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; RUN: llc < %s -march=x86 -mattr=+sse2 -disable-mmx | FileCheck %s
; When loading the shift amount from memory, avoid generating the splat.
define void @shift5a(<4 x i32> %val, <4 x i32>* %dst, i32* %pamt) nounwind {
entry:
; CHECK: shift5a:
; CHECK: movd
; CHECK-NEXT: pslld
%amt = load i32* %pamt
%tmp0 = insertelement <4 x i32> undef, i32 %amt, i32 0
%shamt = shufflevector <4 x i32> %tmp0, <4 x i32> undef, <4 x i32> zeroinitializer
%shl = shl <4 x i32> %val, %shamt
store <4 x i32> %shl, <4 x i32>* %dst
ret void
}
define void @shift5b(<4 x i32> %val, <4 x i32>* %dst, i32* %pamt) nounwind {
entry:
; CHECK: shift5b:
; CHECK: movd
; CHECK-NEXT: psrad
%amt = load i32* %pamt
%tmp0 = insertelement <4 x i32> undef, i32 %amt, i32 0
%shamt = shufflevector <4 x i32> %tmp0, <4 x i32> undef, <4 x i32> zeroinitializer
%shr = ashr <4 x i32> %val, %shamt
store <4 x i32> %shr, <4 x i32>* %dst
ret void
}
define void @shift5c(<4 x i32> %val, <4 x i32>* %dst, i32 %amt) nounwind {
entry:
; CHECK: shift5c:
; CHECK: movd
; CHECK-NEXT: pslld
%tmp0 = insertelement <4 x i32> undef, i32 %amt, i32 0
%shamt = shufflevector <4 x i32> %tmp0, <4 x i32> undef, <4 x i32> zeroinitializer
%shl = shl <4 x i32> %val, %shamt
store <4 x i32> %shl, <4 x i32>* %dst
ret void
}
define void @shift5d(<4 x i32> %val, <4 x i32>* %dst, i32 %amt) nounwind {
entry:
; CHECK: shift5d:
; CHECK: movd
; CHECK-NEXT: psrad
%tmp0 = insertelement <4 x i32> undef, i32 %amt, i32 0
%shamt = shufflevector <4 x i32> %tmp0, <4 x i32> undef, <4 x i32> zeroinitializer
%shr = ashr <4 x i32> %val, %shamt
store <4 x i32> %shr, <4 x i32>* %dst
ret void
}
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