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;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
;CHECK: MULADD_IEEE *
;CHECK: FRACT *
;CHECK: ADD *
;CHECK: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
define void @test(<4 x float> inreg %reg0) #0 {
%r0 = extractelement <4 x float> %reg0, i32 0
%r1 = call float @llvm.cos.f32(float %r0)
%vec = insertelement <4 x float> undef, float %r1, i32 0
call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
ret void
}
declare float @llvm.cos.f32(float) readnone
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
attributes #0 = { "ShaderType"="0" }
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