref that may be pointing to it.
// If found, check to see if the constant pointer ref is safe to destroy, and if
// so, nuke it.  This will reduce the reference count on the global value, which
// might make it deader.
//
bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) {
  if (GV.use_empty()) return false;
  GV.removeDeadConstantUsers();
  return GV.use_empty();
}