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; Check VMX 64-bit integer operations
;
; RUN: llc -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr8 < %s | FileCheck %s
; RUN: llc -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr8 -mattr=-vsx < %s | FileCheck %s
define <2 x i64> @test_add(<2 x i64> %x, <2 x i64> %y) nounwind {
%result = add <2 x i64> %x, %y
ret <2 x i64> %result
; CHECK: vaddudm 2, 2, 3
}
define <2 x i64> @increment_by_one(<2 x i64> %x) nounwind {
%result = add <2 x i64> %x, <i64 1, i64 1>
ret <2 x i64> %result
; CHECK: vaddudm 2, 2, 3
}
define <2 x i64> @increment_by_val(<2 x i64> %x, i64 %val) nounwind {
%tmpvec = insertelement <2 x i64> <i64 0, i64 0>, i64 %val, i32 0
%tmpvec2 = insertelement <2 x i64> %tmpvec, i64 %val, i32 1
%result = add <2 x i64> %x, %tmpvec2
ret <2 x i64> %result
; CHECK: vaddudm 2, 2, 3
; FIXME: This is currently generating the following instruction sequence
;
; std 5, -8(1)
; std 5, -16(1)
; addi 3, 1, -16
; ori 2, 2, 0
; lxvd2x 35, 0, 3
; vaddudm 2, 2, 3
; blr
;
; This will almost certainly cause a load-hit-store hazard.
; Since val is a value parameter, it should not need to be
; saved onto the stack at all (unless we're using this to set
; up the vector register). Instead, it would be better to splat
; the value into a vector register.
}
define <2 x i64> @test_sub(<2 x i64> %x, <2 x i64> %y) nounwind {
%result = sub <2 x i64> %x, %y
ret <2 x i64> %result
; CHECK: vsubudm 2, 2, 3
}
define <2 x i64> @decrement_by_one(<2 x i64> %x) nounwind {
%result = sub <2 x i64> %x, <i64 -1, i64 -1>
ret <2 x i64> %result
; CHECK: vsubudm 2, 2, 3
}
define <2 x i64> @decrement_by_val(<2 x i64> %x, i64 %val) nounwind {
%tmpvec = insertelement <2 x i64> <i64 0, i64 0>, i64 %val, i32 0
%tmpvec2 = insertelement <2 x i64> %tmpvec, i64 %val, i32 1
%result = sub <2 x i64> %x, %tmpvec2
ret <2 x i64> %result
; CHECK: vsubudm 2, 2, 3
}
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