1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
; RUN: opt < %s -bb-vectorize -bb-vectorize-req-chain-depth=3 -instcombine -gvn -S | FileCheck %s
; RUN: opt < %s -bb-vectorize -bb-vectorize-req-chain-depth=3 -bb-vectorize-aligned-only -instcombine -gvn -S | FileCheck %s -check-prefix=CHECK-AO
; FIXME: re-enable this once pointer vectors work properly
; XFAIL: *
; Simple 3-pair chain also with loads and stores (using ptrs and gep)
define double @test1(i64* %a, i64* %b, i64* %c) nounwind uwtable readonly {
entry:
%i0 = load i64, i64* %a, align 8
%i1 = load i64, i64* %b, align 8
%mul = mul i64 %i0, %i1
%arrayidx3 = getelementptr inbounds i64, i64* %a, i64 1
%i3 = load i64, i64* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds i64, i64* %b, i64 1
%i4 = load i64, i64* %arrayidx4, align 8
%mul5 = mul i64 %i3, %i4
%ptr = inttoptr i64 %mul to double*
%ptr5 = inttoptr i64 %mul5 to double*
%aptr = getelementptr inbounds double, double* %ptr, i64 2
%aptr5 = getelementptr inbounds double, double* %ptr5, i64 3
%av = load double, double* %aptr, align 16
%av5 = load double, double* %aptr5, align 16
%r = fmul double %av, %av5
store i64 %mul, i64* %c, align 8
%arrayidx5 = getelementptr inbounds i64, i64* %c, i64 1
store i64 %mul5, i64* %arrayidx5, align 8
ret double %r
; CHECK-LABEL: @test1(
; CHECK: %i0.v.i0 = bitcast i64* %a to <2 x i64>*
; CHECK: %i1.v.i0 = bitcast i64* %b to <2 x i64>*
; CHECK: %i0 = load <2 x i64>, <2 x i64>* %i0.v.i0, align 8
; CHECK: %i1 = load <2 x i64>, <2 x i64>* %i1.v.i0, align 8
; CHECK: %mul = mul <2 x i64> %i0, %i1
; CHECK: %ptr = inttoptr <2 x i64> %mul to <2 x double*>
; CHECK: %aptr = getelementptr inbounds double, <2 x double*> %ptr, <2 x i64> <i64 2, i64 3>
; CHECK: %aptr.v.r1 = extractelement <2 x double*> %aptr, i32 0
; CHECK: %aptr.v.r2 = extractelement <2 x double*> %aptr, i32 1
; CHECK: %av = load double, double* %aptr.v.r1, align 16
; CHECK: %av5 = load double, double* %aptr.v.r2, align 16
; CHECK: %r = fmul double %av, %av5
; CHECK: %0 = bitcast i64* %c to <2 x i64>*
; CHECK: store <2 x i64> %mul, <2 x i64>* %0, align 8
; CHECK: ret double %r
; CHECK-AO-LABEL: @test1(
; CHECK-AO-NOT: load <2 x
}
; Simple 3-pair chain with loads and stores (using ptrs and gep)
define void @test2(i64** %a, i64** %b, i64** %c) nounwind uwtable readonly {
entry:
%i0 = load i64*, i64** %a, align 8
%i1 = load i64*, i64** %b, align 8
%arrayidx3 = getelementptr inbounds i64*, i64** %a, i64 1
%i3 = load i64*, i64** %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds i64*, i64** %b, i64 1
%i4 = load i64*, i64** %arrayidx4, align 8
%o1 = load i64, i64* %i1, align 8
%o4 = load i64, i64* %i4, align 8
%ptr0 = getelementptr inbounds i64, i64* %i0, i64 %o1
%ptr3 = getelementptr inbounds i64, i64* %i3, i64 %o4
store i64* %ptr0, i64** %c, align 8
%arrayidx5 = getelementptr inbounds i64*, i64** %c, i64 1
store i64* %ptr3, i64** %arrayidx5, align 8
ret void
; CHECK-LABEL: @test2(
; CHECK: %i0.v.i0 = bitcast i64** %a to <2 x i64*>*
; CHECK: %i1 = load i64*, i64** %b, align 8
; CHECK: %i0 = load <2 x i64*>, <2 x i64*>* %i0.v.i0, align 8
; CHECK: %arrayidx4 = getelementptr inbounds i64*, i64** %b, i64 1
; CHECK: %i4 = load i64*, i64** %arrayidx4, align 8
; CHECK: %o1 = load i64, i64* %i1, align 8
; CHECK: %o4 = load i64, i64* %i4, align 8
; CHECK: %ptr0.v.i1.1 = insertelement <2 x i64> undef, i64 %o1, i32 0
; CHECK: %ptr0.v.i1.2 = insertelement <2 x i64> %ptr0.v.i1.1, i64 %o4, i32 1
; CHECK: %ptr0 = getelementptr inbounds i64, <2 x i64*> %i0, <2 x i64> %ptr0.v.i1.2
; CHECK: %0 = bitcast i64** %c to <2 x i64*>*
; CHECK: store <2 x i64*> %ptr0, <2 x i64*>* %0, align 8
; CHECK: ret void
; CHECK-AO-LABEL: @test2(
; CHECK-AO-NOT: <2 x
}
; Simple 3-pair chain with loads and stores (using ptrs and gep)
; using pointer vectors.
