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; RUN: opt -S -basicaa -slp-vectorizer < %s | FileCheck %s
target datalayout = "e-m:o-i64:64-i128:128-n32:64-S128"
target triple = "arm64-apple-ios5.0.0"
; Holding a value live over a call boundary may require
; spills and fills. This is the case for <2 x double>,
; as it occupies a Q register of which there are no
; callee-saves.
; CHECK: load double
; CHECK: load double
; CHECK: call void @g
; CHECK: store double
; CHECK: store double
define void @f(double* %p, double* %q) {
%addr2 = getelementptr double, double* %q, i32 1
%addr = getelementptr double, double* %p, i32 1
%x = load double, double* %p
%y = load double, double* %addr
call void @g()
store double %x, double* %q
store double %y, double* %addr2
ret void
}
declare void @g()
; Check we deal with loops correctly.
;
; CHECK: store <2 x double>
; CHECK: load <2 x double>
define void @f2(double* %p, double* %q) {
entry:
br label %loop
loop:
%p1 = phi double [0.0, %entry], [%x, %loop]
%p2 = phi double [0.0, %entry], [%y, %loop]
%addr2 = getelementptr double, double* %q, i32 1
%addr = getelementptr double, double* %p, i32 1
store double %p1, double* %q
store double %p2, double* %addr2
%x = load double, double* %p
%y = load double, double* %addr
br label %loop
}
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