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; RUN: llc < %s -mtriple=x86_64-linux -mcpu=penryn -o - | FileCheck %s --check-prefix=X64
; RUN: llc < %s -mcpu=yonah -march=x86 -mtriple=i386-linux-gnu -o - | FileCheck %s --check-prefix=X32
; PR7518
define void @test1(<2 x float> %Q, float *%P2) nounwind {
; X64-LABEL: test1:
; X64: # BB#0:
; X64-NEXT: movaps %xmm0, %xmm1
; X64-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,1,2,3]
; X64-NEXT: addss %xmm0, %xmm1
; X64-NEXT: movss %xmm1, (%rdi)
; X64-NEXT: retq
;
; X32-LABEL: test1:
; X32: # BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: movaps %xmm0, %xmm1
; X32-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,1,2,3]
; X32-NEXT: addss %xmm0, %xmm1
; X32-NEXT: movss %xmm1, (%eax)
; X32-NEXT: retl
%a = extractelement <2 x float> %Q, i32 0
%b = extractelement <2 x float> %Q, i32 1
%c = fadd float %a, %b
store float %c, float* %P2
ret void
}
define <2 x float> @test2(<2 x float> %Q, <2 x float> %R, <2 x float> *%P) nounwind {
; X64-LABEL: test2:
; X64: # BB#0:
; X64-NEXT: addps %xmm1, %xmm0
; X64-NEXT: retq
;
; X32-LABEL: test2:
; X32: # BB#0:
; X32-NEXT: addps %xmm1, %xmm0
; X32-NEXT: retl
%Z = fadd <2 x float> %Q, %R
ret <2 x float> %Z
}
define <2 x float> @test3(<4 x float> %A) nounwind {
; X64-LABEL: test3:
; X64: # BB#0:
; X64-NEXT: addps %xmm0, %xmm0
; X64-NEXT: retq
;
; X32-LABEL: test3:
; X32: # BB#0:
; X32-NEXT: addps %xmm0, %xmm0
; X32-NEXT: retl
%B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%C = fadd <2 x float> %B, %B
ret <2 x float> %C
}
define <2 x float> @test4(<2 x float> %A) nounwind {
; X64-LABEL: test4:
; X64: # BB#0:
; X64-NEXT: addps %xmm0, %xmm0
; X64-NEXT: retq
;
; X32-LABEL: test4:
; X32: # BB#0:
; X32-NEXT: addps %xmm0, %xmm0
; X32-NEXT: retl
%C = fadd <2 x float> %A, %A
ret <2 x float> %C
}
define <4 x float> @test5(<4 x float> %A) nounwind {
; X64-LABEL: test5:
; X64: # BB#0:
; X64-NEXT: addps %xmm0, %xmm0
; X64-NEXT: addps %xmm0, %xmm0
; X64-NEXT: retq
;
; X32-LABEL: test5:
; X32: # BB#0:
; X32-NEXT: addps %xmm0, %xmm0
; X32-NEXT: addps %xmm0, %xmm0
; X32-NEXT: retl
%B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%C = fadd <2 x float> %B, %B
br label %BB
BB:
%D = fadd <2 x float> %C, %C
%E = shufflevector <2 x float> %D, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
ret <4 x float> %E
}
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