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//===-- iMemory.cpp - Implement Memory instructions --------------*- C++ -*--=//
//
// This file implements the various memory related classes defined in iMemory.h
//
//===----------------------------------------------------------------------===//
#include "llvm/iMemory.h"
#include "llvm/ConstPoolVals.h"
//===----------------------------------------------------------------------===//
// MemAccessInst Implementation
//===----------------------------------------------------------------------===//
// getIndexedType - Returns the type of the element that would be loaded with
// a load instruction with the specified parameters.
//
// A null type is returned if the indices are invalid for the specified
// pointer type.
//
const Type *MemAccessInst::getIndexedType(const Type *Ptr,
const vector<ConstPoolVal*> &Idx,
bool AllowStructLeaf = false) {
if (!Ptr->isPointerType()) return 0; // Type isn't a pointer type!
// Get the type pointed to...
Ptr = ((const PointerType*)Ptr)->getValueType();
if (Ptr->isStructType()) {
unsigned CurIDX = 0;
while (Ptr->isStructType()) {
if (Idx.size() == CurIDX)
return AllowStructLeaf ? Ptr : 0; // Can't load a whole structure!?!?
if (Idx[CurIDX]->getType() != Type::UByteTy) return 0; // Illegal idx
unsigned NextIdx = ((ConstPoolUInt*)Idx[CurIDX++])->getValue();
const StructType *ST = (const StructType *)Ptr;
Ptr = ST->getElementTypes()[NextIdx];
}
return Ptr;
} else if (Ptr->isArrayType()) {
assert(0 && "Loading from arrays not implemented yet!");
} else {
return (Idx.size() == 0) ? Ptr : 0; // Load directly through ptr
}
}
//===----------------------------------------------------------------------===//
// LoadInst Implementation
//===----------------------------------------------------------------------===//
LoadInst::LoadInst(Value *Ptr, const vector<ConstPoolVal*> &Idx,
const string &Name = "")
: MemAccessInst(getIndexedType(Ptr->getType(), Idx), Load, Name) {
assert(getIndexedType(Ptr->getType(), Idx) && "Load operands invalid!");
Operands.reserve(1+Idx.size());
Operands.push_back(Use(Ptr, this));
for (unsigned i = 0, E = Idx.size(); i != E; ++i)
Operands.push_back(Use(Idx[i], this));
}
//===----------------------------------------------------------------------===//
// StoreInst Implementation
//===----------------------------------------------------------------------===//
StoreInst::StoreInst(Value *Val, Value *Ptr, const vector<ConstPoolVal*> &Idx,
const string &Name = "")
: MemAccessInst(Type::VoidTy, Store, Name) {
assert(getIndexedType(Ptr->getType(), Idx) && "Store operands invalid!");
Operands.reserve(2+Idx.size());
Operands.push_back(Use(Val, this));
Operands.push_back(Use(Ptr, this));
for (unsigned i = 0, E = Idx.size(); i != E; ++i)
Operands.push_back(Use(Idx[i], this));
}
//===----------------------------------------------------------------------===//
// GetElementPtrInst Implementation
//===----------------------------------------------------------------------===//
GetElementPtrInst::GetElementPtrInst(Value *Ptr,
const vector<ConstPoolVal*> &Idx,
const string &Name = "")
: MemAccessInst(PointerType::getPointerType(getIndexedType(Ptr->getType(), Idx, true)), GetElementPtr, Name) {
assert(getIndexedType(Ptr->getType(), Idx, true) && "gep operands invalid!");
Operands.reserve(1+Idx.size());
Operands.push_back(Use(Ptr, this));
for (unsigned i = 0, E = Idx.size(); i != E; ++i)
Operands.push_back(Use(Idx[i], this));
}
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