define void @test3(<2 x i64*>* %a, <2 x i64*>* %b, <2 x i64*>* %c) nounwind uwtable readonly {
entry:
%i0 = load <2 x i64*>, <2 x i64*>* %a, align 8
%i1 = load <2 x i64*>, <2 x i64*>* %b, align 8
%arrayidx3 = getelementptr inbounds <2 x i64*>, <2 x i64*>* %a, i64 1
%i3 = load <2 x i64*>, <2 x i64*>* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds <2 x i64*>, <2 x i64*>* %b, i64 1
%i4 = load <2 x i64*>, <2 x i64*>* %arrayidx4, align 8
%j1 = extractelement <2 x i64*> %i1, i32 0
%j4 = extractelement <2 x i64*> %i4, i32 0
%o1 = load i64, i64* %j1, align 8
%o4 = load i64, i64* %j4, align 8
%j0 = extractelement <2 x i64*> %i0, i32 0
%j3 = extractelement <2 x i64*> %i3, i32 0
%ptr0 = getelementptr inbounds i64, i64* %j0, i64 %o1
%ptr3 = getelementptr inbounds i64, i64* %j3, i64 %o4
%qtr0 = insertelement <2 x i64*> undef, i64* %ptr0, i32 0
%rtr0 = insertelement <2 x i64*> %qtr0, i64* %ptr0, i32 1
%qtr3 = insertelement <2 x i64*> undef, i64* %ptr3, i32 0
%rtr3 = insertelement <2 x i64*> %qtr3, i64* %ptr3, i32 1
store <2 x i64*> %rtr0, <2 x i64*>* %c, align 8
%arrayidx5 = getelementptr inbounds <2 x i64*>, <2 x i64*>* %c, i64 1
store <2 x i64*> %rtr3, <2 x i64*>* %arrayidx5, align 8
ret void
; CHECK-LABEL: @test3(
; CHECK: %i0.v.i0 = bitcast <2 x i64*>* %a to <4 x i64*>*
; CHECK: %i1 = load <2 x i64*>, <2 x i64*>* %b, align 8
; CHECK: %i0 = load <4 x i64*>, <4 x i64*>* %i0.v.i0, align 8
; CHECK: %arrayidx4 = getelementptr inbounds <2 x i64*>, <2 x i64*>* %b, i64 1
; CHECK: %i4 = load <2 x i64*>, <2 x i64*>* %arrayidx4, align 8
; CHECK: %j1 = extractelement <2 x i64*> %i1, i32 0
; CHECK: %j4 = extractelement <2 x i64*> %i4, i32 0
; CHECK: %o1 = load i64, i64* %j1, align 8
; CHECK: %o4 = load i64, i64* %j4, align 8
; CHECK: %ptr0.v.i1.1 = insertelement <2 x i64> undef, i64 %o1, i32 0
; CHECK: %ptr0.v.i1.2 = insertelement <2 x i64> %ptr0.v.i1.1, i64 %o4, i32 1
; CHECK: %ptr0.v.i0 = shufflevector <4 x i64*> %i0, <4 x i64*> undef, <2 x i32> <i32 0, i32 2>
; CHECK: %ptr0 = getelementptr inbounds i64, <2 x i64*> %ptr0.v.i0, <2 x i64> %ptr0.v.i1.2
; CHECK: %rtr0 = shufflevector <2 x i64*> %ptr0, <2 x i64*> undef, <2 x i32> zeroinitializer
; CHECK: %rtr3 = shufflevector <2 x i64*> %ptr0, <2 x i64*> undef, <2 x i32> <i32 1, i32 1>
; CHECK: %0 = bitcast <2 x i64*>* %c to <4 x i64*>*
; CHECK: %1 = shufflevector <2 x i64*> %rtr0, <2 x i64*> %rtr3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK: store <4 x i64*> %1, <4 x i64*>* %0, align 8
; CHECK: ret void
; CHECK-AO-LABEL: @test3(
; CHECK-AO-NOT: <4 x
}
|